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authorSven Gothel <[email protected]>2011-04-25 13:44:16 +0200
committerSven Gothel <[email protected]>2011-04-25 13:44:16 +0200
commit90bfd948586881b20704f33acbb74514d27faefe (patch)
tree395f890a5186917be4bced5a80d8961df95b87ba /src/jogl
parent42f7784ecfef4ca0016775f41c520957c2bf09a6 (diff)
FPSCounter def to 5*60 frames (each 5s at 60Hz) ; Test: each 1s
Diffstat (limited to 'src/jogl')
-rw-r--r--src/jogl/classes/javax/media/opengl/FPSCounter.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/jogl/classes/javax/media/opengl/FPSCounter.java b/src/jogl/classes/javax/media/opengl/FPSCounter.java
index aa42ac9e0..9c07b58e4 100644
--- a/src/jogl/classes/javax/media/opengl/FPSCounter.java
+++ b/src/jogl/classes/javax/media/opengl/FPSCounter.java
@@ -35,7 +35,7 @@ import java.io.PrintStream;
* Use {@link #setUpdateFPSFrames(int, PrintStream)} to enable and disable the FPSCounter feature.
*/
public interface FPSCounter {
- public static final int DEFAULT_FRAMES_PER_INTERVAL = 60;
+ public static final int DEFAULT_FRAMES_PER_INTERVAL = 5*60;
/**
* @param frames Update interval in frames.<br> At every rendered <i>frames</i> interval the currentTime and fps values are updated.