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authorSven Gothel <[email protected]>2014-08-05 17:09:40 +0200
committerSven Gothel <[email protected]>2014-08-05 17:09:40 +0200
commitb66b068b5c1c238ea702ba7e8ea0c8a1c47cfcf1 (patch)
treea11188c4a51c99db3b502ba1da9d5230aebdc815 /src/jogl
parent6cd0a28ff2cb3f1e249b524622abf411536be716 (diff)
Bug 1028 - AMD Windows driver thread hinders JVM process to exit/end, caused by _not_ destroying the SharedResource context
SharedResourceRunner stop() method is invoked by JMV shutdown hook and GLProfile/GLDrawableFactory.shutdown*(). It shall issue SharedResource.releaseSharedResource() for all implementations, e.g. X11/GLX and Windows/WGL. +++ Root cause is a GL driver thread keeping the process alive. +++ On X11/GLX we destroy the shared context and the shared drawable. On Windows/WGL we only destroy the shared drawable, knowing that destroying the shared context caused a driver bug in the past. Will enable the shared context destruction, which is the proper way. +++ Commiting this patch to see whether our jenkins builds won't crash due to previous experienced issues.
Diffstat (limited to 'src/jogl')
-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java
index 23974c3ce..fa052d784 100644
--- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java
@@ -386,6 +386,7 @@ public class WindowsWGLDrawableFactory extends GLDrawableFactoryImpl {
if (null != sr.context) {
// may cause JVM SIGSEGV: sharedContext.destroy();
+ sr.context.destroy(); // will also pull the dummy MutableSurface
sr.context = null;
}