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authorSven Gothel <[email protected]>2012-12-22 07:00:25 +0100
committerSven Gothel <[email protected]>2012-12-22 07:00:25 +0100
commitf358151ca6f5279a3e97547931f915df78d5129c (patch)
tree2cffeaa0fee572a19ef849a398f10a9df828d494 /src/jogl
parent4fa7bfd2018fe5a5c08157a26be22af194839718 (diff)
Bug 642 / Refine 1ae0737f34143a5ed655bd9c4d5fe9b0437c7774: GLContextImpl.makeCurrent() - Handle !drawable.isRealized() early, don't catch 'create' Exception
Catching the createImpl() exception could be confusing, since it shall succeed. Such exception is required to hint a platform bug and to debug it. Hence testing drawable.isRealized() upfront is preferrable, i.e. catching a well known case for returning CONTEXT_NOT_CURRENT.
Diffstat (limited to 'src/jogl')
-rw-r--r--src/jogl/classes/jogamp/opengl/GLContextImpl.java90
1 files changed, 42 insertions, 48 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLContextImpl.java b/src/jogl/classes/jogamp/opengl/GLContextImpl.java
index 6498a191b..f61b55497 100644
--- a/src/jogl/classes/jogamp/opengl/GLContextImpl.java
+++ b/src/jogl/classes/jogamp/opengl/GLContextImpl.java
@@ -448,7 +448,7 @@ public abstract class GLContextImpl extends GLContext {
*/
@Override
public int makeCurrent() throws GLException {
- boolean unlockContextAndDrawable = false;
+ boolean unlockContextAndDrawable = true;
int res = CONTEXT_NOT_CURRENT;
// Note: the surface is locked within [makeCurrent .. swap .. release]
@@ -457,50 +457,51 @@ public abstract class GLContextImpl extends GLContext {
return CONTEXT_NOT_CURRENT;
}
try {
+ if (0 == drawable.getHandle()) {
+ throw new GLException("drawable has invalid handle: "+drawable);
+ }
if (NativeSurface.LOCK_SURFACE_CHANGED == lockRes) {
drawable.updateHandle();
}
- lock.lock();
- try {
- // One context can only be current by one thread,
- // and one thread can only have one context current!
- final GLContext current = getCurrent();
- if (current != null) {
- if (current == this) {
- // Assume we don't need to make this context current again
- // For Mac OS X, however, we need to update the context to track resizes
- drawableUpdatedNotify();
- if(TRACE_SWITCH) {
- System.err.println(getThreadName() +": GLContext.ContextSwitch: obj " + toHexString(hashCode()) + ", ctx "+toHexString(contextHandle)+", surf "+toHexString(drawable.getHandle())+" - keep - CONTEXT_CURRENT - "+lock);
+ if ( drawable.isRealized() ) {
+ lock.lock();
+ try {
+ // One context can only be current by one thread,
+ // and one thread can only have one context current!
+ final GLContext current = getCurrent();
+ if (current != null) {
+ if (current == this) {
+ // Assume we don't need to make this context current again
+ // For Mac OS X, however, we need to update the context to track resizes
+ drawableUpdatedNotify();
+ if(TRACE_SWITCH) {
+ System.err.println(getThreadName() +": GLContext.ContextSwitch: obj " + toHexString(hashCode()) + ", ctx "+toHexString(contextHandle)+", surf "+toHexString(drawable.getHandle())+" - keep - CONTEXT_CURRENT - "+lock);
+ }
+ return CONTEXT_CURRENT;
+ } else {
+ current.release();
}
- return CONTEXT_CURRENT;
- } else {
- current.release();
}
+ res = makeCurrentWithinLock(lockRes);
+ unlockContextAndDrawable = CONTEXT_NOT_CURRENT == res;
+
+ /**
+ * FIXME: refactor dependence on Java 2D / JOGL bridge
+ if ( tracker != null && res == CONTEXT_CURRENT_NEW ) {
+ // Increase reference count of GLObjectTracker
+ tracker.ref();
+ }
+ */
+ } catch (RuntimeException e) {
+ unlockContextAndDrawable = true;
+ throw e;
+ } finally {
+ if (unlockContextAndDrawable) {
+ lock.unlock();
+ }
}
- if (0 == drawable.getHandle()) {
- throw new GLException("drawable has invalid handle: "+drawable);
- }
- res = makeCurrentWithinLock(lockRes);
- unlockContextAndDrawable = CONTEXT_NOT_CURRENT == res;
-
- /**
- * FIXME: refactor dependence on Java 2D / JOGL bridge
- if ((tracker != null) &&
- (res == CONTEXT_CURRENT_NEW)) {
- // Increase reference count of GLObjectTracker
- tracker.ref();
- }
- */
- } catch (RuntimeException e) {
- unlockContextAndDrawable = true;
- throw e;
- } finally {
- if (unlockContextAndDrawable) {
- lock.unlock();
- }
- }
+ } /* if ( drawable.isRealized() ) */
} catch (RuntimeException e) {
unlockContextAndDrawable = true;
throw e;
@@ -511,8 +512,8 @@ public abstract class GLContextImpl extends GLContext {
}
if (res == CONTEXT_NOT_CURRENT) {
- if(TRACE_SWITCH) {
- System.err.println(getThreadName() +": GLContext.ContextSwitch: obj " + toHexString(hashCode()) + ", ctx "+toHexString(contextHandle)+", surf "+toHexString(drawable.getHandle())+" - switch - CONTEXT_NOT_CURRENT - "+lock);
+ if(DEBUG || TRACE_SWITCH) {
+ System.err.println(getThreadName() +": GLContext.ContextSwitch: obj " + toHexString(hashCode()) + ", ctx "+toHexString(contextHandle)+", surf "+toHexString(drawable.getHandle())+", drawable.isRealized() "+drawable.isRealized()+" - switch - CONTEXT_NOT_CURRENT - "+lock);
}
} else {
setCurrent(this);
@@ -567,8 +568,7 @@ public abstract class GLContextImpl extends GLContext {
if (null != shareWith) {
shareWith.getDrawableImpl().lockSurface();
}
- Throwable exception = null;
- boolean created;
+ final boolean created;
try {
created = createImpl(shareWith); // may throws exception if fails!
if( created && isGL3core() && ( ctxMajorVersion>3 || ctxMajorVersion==3 && ctxMinorVersion>=2 ) ) {
@@ -581,9 +581,6 @@ public abstract class GLContextImpl extends GLContext {
defaultVAO = tmp[0];
gl.getGL2GL3().glBindVertexArray(defaultVAO);
}
- } catch (Throwable t) {
- exception = t;
- created = false;
} finally {
if (null != shareWith) {
shareWith.getDrawableImpl().unlockSurface();
@@ -595,9 +592,6 @@ public abstract class GLContextImpl extends GLContext {
// Thread.dumpStack();
} else {
System.err.println(getThreadName() + ": Create GL context FAILED obj " + toHexString(hashCode()) + ", surf "+toHexString(drawable.getHandle())+" for " + getClass().getName());
- if(null != exception) {
- exception.printStackTrace();
- }
}
}
if(!created) {