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authorSven Gothel <[email protected]>2019-11-22 17:11:49 +0100
committerSven Gothel <[email protected]>2019-11-22 17:11:49 +0100
commit29ec5eeccbe683e79106a44646c4ad99326609fa (patch)
treea253cb6679c47f3300d844a899fa9cbf3c5c4f16 /src/jogl
parente674f4fa0e795bd67335025123f9af727d856f7d (diff)
Bug 1156: GBM: FIXME: Remove scanning for desktop-GL via EGL, see commit e674f4fa0e795bd67335025123f9af727d856f7d
Diffstat (limited to 'src/jogl')
-rw-r--r--src/jogl/classes/jogamp/opengl/egl/EGLDrawableFactory.java7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLDrawableFactory.java b/src/jogl/classes/jogamp/opengl/egl/EGLDrawableFactory.java
index fed02f34e..8c9656354 100644
--- a/src/jogl/classes/jogamp/opengl/egl/EGLDrawableFactory.java
+++ b/src/jogl/classes/jogamp/opengl/egl/EGLDrawableFactory.java
@@ -84,6 +84,7 @@ import com.jogamp.nativewindow.GenericUpstreamSurfacelessHook;
import com.jogamp.nativewindow.egl.EGLGraphicsDevice;
import com.jogamp.opengl.GLRendererQuirks;
import com.jogamp.opengl.egl.EGL;
+import com.jogamp.opengl.egl.EGLExt;
public class EGLDrawableFactory extends GLDrawableFactoryImpl {
protected static final boolean DEBUG = GLDrawableFactoryImpl.DEBUG; // allow package access
@@ -792,6 +793,7 @@ public class EGLDrawableFactory extends GLDrawableFactoryImpl {
}
} else if( adevice != defaultDevice ) {
// Create a true mapping of given device to EGL
+ // FIXME !!!! EGL-GBM
upstreamSurface = desktopFactory.createDummySurface(adevice, reqCapsAny, null, 64, 64); // X11, WGL, .. dummy window
if(null != upstreamSurface) {
upstreamSurface.createNotify();
@@ -912,9 +914,12 @@ public class EGLDrawableFactory extends GLDrawableFactoryImpl {
* that even though initial OpenGL context can be created w/o 'EGL_KHR_create_context',
* switching the API via 'eglBindAPI(EGL_OpenGL_API)' the latter 'eglCreateContext(..)' fails w/ EGL_BAD_ACCESS.
* Hence we require both: OpenGL API support _and_ 'EGL_KHR_create_context'.
+ *
+ * Using EGL_GBM, i.e. EGLExt.EGL_PLATFORM_GBM_KHR, we get an unsatisfied linkage error using desktop GL !!
*/
return null != eglGLnDynamicLookupHelper &&
- defaultDeviceEGLFeatures.hasGLAPI && defaultDeviceEGLFeatures.hasKHRCreateContext;
+ defaultDeviceEGLFeatures.hasGLAPI && defaultDeviceEGLFeatures.hasKHRCreateContext &&
+ false; // hack
}
/**