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authorSven Gothel <[email protected]>2012-10-10 15:09:09 +0200
committerSven Gothel <[email protected]>2012-10-10 15:09:09 +0200
commit6ac1c8c8995458671cf603e46bff89fcaefd8146 (patch)
treeea20f2d9eaa16919b4a271933b3803a5274d45e9 /src/jogl
parent7587cce91c3fda7dcff4e36e1aa0edf53bf34e00 (diff)
FloatUtil/PMVMatrix/GLUniformData: Move impl. of FloatBuffer matrix toString(..) from PMVMatrix to FloatUtil and make it more generic; GLUniformData toString() also dumps it's matrices.
Diffstat (limited to 'src/jogl')
-rw-r--r--src/jogl/classes/com/jogamp/opengl/FloatUtil.java82
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java55
-rw-r--r--src/jogl/classes/javax/media/opengl/GLUniformData.java36
3 files changed, 113 insertions, 60 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/FloatUtil.java b/src/jogl/classes/com/jogamp/opengl/FloatUtil.java
index 93543eaf6..297cec285 100644
--- a/src/jogl/classes/com/jogamp/opengl/FloatUtil.java
+++ b/src/jogl/classes/com/jogamp/opengl/FloatUtil.java
@@ -29,6 +29,8 @@ package com.jogamp.opengl;
import java.nio.FloatBuffer;
+import com.jogamp.common.os.Platform;
+
/**
* Basic Float math utility functions.
* <p>
@@ -291,4 +293,84 @@ public class FloatUtil {
}
}
+ /**
+ * @param sb optional passed StringBuilder instance to be used
+ * @param f the format string of one floating point, i.e. "%10.5f", see {@link java.util.Formatter}
+ * @param a mxn matrix (rows x columns)
+ * @param aOffset offset to <code>a</code>'s current position
+ * @param rows
+ * @param columns
+ * @param rowMajorOrder if true floats are layed out in row-major-order, otherwise column-major-order (OpenGL)
+ * @param row row number to print
+ * @return matrix row string representation
+ */
+ public static StringBuilder matrixRowToString(StringBuilder sb, String f, FloatBuffer a, int aOffset, int rows, int columns, boolean rowMajorOrder, int row) {
+ if(null == sb) {
+ sb = new StringBuilder();
+ }
+ final int a0 = aOffset + a.position();
+ if(rowMajorOrder) {
+ for(int c=0; c<columns; c++) {
+ sb.append( String.format( f+" ", a.get( a0 + row*columns + c ) ) );
+ }
+ } else {
+ for(int r=0; r<columns; r++) {
+ sb.append( String.format( f+" ", a.get( a0 + row + r*rows ) ) );
+ }
+ }
+ return sb;
+ }
+
+ /**
+ * @param sb optional passed StringBuilder instance to be used
+ * @param rowPrefix optional prefix for each row
+ * @param f the format string of one floating point, i.e. "%10.5f", see {@link java.util.Formatter}
+ * @param a mxn matrix (rows x columns)
+ * @param aOffset offset to <code>a</code>'s current position
+ * @param rows
+ * @param columns
+ * @param rowMajorOrder if true floats are layed out in row-major-order, otherwise column-major-order (OpenGL)
+ * @return matrix string representation
+ */
+ public static StringBuilder matrixToString(StringBuilder sb, String rowPrefix, String f, FloatBuffer a, int aOffset, int rows, int columns, boolean rowMajorOrder) {
+ if(null == sb) {
+ sb = new StringBuilder();
+ }
+ final String prefix = ( null == rowPrefix ) ? "" : rowPrefix;
+ for(int i=0; i<rows; i++) {
+ sb.append(prefix).append("[ ");
+ matrixRowToString(sb, f, a, aOffset, rows, columns, rowMajorOrder, i);
+ sb.append("]").append(Platform.getNewline());
+ }
+ return sb;
+ }
+
+ /**
+ * @param sb optional passed StringBuilder instance to be used
+ * @param rowPrefix optional prefix for each row
+ * @param f the format string of one floating point, i.e. "%10.5f", see {@link java.util.Formatter}
+ * @param a 4x4 matrix in column major order (OpenGL)
+ * @param aOffset offset to <code>a</code>'s current position
+ * @param b 4x4 matrix in column major order (OpenGL)
+ * @param bOffset offset to <code>a</code>'s current position
+ * @param rows
+ * @param columns
+ * @param rowMajorOrder if true floats are layed out in row-major-order, otherwise column-major-order (OpenGL)
+ * @return side by side representation
+ */
+ public static StringBuilder matrixToString(StringBuilder sb, String rowPrefix, String f, FloatBuffer a, int aOffset, FloatBuffer b, int bOffset, int rows, int columns, boolean rowMajorOrder) {
+ if(null == sb) {
+ sb = new StringBuilder();
+ }
+ final String prefix = ( null == rowPrefix ) ? "" : rowPrefix;
+ for(int i=0; i<rows; i++) {
+ sb.append(prefix).append("[ ");
+ matrixRowToString(sb, f, a, aOffset, rows, columns, rowMajorOrder, i);
+ sb.append("=?= ");
+ matrixRowToString(sb, f, b, bOffset, rows, columns, rowMajorOrder, i);
+ sb.append("]").append(Platform.getNewline());
+ }
+ return sb;
+ }
+
} \ No newline at end of file
diff --git a/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java b/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java
index 686dd3895..70c4d1e1b 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/PMVMatrix.java
@@ -169,55 +169,11 @@ public class PMVMatrix implements GLMatrixFunc {
/**
* @param sb optional passed StringBuilder instance to be used
* @param f the format string of one floating point, i.e. "%10.5f", see {@link java.util.Formatter}
- * @param row row number
- * @param a 4x4 matrix in column major order (OpenGL)
- * @return matrix row string representation
- */
- public static StringBuilder matrixRowToString(StringBuilder sb, String f, int row, FloatBuffer a) {
- if(null == sb) {
- sb = new StringBuilder();
- }
- final int a0 = a.position();
- sb.append( String.format("[ "+f+" "+f+" "+f+" "+f+" ]",
- a.get(a0+row+0*4), a.get(a0+row+1*4), a.get(a0+row+2*4), a.get(a0+row+3*4) ) );
- return sb;
- }
-
- /**
- * @param sb optional passed StringBuilder instance to be used
- * @param f the format string of one floating point, i.e. "%10.5f", see {@link java.util.Formatter}
* @param a 4x4 matrix in column major order (OpenGL)
* @return matrix string representation
*/
public static StringBuilder matrixToString(StringBuilder sb, String f, FloatBuffer a) {
- if(null == sb) {
- sb = new StringBuilder();
- }
- matrixRowToString(sb, f, 0, a).append(Platform.getNewline());
- matrixRowToString(sb, f, 1, a).append(Platform.getNewline());
- matrixRowToString(sb, f, 2, a).append(Platform.getNewline());
- matrixRowToString(sb, f, 3, a).append(Platform.getNewline());
- return sb;
- }
-
- /**
- * @param sb optional passed StringBuilder instance to be used
- * @param f the format string of one floating point, i.e. "%10.5f", see {@link java.util.Formatter}
- * @param row row number
- * @param a 4x4 matrix in column major order (OpenGL)
- * @param b 4x4 matrix in column major order (OpenGL)
- * @return matrix row string representation side by side
- */
- public static StringBuilder matrixRowToString(StringBuilder sb, String f, int row, FloatBuffer a, FloatBuffer b) {
- if(null == sb) {
- sb = new StringBuilder();
- }
- final int a0 = a.position();
- final int b0 = b.position();
- sb.append( String.format("[ "+f+" "+f+" "+f+" "+f+" =?= "+f+" "+f+" "+f+" "+f+" ]",
- a.get(a0+row+0*4), a.get(a0+row+1*4), a.get(a0+row+2*4), a.get(a0+row+3*4),
- b.get(b0+row+0*4), b.get(b0+row+1*4), b.get(b0+row+2*4), b.get(b0+row+3*4) ) );
- return sb;
+ return FloatUtil.matrixToString(sb, null, f, a, 0, 4, 4, false);
}
/**
@@ -228,14 +184,7 @@ public class PMVMatrix implements GLMatrixFunc {
* @return side by side representation
*/
public static StringBuilder matrixToString(StringBuilder sb, String f, FloatBuffer a, FloatBuffer b) {
- if(null == sb) {
- sb = new StringBuilder();
- }
- matrixRowToString(sb, f, 0, a, b).append(Platform.getNewline());
- matrixRowToString(sb, f, 1, a, b).append(Platform.getNewline());
- matrixRowToString(sb, f, 2, a, b).append(Platform.getNewline());
- matrixRowToString(sb, f, 3, a, b).append(Platform.getNewline());
- return sb;
+ return FloatUtil.matrixToString(sb, null, f, a, 0, b, 0, 4, 4, false);
}
/**
diff --git a/src/jogl/classes/javax/media/opengl/GLUniformData.java b/src/jogl/classes/javax/media/opengl/GLUniformData.java
index 475ff4546..095115ff8 100644
--- a/src/jogl/classes/javax/media/opengl/GLUniformData.java
+++ b/src/jogl/classes/javax/media/opengl/GLUniformData.java
@@ -3,6 +3,9 @@ package javax.media.opengl;
import java.nio.*;
+import com.jogamp.common.nio.Buffers;
+import com.jogamp.opengl.FloatUtil;
+
public class GLUniformData {
/**
@@ -69,14 +72,33 @@ public class GLUniformData {
public IntBuffer intBufferValue() { return (IntBuffer)data; };
public FloatBuffer floatBufferValue() { return (FloatBuffer)data; };
+ public StringBuilder toString(StringBuilder sb) {
+ if(null == sb) {
+ sb = new StringBuilder();
+ }
+ sb.append("GLUniformData[name ").append(name).
+ append(", location ").append(location).
+ append(", size ").append(rows).append("x").append(columns).
+ append(", count ").append(count).
+ append(", data ");
+ if(isMatrix() && data instanceof FloatBuffer) {
+ sb.append("\n");
+ final FloatBuffer fb = (FloatBuffer)getBuffer();
+ for(int i=0; i<count; i++) {
+ FloatUtil.matrixToString(sb, i+": ", "%10.5f", fb, 0, rows, columns, false);
+ sb.append(",\n");
+ }
+ } else if(isBuffer()) {
+ Buffers.toString(sb, getBuffer());
+ } else {
+ sb.append(data);
+ }
+ sb.append("]");
+ return sb;
+ }
+
public String toString() {
- return "GLUniformData[name "+name+
- ", location "+location+
- ", size "+rows+"*"+columns+
- ", count "+count+
- ", matrix "+isMatrix+
- ", data "+data+
- "]";
+ return toString(null).toString();
}
private void init(String name, int rows, int columns, Object data) {