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authorSven Gothel <[email protected]>2013-04-27 08:47:24 +0200
committerSven Gothel <[email protected]>2013-04-27 08:47:24 +0200
commit4d35eaa766071fd8dedab8b6e2ee53710831c567 (patch)
treecbf22cde01ea2ead789684f3098be44fb1b08c79 /src/jogl
parent587ec1437ed762ed8cdfcbf27f940ab83813f4a5 (diff)
GLReadBufferUtil: Utilizing PixelBufferProvider; Adding AWTGLReadBufferUtil adding BufferedImage support; Demonstrating w/ unit tests.
Diffstat (limited to 'src/jogl')
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java146
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLReadBufferUtil.java89
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/awt/Screenshot.java2
3 files changed, 181 insertions, 56 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java b/src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java
index e7c323c87..140c8691f 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java
@@ -28,16 +28,22 @@
package com.jogamp.opengl.util;
-import com.jogamp.common.nio.Buffers;
-
import java.io.File;
import java.io.IOException;
-import java.nio.*;
-import javax.media.opengl.*;
+import java.nio.Buffer;
+import java.nio.ByteBuffer;
-import com.jogamp.opengl.GLExtensions;
+import javax.media.opengl.GL;
+import javax.media.opengl.GLAutoDrawable;
+import javax.media.opengl.GLDrawable;
+import javax.media.opengl.GLException;
+
+import com.jogamp.common.nio.Buffers;
import com.jogamp.opengl.util.texture.Texture;
import com.jogamp.opengl.util.texture.TextureData;
+import com.jogamp.opengl.util.texture.TextureData.DefPixelBufferProvider;
+import com.jogamp.opengl.util.texture.TextureData.PixelAttributes;
+import com.jogamp.opengl.util.texture.TextureData.PixelBufferProvider;
import com.jogamp.opengl.util.texture.TextureIO;
/**
@@ -45,12 +51,13 @@ import com.jogamp.opengl.util.texture.TextureIO;
* <p>May be used directly to write the TextureData to file (screenshot).</p>
*/
public class GLReadBufferUtil {
- protected final int components, alignment;
+ protected final PixelBufferProvider pixelBufferProvider;
+ protected final int componentCount, alignment;
protected final Texture readTexture;
- protected final GLPixelStorageModes psm;
+ protected final GLPixelStorageModes psm;
protected int readPixelSizeLast = 0;
- protected ByteBuffer readPixelBuffer = null;
+ protected Buffer readPixelBuffer = null;
protected TextureData readTextureData = null;
/**
@@ -58,24 +65,37 @@ public class GLReadBufferUtil {
* @param write2Texture true if readPixel's TextureData shall be written to a 2d Texture
*/
public GLReadBufferUtil(boolean alpha, boolean write2Texture) {
- components = alpha ? 4 : 3 ;
- alignment = alpha ? 4 : 1 ;
- readTexture = write2Texture ? new Texture(GL.GL_TEXTURE_2D) : null ;
- psm = new GLPixelStorageModes();
+ this(new DefPixelBufferProvider(), alpha, write2Texture);
}
+ public GLReadBufferUtil(PixelBufferProvider pixelBufferProvider, boolean alpha, boolean write2Texture) {
+ this.pixelBufferProvider = pixelBufferProvider;
+ this.componentCount = alpha ? 4 : 3 ;
+ this.alignment = alpha ? 4 : 1 ;
+ this.readTexture = write2Texture ? new Texture(GL.GL_TEXTURE_2D) : null ;
+ this.psm = new GLPixelStorageModes();
+ }
+
+ /** Returns the {@link PixelBufferProvider} used by this instance. */
+ public PixelBufferProvider getPixelBufferProvider() { return pixelBufferProvider; }
+
public boolean isValid() {
return null!=readTextureData && null!=readPixelBuffer ;
}
- public boolean hasAlpha() { return 4 == components ? true : false ; }
+ public boolean hasAlpha() { return 4 == componentCount ? true : false ; }
public GLPixelStorageModes getGLPixelStorageModes() { return psm; }
/**
- * @return the raw pixel ByteBuffer, filled by {@link #readPixels(GLAutoDrawable, boolean)}
+ * Returns the raw pixel Buffer, filled by {@link #readPixels(GLAutoDrawable, boolean)}.
+ * <p>
+ * By default the {@link Buffer} is a {@link ByteBuffer}, due to {@link DefPixelBufferProvider#allocate(int, int, int)}.
+ * If the {@link PixelBufferProvider} has changed via {@link #setPixelBufferProvider(PixelBufferProvider)}.
+ * the {@link Buffer} type maybe different.
+ * </p>
*/
- public ByteBuffer getPixelBuffer() { return readPixelBuffer; }
+ public Buffer getPixelBuffer() { return readPixelBuffer; }
/**
* rewind the raw pixel ByteBuffer
@@ -107,10 +127,9 @@ public class GLReadBufferUtil {
}
/**
- * Read the drawable's pixels to TextureData and Texture, if requested at construction
+ * Read the drawable's pixels to TextureData and Texture, if requested at construction.
*
* @param gl the current GL context object. It's read drawable is being used as the pixel source.
- * @param drawable the drawable to read from
* @param mustFlipVertically indicates whether to flip the data vertically or not.
* The context's drawable {@link GLDrawable#isGLOriented()} state
* is taken into account.
@@ -120,13 +139,49 @@ public class GLReadBufferUtil {
* @see #GLReadBufferUtil(boolean, boolean)
*/
public boolean readPixels(GL gl, boolean mustFlipVertically) {
+ return readPixels(gl, 0, 0, null, null, mustFlipVertically);
+ }
+
+ /**
+ * Read the drawable's pixels to TextureData and Texture, if requested at construction.
+ *
+ * @param gl the current GL context object. It's read drawable is being used as the pixel source.
+ * @param inX readPixel x offset
+ * @param inY readPixel y offset
+ * @param ioWidth readPixel width
+ * @param ioHeight readPixel height
+ * @param mustFlipVertically indicates whether to flip the data vertically or not.
+ * The context's drawable {@link GLDrawable#isGLOriented()} state
+ * is taken into account.
+ * Vertical flipping is propagated to TextureData
+ * and handled in a efficient manner there (TextureCoordinates and TextureIO writer).
+ *
+ * @see #GLReadBufferUtil(boolean, boolean)
+ */
+ public boolean readPixels(GL gl, int inX, int inY, int ioWidth[], int ioHeight[], boolean mustFlipVertically) {
final int glerr0 = gl.glGetError();
if(GL.GL_NO_ERROR != glerr0) {
System.err.println("Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x"+Integer.toHexString(glerr0));
}
+ final PixelAttributes pixelAttribs = pixelBufferProvider.getAttributes(gl, componentCount);
+ final int internalFormat;
+ if(gl.isGL2GL3() && 3 == componentCount) {
+ internalFormat = GL.GL_RGB;
+ } else {
+ internalFormat = (4 == componentCount) ? GL.GL_RGBA : GL.GL_RGB;
+ }
final GLDrawable drawable = gl.getContext().getGLReadDrawable();
- final int textureInternalFormat, textureDataFormat, textureDataType;
- final int[] glImplColorReadVals = new int[] { 0, 0 };
+ final int width, height;
+ if( null == ioWidth || drawable.getWidth() < ioWidth[0] ) {
+ width = drawable.getWidth();
+ } else {
+ width = ioWidth[0];
+ }
+ if( null == ioHeight || drawable.getHeight() < ioHeight[0] ) {
+ height = drawable.getHeight();
+ } else {
+ height= ioHeight[0];
+ }
final boolean flipVertically;
if( drawable.isGLOriented() ) {
@@ -135,39 +190,21 @@ public class GLReadBufferUtil {
flipVertically = !mustFlipVertically;
}
- if(gl.isGL2GL3() && 3 == components) {
- textureInternalFormat=GL.GL_RGB;
- textureDataFormat=GL.GL_RGB;
- textureDataType = GL.GL_UNSIGNED_BYTE;
- } else if(gl.isGLES2Compatible() || gl.isExtensionAvailable(GLExtensions.OES_read_format)) {
- gl.glGetIntegerv(GL.GL_IMPLEMENTATION_COLOR_READ_FORMAT, glImplColorReadVals, 0);
- gl.glGetIntegerv(GL.GL_IMPLEMENTATION_COLOR_READ_TYPE, glImplColorReadVals, 1);
- textureInternalFormat = (4 == components) ? GL.GL_RGBA : GL.GL_RGB;
- textureDataFormat = glImplColorReadVals[0];
- textureDataType = glImplColorReadVals[1];
- } else {
- // RGBA read is safe for all GL profiles
- textureInternalFormat = (4 == components) ? GL.GL_RGBA : GL.GL_RGB;
- textureDataFormat=GL.GL_RGBA;
- textureDataType = GL.GL_UNSIGNED_BYTE;
- }
-
final int tmp[] = new int[1];
- final int readPixelSize = GLBuffers.sizeof(gl, tmp, textureDataFormat, textureDataType,
- drawable.getWidth(), drawable.getHeight(), 1, true);
+ final int readPixelSize = GLBuffers.sizeof(gl, tmp, pixelAttribs.format, pixelAttribs.type, width, height, 1, true);
boolean newData = false;
- if(readPixelSize>readPixelSizeLast) {
- readPixelBuffer = Buffers.newDirectByteBuffer(readPixelSize);
+ if( readPixelSize > readPixelSizeLast || pixelBufferProvider.requiresNewBuffer(width, height) ) {
+ readPixelBuffer = pixelBufferProvider.allocate(width, height, readPixelSize);
+ Buffers.rangeCheckBytes(readPixelBuffer, readPixelSize);
readPixelSizeLast = readPixelSize ;
try {
readTextureData = new TextureData(
gl.getGLProfile(),
- textureInternalFormat,
- drawable.getWidth(), drawable.getHeight(),
+ internalFormat,
+ width, height,
0,
- textureDataFormat,
- textureDataType,
+ pixelAttribs,
false, false,
flipVertically,
readPixelBuffer,
@@ -180,27 +217,25 @@ public class GLReadBufferUtil {
throw new RuntimeException("can not fetch offscreen texture", e);
}
} else {
- readTextureData.setInternalFormat(textureInternalFormat);
- readTextureData.setWidth(drawable.getWidth());
- readTextureData.setHeight(drawable.getHeight());
- readTextureData.setPixelFormat(textureDataFormat);
- readTextureData.setPixelType(textureDataType);
+ readTextureData.setInternalFormat(internalFormat);
+ readTextureData.setWidth(width);
+ readTextureData.setHeight(height);
+ readTextureData.setPixelAttributes(pixelAttribs);
}
boolean res = null!=readPixelBuffer;
if(res) {
psm.setAlignment(gl, alignment, alignment);
readPixelBuffer.clear();
try {
- gl.glReadPixels(0, 0, drawable.getWidth(), drawable.getHeight(), textureDataFormat, textureDataType, readPixelBuffer);
+ gl.glReadPixels(inX, inY, width, height, pixelAttribs.format, pixelAttribs.type, readPixelBuffer);
} catch(GLException gle) { res = false; gle.printStackTrace(); }
- readPixelBuffer.position(readPixelSize);
+ readPixelBuffer.position( readPixelSize / Buffers.sizeOfBufferElem(readPixelBuffer) );
readPixelBuffer.flip();
final int glerr1 = gl.glGetError();
if(GL.GL_NO_ERROR != glerr1) {
System.err.println("GLReadBufferUtil.readPixels: readPixels error 0x"+Integer.toHexString(glerr1)+
- " "+drawable.getWidth()+"x"+drawable.getHeight()+
- ", fmt 0x"+Integer.toHexString(textureDataFormat)+", type 0x"+Integer.toHexString(textureDataType)+
- ", impl-fmt 0x"+Integer.toHexString(glImplColorReadVals[0])+", impl-type 0x"+Integer.toHexString(glImplColorReadVals[1])+
+ " "+width+"x"+height+
+ ", "+pixelAttribs+
", "+readPixelBuffer+", sz "+readPixelSize);
res = false;
}
@@ -211,7 +246,7 @@ public class GLReadBufferUtil {
readTexture.updateSubImage(gl, readTextureData, 0,
0, 0, // src offset
0, 0, // dst offset
- drawable.getWidth(), drawable.getHeight());
+ width, height);
}
readPixelBuffer.rewind();
}
@@ -226,7 +261,6 @@ public class GLReadBufferUtil {
readTextureData = null;
}
if(null != readPixelBuffer) {
- readPixelBuffer.clear();
readPixelBuffer = null;
}
readPixelSizeLast = 0;
diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLReadBufferUtil.java b/src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLReadBufferUtil.java
new file mode 100644
index 000000000..f26fec0d5
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLReadBufferUtil.java
@@ -0,0 +1,89 @@
+/**
+ * Copyright 2013 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+package com.jogamp.opengl.util.awt;
+
+import java.awt.image.BufferedImage;
+import java.nio.Buffer;
+import java.nio.IntBuffer;
+
+import javax.media.opengl.GL;
+import javax.media.opengl.GLAutoDrawable;
+
+import com.jogamp.opengl.util.GLReadBufferUtil;
+import com.jogamp.opengl.util.texture.awt.AWTTextureData.AWTPixelBufferProviderInt;
+
+/**
+ * {@link GLReadBufferUtil} specialization allowing to
+ * read out a frambuffer to an AWT BufferedImage
+ * utilizing {@link AWTPixelBufferProviderInt} for further AWT processing.
+ */
+public class AWTGLReadBufferUtil extends GLReadBufferUtil {
+ /**
+ * {@inheritDoc}
+ *
+ * @param alpha
+ */
+ public AWTGLReadBufferUtil(boolean alpha) {
+ super(new AWTPixelBufferProviderInt(), alpha, false);
+ }
+
+ /**
+ * Returns the raw pixel Buffer, filled by {@link #readPixels(GLAutoDrawable, boolean)}.
+ * <p>
+ * Due to using {@link AWTPixelBufferProviderInt#allocate(int, int, int)},
+ * returns an {@link IntBuffer} instance.
+ * </p>
+ */
+ @Override
+ public Buffer getPixelBuffer() { return readPixelBuffer; }
+
+ public BufferedImage getImage() { return ((AWTPixelBufferProviderInt)pixelBufferProvider).getImage(); }
+
+ public BufferedImage readPixelsToBufferedImage(GL gl, boolean awtOrientation) {
+ if( readPixels(gl, awtOrientation) ) {
+ final BufferedImage image = getImage();
+ if( getTextureData().getMustFlipVertically() ) {
+ ImageUtil.flipImageVertically(image);
+ }
+ return image;
+ }
+ return null;
+ }
+ public BufferedImage readPixelsToBufferedImage(GL gl, int inX, int inY, int inWidth, int inHeight, boolean awtOrientation) {
+ final int[] ioWidth = new int[] { inWidth };
+ final int[] ioHeight= new int[] { inHeight };
+ if( readPixels(gl, inX, inY, ioWidth, ioHeight, awtOrientation) ) {
+ final BufferedImage image = getImage();
+ if( getTextureData().getMustFlipVertically() ) {
+ ImageUtil.flipImageVertically(image);
+ }
+ return image;
+ }
+ return null;
+ }
+}
diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/Screenshot.java b/src/jogl/classes/com/jogamp/opengl/util/awt/Screenshot.java
index 0eab65380..2ffc27260 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/awt/Screenshot.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/awt/Screenshot.java
@@ -61,6 +61,8 @@ import com.jogamp.opengl.util.TGAWriter;
* @deprecated Please consider using {@link com.jogamp.opengl.util.GLReadBufferUtil},
* which is AWT independent and does not require a CPU based vertical image flip
* in case drawable {@link GLDrawable#isGLOriented() is in OpenGL orientation}.
+ * Further more you may use {@link AWTGLReadBufferUtil} to read out
+ * the framebuffer into a BufferedImage for further AWT processing.
*/
public class Screenshot {
private Screenshot() {}