diff options
author | Sven Gothel <[email protected]> | 2014-09-20 16:06:56 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2014-09-20 16:59:15 +0200 |
commit | e99f5060d62aad25fcc37ebf50c8f2a270c9d5df (patch) | |
tree | 0552e86445c856ef2b3e0f83a54637e003a51fa6 /src/jogl | |
parent | a6123fe0c71ebe87b2fcef8475cc1fbdd0fe0a36 (diff) |
FBObject: Fix depth- and stencil bit count selection for attachRenderbuffer(..);
- Fix depth- and stencil bit count selection for attachRenderbuffer(..)
- Add generic values: DEFAULT_BITS, REQUESTED_BITS, CHOSEN_BITS, MAXIMUM_BITS
- Refactor depth- and stencil bit-count -> format into own method
- Allow depth- and stencil bit-count select a higher bit-count if required (fix)
- GLFBODrawable.FBOMODE_USE_DEPTH is deprecated, using GLCapabilities.[get|set]DepthBits(..)
- It was an oversight to introduce the bit flag in the first place,
since we should have used the capabilities depth bit-count
- Graph Test: GLEventListenerButton shall use requested capabilities for FBO drawable.
Diffstat (limited to 'src/jogl')
8 files changed, 134 insertions, 72 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/FBObject.java b/src/jogl/classes/com/jogamp/opengl/FBObject.java index c845b46ad..1e2d296f4 100644 --- a/src/jogl/classes/com/jogamp/opengl/FBObject.java +++ b/src/jogl/classes/com/jogamp/opengl/FBObject.java @@ -37,6 +37,7 @@ import javax.media.opengl.GL2GL3; import javax.media.opengl.GL3; import javax.media.opengl.GLBase; import javax.media.opengl.GLCapabilities; +import javax.media.opengl.GLCapabilitiesImmutable; import javax.media.opengl.GLContext; import javax.media.opengl.GLException; import javax.media.opengl.GLProfile; @@ -1604,6 +1605,68 @@ public class FBObject { return colbuf; } + private final int getDepthIFormat(final int reqBits) { + if( 32 <= reqBits && depth32Avail ) { + return GL.GL_DEPTH_COMPONENT32; + } else if( 24 <= reqBits && ( depth24Avail || depth32Avail ) ) { + if( depth24Avail ) { + return GL.GL_DEPTH_COMPONENT24; + } else { + return GL.GL_DEPTH_COMPONENT32; + } + } else { + return GL.GL_DEPTH_COMPONENT16; + } + } + private final int getStencilIFormat(final int reqBits) { + if( 16 <= reqBits && stencil16Avail ) { + return GL2GL3.GL_STENCIL_INDEX16; + } else if( 8 <= reqBits && ( stencil08Avail || stencil16Avail ) ) { + if( stencil08Avail ) { + return GL.GL_STENCIL_INDEX8; + } else { + return GL2GL3.GL_STENCIL_INDEX16; + } + } else if( 4 <= reqBits && ( stencil04Avail || stencil08Avail || stencil16Avail ) ) { + if( stencil04Avail ) { + return GL.GL_STENCIL_INDEX4; + } else if( stencil08Avail ) { + return GL.GL_STENCIL_INDEX8; + } else { + return GL2GL3.GL_STENCIL_INDEX16; + } + } else if( 1 <= reqBits && ( stencil01Avail || stencil04Avail || stencil08Avail || stencil16Avail ) ) { + if( stencil01Avail ) { + return GL.GL_STENCIL_INDEX1; + } else if( stencil04Avail ) { + return GL.GL_STENCIL_INDEX4; + } else if( stencil08Avail ) { + return GL.GL_STENCIL_INDEX8; + } else { + return GL2GL3.GL_STENCIL_INDEX16; + } + } else { + throw new GLException("stencil buffer n/a"); + } + } + + /** Request default bit count for depth- or stencil buffer (depth 24 bits, stencil 8 bits), value {@value} */ + public static final int DEFAULT_BITS = 0; + + /** + * Request current context drawable's <i>requested</i> + * {@link GLCapabilitiesImmutable#getDepthBits() depth-} or {@link GLCapabilitiesImmutable#getStencilBits() stencil-}bits; value {@value} */ + public static final int REQUESTED_BITS = -1; + + /** + * Request current context drawable's <i>chosen</i> + * {@link GLCapabilitiesImmutable#getDepthBits() depth-} or {@link GLCapabilitiesImmutable#getStencilBits() stencil-}bits; value {@value} */ + public static final int CHOSEN_BITS = -2; + + /** Request maximum bit count for depth- or stencil buffer (depth 32 bits, stencil 16 bits), value {@value} */ + public static final int MAXIMUM_BITS = -3; + + /** * Attaches one depth, stencil or packed-depth-stencil buffer to this FBO's instance, * selecting the internalFormat automatically. @@ -1611,7 +1674,8 @@ public class FBObject { * Stencil and depth buffer can be attached only once. * </p> * <p> - * In case the desired type or bit-number is not supported, the next available one is chosen. + * In case the bit-count is not supported, + * the next available one is chosen, i.e. next higher (preferred) or lower bit-count. * </p> * <p> * Use {@link #getDepthAttachment()} and/or {@link #getStencilAttachment()} to retrieve details @@ -1623,68 +1687,58 @@ public class FBObject { * * @param gl * @param atype either {@link Type#DEPTH}, {@link Type#STENCIL} or {@link Type#DEPTH_STENCIL} - * @param reqBits desired bits for depth or -1 for default (24 bits) + * @param reqBits desired bits for depth or stencil, + * may use generic values {@link #DEFAULT_BITS}, {@link #REQUESTED_BITS}, {@link #CHOSEN_BITS} or {@link #MAXIMUM_BITS}. * @throws GLException in case the renderbuffer couldn't be allocated or one is already attached. * @throws IllegalArgumentException * @see #getDepthAttachment() * @see #getStencilAttachment() */ - public final void attachRenderbuffer(final GL gl, final Attachment.Type atype, int reqBits) throws GLException, IllegalArgumentException { - if( 0 > reqBits ) { - reqBits = 24; + public final void attachRenderbuffer(final GL gl, final Attachment.Type atype, final int reqBits) throws GLException, IllegalArgumentException { + final int reqDepth, reqStencil; + if( MAXIMUM_BITS > reqBits ) { + throw new IllegalArgumentException("reqBits out of range, shall be >= "+MAXIMUM_BITS); + } else if( MAXIMUM_BITS == reqBits ) { + reqDepth = 32; + reqStencil = 16; + } else if( CHOSEN_BITS == reqBits ) { + final GLCapabilitiesImmutable caps = gl.getContext().getGLDrawable().getChosenGLCapabilities(); + reqDepth = caps.getDepthBits(); + reqStencil = caps.getStencilBits(); + } else if( REQUESTED_BITS == reqBits ) { + final GLCapabilitiesImmutable caps = gl.getContext().getGLDrawable().getRequestedGLCapabilities(); + reqDepth = caps.getDepthBits(); + reqStencil = caps.getStencilBits(); + } else if( DEFAULT_BITS == reqBits ) { + reqDepth = 24; + reqStencil = 8; + } else { + reqDepth = reqBits; + reqStencil = reqBits; } final int internalFormat; int internalStencilFormat = -1; switch ( atype ) { case DEPTH: - if( 32 <= reqBits && depth32Avail ) { - internalFormat = GL.GL_DEPTH_COMPONENT32; - } else if( 24 <= reqBits && depth24Avail ) { - internalFormat = GL.GL_DEPTH_COMPONENT24; - } else { - internalFormat = GL.GL_DEPTH_COMPONENT16; - } + internalFormat = getDepthIFormat(reqDepth); break; case STENCIL: - if( 16 <= reqBits && stencil16Avail ) { - internalFormat = GL2GL3.GL_STENCIL_INDEX16; - } else if( 8 <= reqBits && stencil08Avail ) { - internalFormat = GL.GL_STENCIL_INDEX8; - } else if( 4 <= reqBits && stencil04Avail ) { - internalFormat = GL.GL_STENCIL_INDEX4; - } else if( 1 <= reqBits && stencil01Avail ) { - internalFormat = GL.GL_STENCIL_INDEX1; - } else { - throw new GLException("stencil buffer n/a"); - } + internalFormat = getStencilIFormat(reqStencil); break; case DEPTH_STENCIL: if( packedDepthStencilAvail ) { internalFormat = GL.GL_DEPTH24_STENCIL8; } else { - if( 24 <= reqBits && depth24Avail ) { - internalFormat = GL.GL_DEPTH_COMPONENT24; - } else { - internalFormat = GL.GL_DEPTH_COMPONENT16; - } - if( stencil08Avail ) { - internalStencilFormat = GL.GL_STENCIL_INDEX8; - } else if( stencil04Avail ) { - internalStencilFormat = GL.GL_STENCIL_INDEX4; - } else if( stencil01Avail ) { - internalStencilFormat = GL.GL_STENCIL_INDEX1; - } else { - throw new GLException("stencil buffer n/a"); - } + internalFormat = getDepthIFormat(reqDepth); + internalStencilFormat = getStencilIFormat(reqStencil); } break; default: throw new IllegalArgumentException("only depth/stencil types allowed, was "+atype+", "+this); } - attachRenderbufferImpl(gl, atype, internalFormat); if(0<=internalStencilFormat) { diff --git a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoClientRenderer.java b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoClientRenderer.java index 8b00aefb7..f70ebf928 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoClientRenderer.java +++ b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoClientRenderer.java @@ -95,19 +95,19 @@ public class StereoClientRenderer implements GLEventListener { if(numSamples>0) { fbos[i].attachColorbuffer(gl, 0, true); // MSAA requires alpha - fbos[i].attachRenderbuffer(gl, Type.DEPTH, 24); + fbos[i].attachRenderbuffer(gl, Type.DEPTH, FBObject.DEFAULT_BITS); final FBObject ssink = new FBObject(); { ssink.init(gl, size.getWidth(), size.getHeight(), 0); ssink.attachTexture2D(gl, 0, false, magFilter, minFilter, GL.GL_CLAMP_TO_EDGE, GL.GL_CLAMP_TO_EDGE); - ssink.attachRenderbuffer(gl, Attachment.Type.DEPTH, 24); + ssink.attachRenderbuffer(gl, Attachment.Type.DEPTH, FBObject.DEFAULT_BITS); } fbos[i].setSamplingSink(ssink); fbos[i].resetSamplingSink(gl); // validate fboTexs[i] = fbos[i].getSamplingSink().getTextureAttachment(); } else { fboTexs[i] = fbos[i].attachTexture2D(gl, 0, false, magFilter, minFilter, GL.GL_CLAMP_TO_EDGE, GL.GL_CLAMP_TO_EDGE); - fbos[i].attachRenderbuffer(gl, Type.DEPTH, 24); + fbos[i].attachRenderbuffer(gl, Type.DEPTH, FBObject.DEFAULT_BITS); } fbos[i].unbind(gl); System.err.println("FBO["+i+"]: "+fbos[i]); diff --git a/src/jogl/classes/javax/media/opengl/GLFBODrawable.java b/src/jogl/classes/javax/media/opengl/GLFBODrawable.java index e98e5cbd5..01db60b2e 100644 --- a/src/jogl/classes/javax/media/opengl/GLFBODrawable.java +++ b/src/jogl/classes/javax/media/opengl/GLFBODrawable.java @@ -80,11 +80,14 @@ public interface GLFBODrawable extends GLDrawable { /** FBO Mode Bit: Use a {@link TextureAttachment} for the {@link #getColorbuffer(int) render colorbuffer} ({@link #FBOMODE_DEFAULT default}), see {@link #setFBOMode(int)}. */ public static final int FBOMODE_USE_TEXTURE = 1 << 0; - /** FBO Mode Bit: Use a depth renderbuffer ({@link #FBOMODE_DEFAULT default}), see {@link #setFBOMode(int)}. */ + /** + * FBO Mode Bit: Use a depth renderbuffer ({@link #FBOMODE_DEFAULT default}), see {@link #setFBOMode(int)}. + * @deprecated Use {@link GLCapabilities#setDepthBits(int)}! + */ public static final int FBOMODE_USE_DEPTH = 1 << 1; - /** FBO Default Mode Bit: {@link #FBOMODE_USE_TEXTURE} | {@link #FBOMODE_USE_DEPTH}. */ - public static final int FBOMODE_DEFAULT = FBOMODE_USE_TEXTURE | FBOMODE_USE_DEPTH; + /** FBO Default Mode Bit: {@link #FBOMODE_USE_TEXTURE}. */ + public static final int FBOMODE_DEFAULT = FBOMODE_USE_TEXTURE; /** * @return <code>true</code> if initialized, i.e. a {@link GLContext} is bound and made current once, otherwise <code>false</code>. @@ -101,8 +104,8 @@ public interface GLFBODrawable extends GLDrawable { * {@link #FBOMODE_USE_TEXTURE} is always added at initialization. * </p> * - * @param modeBits custom FBO mode bits like {@link #FBOMODE_USE_TEXTURE} and {@link #FBOMODE_USE_DEPTH}. - * @throws IllegalStateException if the underlying FBO is already {@link #isInitialized()}. + * @param modeBits custom FBO mode bits like {@link #FBOMODE_USE_TEXTURE}. + * @throws IllegalStateException if already initialized, see {@link #isInitialized()}. */ void setFBOMode(final int modeBits) throws IllegalStateException; @@ -155,9 +158,9 @@ public interface GLFBODrawable extends GLDrawable { * Must be called before {@link #isInitialized() initialization}, otherwise an exception is thrown. * </p> * @return the new number of buffers (FBO) used, maybe different than the requested <code>bufferCount</code> (see above) - * @throws GLException if already initialized, see {@link #isInitialized()}. + * @throws IllegalStateException if already initialized, see {@link #isInitialized()}. */ - int setNumBuffers(final int bufferCount) throws GLException; + int setNumBuffers(final int bufferCount) throws /* IllegalStateException, */ GLException; /** * @return the number of buffers (FBO) being used. 1 if not using {@link GLCapabilities#getDoubleBuffered() double buffering}, diff --git a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java index 132367102..5bc4c9a60 100644 --- a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java +++ b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java @@ -1663,7 +1663,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing final boolean useGLSLFlip_pre = flipVertical && offscreenIsFBO && reqOffscreenCaps.getGLProfile().isGL2ES2() && USE_GLSL_TEXTURE_RASTERIZER; if( offscreenIsFBO && !useGLSLFlip_pre ) { // Texture attachment only required for GLSL vertical flip, hence simply use a color-renderbuffer attachment. - ((GLFBODrawable)offscreenDrawable).setFBOMode(GLFBODrawable.FBOMODE_USE_DEPTH); + ((GLFBODrawable)offscreenDrawable).setFBOMode(0); } offscreenContext = (GLContextImpl) offscreenDrawable.createContext(shareWith[0]); diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java index 422714ac5..fbd40ebdd 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java @@ -459,7 +459,7 @@ public class VBORegion2PMSAAES2 extends GLRegion { fbo.attachColorbuffer(gl, 0, true); if( !blendingEnabled ) { // no depth-buffer w/ blending - fbo.attachRenderbuffer(gl, Attachment.Type.DEPTH, 24); + fbo.attachRenderbuffer(gl, Attachment.Type.DEPTH, FBObject.DEFAULT_BITS); } final FBObject ssink = new FBObject(); { @@ -469,7 +469,7 @@ public class VBORegion2PMSAAES2 extends GLRegion { ssink.attachTexture2D(gl, 0, true, GL.GL_NEAREST, GL.GL_NEAREST, GL.GL_CLAMP_TO_EDGE, GL.GL_CLAMP_TO_EDGE); if( !blendingEnabled ) { // no depth-buffer w/ blending - ssink.attachRenderbuffer(gl, Attachment.Type.DEPTH, 24); + ssink.attachRenderbuffer(gl, Attachment.Type.DEPTH, FBObject.DEFAULT_BITS); } } fbo.setSamplingSink(ssink); diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java index 5251ade39..8f1de9157 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java @@ -580,7 +580,7 @@ public class VBORegion2PVBAAES2 extends GLRegion { texA = fbo.attachTexture2D(gl, 0, true, GL.GL_NEAREST, GL.GL_NEAREST, GL.GL_CLAMP_TO_EDGE, GL.GL_CLAMP_TO_EDGE); if( !blendingEnabled ) { // no depth-buffer w/ blending - fbo.attachRenderbuffer(gl, Attachment.Type.DEPTH, 24); + fbo.attachRenderbuffer(gl, Attachment.Type.DEPTH, FBObject.DEFAULT_BITS); } if( DEBUG_FBO_1 ) { System.err.printf("XXX.createFBO: %dx%d%n%s%n", fboWidth, fboHeight, fbo.toString()); diff --git a/src/jogl/classes/jogamp/opengl/GLFBODrawableImpl.java b/src/jogl/classes/jogamp/opengl/GLFBODrawableImpl.java index 1bdc99a9b..fdd5aa5e9 100644 --- a/src/jogl/classes/jogamp/opengl/GLFBODrawableImpl.java +++ b/src/jogl/classes/jogamp/opengl/GLFBODrawableImpl.java @@ -91,7 +91,7 @@ public class GLFBODrawableImpl extends GLDrawableImpl implements GLFBODrawable { final GLCapabilitiesImmutable fboCaps, final int textureUnit) { super(factory, surface, fboCaps, false); this.initialized = false; - this.fboModeBits = FBOMODE_USE_TEXTURE | FBOMODE_USE_DEPTH; + this.fboModeBits = FBOMODE_USE_TEXTURE; this.parent = parent; this.origParentChosenCaps = getChosenGLCapabilities(); // just to avoid null, will be reset at initialize(..) @@ -102,11 +102,14 @@ public class GLFBODrawableImpl extends GLDrawableImpl implements GLFBODrawable { } private final void setupFBO(final GL gl, final int idx, final int width, final int height, final int samples, - final boolean useAlpha, final boolean useStencil, final boolean useDepth, final boolean useTexture, - final boolean realUnbind) { + final boolean useAlpha, final int depthBits, final int stencilBits, + final boolean useTexture, final boolean realUnbind) { final FBObject fbo = new FBObject(); fbos[idx] = fbo; + final boolean useDepth = depthBits > 0 || 0 != ( FBOMODE_USE_DEPTH & fboModeBits ); + final boolean useStencil = stencilBits > 0; + fbo.init(gl, width, height, samples); if(fbo.getNumSamples() != samples) { throw new InternalError("Sample number mismatch: "+samples+", fbos["+idx+"] "+fbo); @@ -118,12 +121,12 @@ public class GLFBODrawableImpl extends GLDrawableImpl implements GLFBODrawable { } if( useStencil ) { if( useDepth ) { - fbo.attachRenderbuffer(gl, Attachment.Type.DEPTH_STENCIL, 24); + fbo.attachRenderbuffer(gl, Attachment.Type.DEPTH_STENCIL, depthBits); } else { - fbo.attachRenderbuffer(gl, Attachment.Type.STENCIL, 24); + fbo.attachRenderbuffer(gl, Attachment.Type.STENCIL, stencilBits); } } else if( useDepth ) { - fbo.attachRenderbuffer(gl, Attachment.Type.DEPTH, 24); + fbo.attachRenderbuffer(gl, Attachment.Type.DEPTH, depthBits); } if(samples > 0) { final FBObject ssink = new FBObject(); @@ -136,12 +139,12 @@ public class GLFBODrawableImpl extends GLDrawableImpl implements GLFBODrawable { } if( useStencil ) { if( useDepth ) { - ssink.attachRenderbuffer(gl, Attachment.Type.DEPTH_STENCIL, 24); + ssink.attachRenderbuffer(gl, Attachment.Type.DEPTH_STENCIL, depthBits); } else { - ssink.attachRenderbuffer(gl, Attachment.Type.STENCIL, 24); + ssink.attachRenderbuffer(gl, Attachment.Type.STENCIL, stencilBits); } } else if( useDepth ) { - ssink.attachRenderbuffer(gl, Attachment.Type.DEPTH, 24); + ssink.attachRenderbuffer(gl, Attachment.Type.DEPTH, depthBits); } } fbo.setSamplingSink(ssink); @@ -206,14 +209,13 @@ public class GLFBODrawableImpl extends GLDrawableImpl implements GLFBODrawable { } final boolean useTexture = 0 != ( FBOMODE_USE_TEXTURE & fboModeBits ); - final boolean useDepth = 0 != ( FBOMODE_USE_DEPTH & fboModeBits ); - final boolean useStencil = chosenFBOCaps.getStencilBits() > 0; final boolean useAlpha = chosenFBOCaps.getAlphaBits() > 0; final int width = getSurfaceWidth(); final int height = getSurfaceHeight(); for(int i=0; i<fbosN; i++) { - setupFBO(gl, i, width, height, samples, useAlpha, useStencil, useDepth, useTexture, fbosN-1==i); + setupFBO(gl, i, width, height, samples, useAlpha, + chosenFBOCaps.getDepthBits(), chosenFBOCaps.getStencilBits(), useTexture, fbosN-1==i); } fbos[0].formatToGLCapabilities(chosenFBOCaps); chosenFBOCaps.setDoubleBuffered( chosenFBOCaps.getDoubleBuffered() || samples > 0 ); @@ -239,8 +241,7 @@ public class GLFBODrawableImpl extends GLDrawableImpl implements GLFBODrawable { } private final void reset(final GL gl, final int idx, final int width, final int height, final int samples, - final boolean useAlpha, final boolean useStencil) { - final boolean useDepth = 0 != ( FBOMODE_USE_DEPTH & fboModeBits ); + final boolean useAlpha, final int depthBits, final int stencilBits) { if( !fboResetQuirk ) { try { fbos[idx].reset(gl, width, height, samples); @@ -268,7 +269,7 @@ public class GLFBODrawableImpl extends GLDrawableImpl implements GLFBODrawable { // resetQuirk fallback fbos[idx].destroy(gl); final boolean useTexture = 0 != ( FBOMODE_USE_TEXTURE & fboModeBits ); - setupFBO(gl, idx, width, height, samples, useAlpha, useStencil, useDepth, useTexture, true); + setupFBO(gl, idx, width, height, samples, useAlpha, depthBits, stencilBits, useTexture, true); } private final void reset(final GL gl, int newSamples) throws GLException { @@ -313,7 +314,7 @@ public class GLFBODrawableImpl extends GLDrawableImpl implements GLFBODrawable { final GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable) surface.getGraphicsConfiguration().getChosenCapabilities(); for(int i=0; i<fbos.length; i++) { if( pendingFBOReset != i ) { - reset(gl, i, nWidth, nHeight, samples, caps.getAlphaBits()>0, caps.getStencilBits()>0); + reset(gl, i, nWidth, nHeight, samples, caps.getAlphaBits()>0, caps.getDepthBits(), caps.getStencilBits()); } } final GLCapabilities fboCapsNative = (GLCapabilities) surface.getGraphicsConfiguration().getChosenCapabilities(); @@ -440,7 +441,8 @@ public class GLFBODrawableImpl extends GLDrawableImpl implements GLFBODrawable { // Safely reset the previous front FBO - after completing propagating swap if(0 <= pendingFBOReset) { final GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable) surface.getGraphicsConfiguration().getChosenCapabilities(); - reset(glc.getGL(), pendingFBOReset, getSurfaceWidth(), getSurfaceHeight(), samples, caps.getAlphaBits()>0, caps.getStencilBits()>0); + reset(glc.getGL(), pendingFBOReset, getSurfaceWidth(), getSurfaceHeight(), samples, + caps.getAlphaBits()>0, caps.getDepthBits(), caps.getStencilBits()); pendingFBOReset = -1; } } @@ -523,9 +525,12 @@ public class GLFBODrawableImpl extends GLDrawableImpl implements GLFBODrawable { } @Override - public final int setNumBuffers(final int bufferCount) throws GLException { + public final int setNumBuffers(final int bufferCount) throws /* IllegalStateException, */ GLException { + if( isInitialized() ) { + throw new IllegalStateException("Already initialized: "+this); + } // FIXME: Implement - return bufferCount; + return GLFBODrawableImpl.bufferCount; } @Override diff --git a/src/jogl/classes/jogamp/opengl/GLOffscreenAutoDrawableImpl.java b/src/jogl/classes/jogamp/opengl/GLOffscreenAutoDrawableImpl.java index 60cc9f0fd..721dc7384 100644 --- a/src/jogl/classes/jogamp/opengl/GLOffscreenAutoDrawableImpl.java +++ b/src/jogl/classes/jogamp/opengl/GLOffscreenAutoDrawableImpl.java @@ -102,7 +102,7 @@ public class GLOffscreenAutoDrawableImpl extends GLAutoDrawableDelegate implemen } @Override - public final int setNumBuffers(final int bufferCount) throws GLException { + public final int setNumBuffers(final int bufferCount) throws /* IllegalStateException, */ GLException { return ((GLFBODrawableImpl)drawable).setNumBuffers(bufferCount); } |