diff options
author | Sven Gothel <[email protected]> | 2013-02-22 04:01:44 +0100 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2013-02-22 04:01:44 +0100 |
commit | cbd8e33f1e19cf0c061c371af6930aba7c36b84f (patch) | |
tree | 1d544d245a80622c6a5c258c1ad9cb4ee3cdb95c /src/jogl | |
parent | 405bc071d5d13e00d0561a485d31e3a7d61bf167 (diff) |
Fix CALayer pos/size and animation.b01
- Fix CALayer animation:
- All CALayer animations are set to nil via overriding 'actionForKey'
- Fix CALayer pos/size bug:
- Fix root and sub CALayer position to 0/0 and size on the main-thread w/o blocking.
- If the sub CALayer implements the Objective-C NativeWindow protocol NWDedicatedSize (e.g. JOGL's MyNSOpenGLLayer),
the dedicated size is passed to the layer, which propagates it appropriately.
- On OSX/Java7 our root CALayer's frame position and size gets corrupted by its NSView,
hence we have created the NWDedicatedSize protocol.
Diffstat (limited to 'src/jogl')
-rw-r--r-- | src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m | 197 | ||||
-rw-r--r-- | src/jogl/native/macosx/MacOSXWindowSystemInterface.m | 1 |
2 files changed, 133 insertions, 65 deletions
diff --git a/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m b/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m index b965accab..2cf74380c 100644 --- a/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m +++ b/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m @@ -1,6 +1,7 @@ #import "MacOSXWindowSystemInterface.h" #import <QuartzCore/QuartzCore.h> #import <pthread.h> +#import "NativeWindowProtocols.h" #include "timespec.h" #import <OpenGL/glext.h> @@ -126,7 +127,7 @@ extern GLboolean glIsVertexArray (GLuint array); @end -@interface MyNSOpenGLLayer: NSOpenGLLayer +@interface MyNSOpenGLLayer: NSOpenGLLayer <NWDedicatedSize> { @private GLfloat gl_texCoords[8]; @@ -143,8 +144,8 @@ extern GLboolean glIsVertexArray (GLuint array); NSOpenGLPixelFormat* parentPixelFmt; int texWidth; int texHeight; - int newTexWidth; - int newTexHeight; + int dedicatedWidth; + int dedicatedHeight; volatile NSOpenGLPixelBuffer* pbuffer; volatile GLuint textureID; volatile NSOpenGLPixelBuffer* newPBuffer; @@ -173,8 +174,17 @@ extern GLboolean glIsVertexArray (GLuint array); texWidth: (int) texWidth texHeight: (int) texHeight; +- (void)releaseLayer; +- (void)deallocPBuffer; +- (void)disableAnimation; +- (void)pauseAnimation:(Bool)pause; +- (void)setSwapInterval:(int)interval; +- (void)tick; +- (void)waitUntilRenderSignal: (long) to_micros; +- (Bool)isGLSourceValid; + - (void) setGLEnabled: (Bool) enable; -- (Bool) validateTexSizeWithNewSize; +- (Bool) validateTexSizeWithDedicatedSize; - (Bool) validateTexSize: (int) _texWidth texHeight: (int) _texHeight; - (void) setTextureID: (int) _texID; @@ -182,21 +192,22 @@ extern GLboolean glIsVertexArray (GLuint array); - (void) setNewPBuffer: (NSOpenGLPixelBuffer*)p; - (void) applyNewPBuffer; +- (void)setDedicatedSize:(CGSize)size; // @NWDedicatedSize +- (CGRect)fixMyFrame; +- (CGRect)fixSuperPosition; +- (id<CAAction>)actionForKey:(NSString *)key ; - (NSOpenGLPixelFormat *)openGLPixelFormatForDisplayMask:(uint32_t)mask; - (NSOpenGLContext *)openGLContextForPixelFormat:(NSOpenGLPixelFormat *)pixelFormat; -- (void)disableAnimation; -- (void)pauseAnimation:(Bool)pause; -- (void)deallocPBuffer; -- (void)releaseLayer; +- (BOOL)canDrawInOpenGLContext:(NSOpenGLContext *)context pixelFormat:(NSOpenGLPixelFormat *)pixelFormat + forLayerTime:(CFTimeInterval)timeInterval displayTime:(const CVTimeStamp *)timeStamp; +- (void)drawInOpenGLContext:(NSOpenGLContext *)context pixelFormat:(NSOpenGLPixelFormat *)pixelFormat + forLayerTime:(CFTimeInterval)timeInterval displayTime:(const CVTimeStamp *)timeStamp; + #ifdef DBG_LIFECYCLE - (id)retain; - (oneway void)release; #endif - (void)dealloc; -- (void)setSwapInterval:(int)interval; -- (void)tick; -- (void)waitUntilRenderSignal: (long) to_micros; -- (Bool)isGLSourceValid; @end @@ -270,9 +281,9 @@ static const GLfloat gl_verts[] = { timespec_now(&lastWaitTime); shallDraw = NO; isGLEnabled = YES; - newTexWidth = _texWidth; - newTexHeight = _texHeight; - [self validateTexSizeWithNewSize]; + dedicatedWidth = _texWidth; + dedicatedHeight = _texHeight; + [self validateTexSizeWithDedicatedSize]; [self setTextureID: texID]; newPBuffer = NULL; @@ -345,9 +356,9 @@ static const GLfloat gl_verts[] = { isGLEnabled = enable; } -- (Bool) validateTexSizeWithNewSize +- (Bool) validateTexSizeWithDedicatedSize { - return [self validateTexSize: newTexWidth texHeight: newTexHeight]; + return [self validateTexSize: dedicatedWidth texHeight: dedicatedHeight]; } - (Bool) validateTexSize: (int) _texWidth texHeight: (int) _texHeight @@ -355,12 +366,14 @@ static const GLfloat gl_verts[] = { if(_texHeight != texHeight || _texWidth != texWidth) { texWidth = _texWidth; texHeight = _texHeight; + /** CGRect lRect = [self bounds]; lRect.origin.x = 0; lRect.origin.y = 0; lRect.size.width = texWidth; lRect.size.height = texHeight; - [self setFrame: lRect]; + [self setFrame: lRect]; */ + CGRect lRect = [self fixMyFrame]; GLfloat texCoordWidth, texCoordHeight; if(NULL != pbuffer) { @@ -382,8 +395,14 @@ static const GLfloat gl_verts[] = { gl_texCoords[5] = texCoordHeight; gl_texCoords[4] = texCoordWidth; gl_texCoords[6] = texCoordWidth; +#ifdef VERBOSE_ON + DBG_PRINT("MyNSOpenGLLayer::validateTexSize %p -> tex %dx%d, bounds: %lf/%lf %lfx%lf\n", + self, texWidth, texHeight, + lRect.origin.x, lRect.origin.y, lRect.size.width, lRect.size.height); +#endif return YES; } else { + [self fixMyFrame]; return NO; } } @@ -450,34 +469,6 @@ static const GLfloat gl_verts[] = { } } -- (NSOpenGLPixelFormat *)openGLPixelFormatForDisplayMask:(uint32_t)mask -{ - DBG_PRINT("MyNSOpenGLLayer::openGLPixelFormatForDisplayMask: %p (refcnt %d) - parent-pfmt %p -> new-pfmt %p\n", - self, (int)[self retainCount], parentPixelFmt, parentPixelFmt); - // We simply take over ownership of parent PixelFormat .. - return parentPixelFmt; -} - -- (NSOpenGLContext *)openGLContextForPixelFormat:(NSOpenGLPixelFormat *)pixelFormat -{ - DBG_PRINT("MyNSOpenGLLayer::openGLContextForPixelFormat.0: %p (refcnt %d) - pfmt %p, parent %p, DisplayLink %p\n", - self, (int)[self retainCount], pixelFormat, parentCtx, displayLink); - // NSLog(@"MyNSOpenGLLayer::openGLContextForPixelFormat: %@",[NSThread callStackSymbols]); - myCtx = [[MyNSOpenGLContext alloc] initWithFormat:pixelFormat shareContext:parentCtx]; -#ifndef HAS_CADisplayLink - if(NULL != displayLink) { - CVReturn cvres; - DBG_PRINT("MyNSOpenGLLayer::openGLContextForPixelFormat.1: setup DisplayLink %p\n", displayLink); - cvres = CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext(displayLink, [myCtx CGLContextObj], [pixelFormat CGLPixelFormatObj]); - if(kCVReturnSuccess != cvres) { - DBG_PRINT("MyNSOpenGLLayer::init %p, CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext failed: %d\n", self, cvres); - } - } -#endif - DBG_PRINT("MyNSOpenGLLayer::openGLContextForPixelFormat.X: new-ctx %p\n", myCtx); - return myCtx; -} - - (void)disableAnimation { DBG_PRINT("MyNSOpenGLLayer::disableAnimation.0: %p (refcnt %d) - displayLink %p\n", self, (int)[self retainCount], displayLink); @@ -553,29 +544,107 @@ static const GLfloat gl_verts[] = { return NULL != pbuffer || NULL != newPBuffer || 0 != textureID ; } -- (void)resizeWithOldSuperlayerSize:(CGSize)size - { - CALayer * superL = [self superlayer]; - CGRect lRectSFrame = [superL frame]; +// @NWDedicatedSize +- (void)setDedicatedSize:(CGSize)size { + DBG_PRINT("MyNSOpenGLLayer::setDedicatedSize: %p, texSize %dx%d <- %lfx%lf\n", + self, texWidth, texHeight, size.width, size.height); + + [CATransaction begin]; + [CATransaction setValue:(id)kCFBooleanTrue forKey:kCATransactionDisableActions]; + + dedicatedWidth = size.width; + dedicatedHeight = size.height; + + CGRect rect = CGRectMake(0, 0, dedicatedWidth, dedicatedHeight); + [self setFrame: rect]; - DBG_PRINT("MyNSOpenGLLayer::resizeWithOldSuperlayerSize: %p, texSize %dx%d -> size: %lfx%lf ; Super Frame[%lf/%lf %lfx%lf] (refcnt %d)\n", - self, texWidth, texHeight, size.width, size.height, - lRectSFrame.origin.x, lRectSFrame.origin.y, lRectSFrame.size.width, lRectSFrame.size.height, - (int)[self retainCount]); + [CATransaction commit]; +} + +- (void) setFrame:(CGRect) frame { + CGRect rect = CGRectMake(0, 0, dedicatedWidth, dedicatedHeight); + [super setFrame: rect]; +} + +- (CGRect)fixMyFrame +{ + CGRect lRect = [self frame]; + + // With Java7 our root CALayer's frame gets off-limit -> force 0/0 origin! + if( lRect.origin.x!=0 || lRect.origin.y!=0 || lRect.size.width!=texWidth || lRect.size.height!=texHeight) { + DBG_PRINT("MyNSOpenGLLayer::fixMyFrame: %p, 0/0 texSize %dx%d -> Frame[%lf/%lf %lfx%lf]\n", + self, texWidth, texHeight, + lRect.origin.x, lRect.origin.y, lRect.size.width, lRect.size.height); + + [CATransaction begin]; + [CATransaction setValue:(id)kCFBooleanTrue forKey:kCATransactionDisableActions]; + + lRect.origin.x = 0; + lRect.origin.y = 0; + lRect.size.width=texWidth; + lRect.size.height=texHeight; + [self setFrame: lRect]; + + [CATransaction commit]; + } + return lRect; +} + +- (CGRect)fixSuperPosition +{ + CALayer * superL = [self superlayer]; + CGRect lRect = [superL frame]; // With Java7 our root CALayer's frame gets off-limit -> force 0/0 origin! - if( lRectSFrame.origin.x!=0 || lRectSFrame.origin.y!=0 ) { - lRectSFrame.origin.x = 0; - lRectSFrame.origin.y = 0; - [superL setPosition: lRectSFrame.origin]; + if( lRect.origin.x!=0 || lRect.origin.y!=0 ) { + DBG_PRINT("MyNSOpenGLLayer::fixSuperPosition: %p, 0/0 -> Super Frame[%lf/%lf %lfx%lf]\n", + self, lRect.origin.x, lRect.origin.y, lRect.size.width, lRect.size.height); + + [CATransaction begin]; + [CATransaction setValue:(id)kCFBooleanTrue forKey:kCATransactionDisableActions]; + + lRect.origin.x = 0; + lRect.origin.y = 0; + [superL setPosition: lRect.origin]; + + [CATransaction commit]; } + return lRect; +} + +- (id<CAAction>)actionForKey:(NSString *)key +{ + DBG_PRINT("MyNSOpenGLLayer::actionForKey.0 %p key %s -> NIL\n", self, [key UTF8String]); + return nil; + // return [super actionForKey: key]; +} - newTexWidth = lRectSFrame.size.width; - newTexHeight = lRectSFrame.size.height; - shallDraw = [self isGLSourceValid]; - SYNC_PRINT("<SZ %dx%d>", newTexWidth, newTexHeight); +- (NSOpenGLPixelFormat *)openGLPixelFormatForDisplayMask:(uint32_t)mask +{ + DBG_PRINT("MyNSOpenGLLayer::openGLPixelFormatForDisplayMask: %p (refcnt %d) - parent-pfmt %p -> new-pfmt %p\n", + self, (int)[self retainCount], parentPixelFmt, parentPixelFmt); + // We simply take over ownership of parent PixelFormat .. + return parentPixelFmt; +} - [super resizeWithOldSuperlayerSize: size]; +- (NSOpenGLContext *)openGLContextForPixelFormat:(NSOpenGLPixelFormat *)pixelFormat +{ + DBG_PRINT("MyNSOpenGLLayer::openGLContextForPixelFormat.0: %p (refcnt %d) - pfmt %p, parent %p, DisplayLink %p\n", + self, (int)[self retainCount], pixelFormat, parentCtx, displayLink); + // NSLog(@"MyNSOpenGLLayer::openGLContextForPixelFormat: %@",[NSThread callStackSymbols]); + myCtx = [[MyNSOpenGLContext alloc] initWithFormat:pixelFormat shareContext:parentCtx]; +#ifndef HAS_CADisplayLink + if(NULL != displayLink) { + CVReturn cvres; + DBG_PRINT("MyNSOpenGLLayer::openGLContextForPixelFormat.1: setup DisplayLink %p\n", displayLink); + cvres = CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext(displayLink, [myCtx CGLContextObj], [pixelFormat CGLPixelFormatObj]); + if(kCVReturnSuccess != cvres) { + DBG_PRINT("MyNSOpenGLLayer::init %p, CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext failed: %d\n", self, cvres); + } + } +#endif + DBG_PRINT("MyNSOpenGLLayer::openGLContextForPixelFormat.X: new-ctx %p\n", myCtx); + return myCtx; } - (BOOL)canDrawInOpenGLContext:(NSOpenGLContext *)context pixelFormat:(NSOpenGLPixelFormat *)pixelFormat @@ -601,7 +670,7 @@ static const GLfloat gl_verts[] = { GLenum textureTarget; - Bool texSizeChanged = [self validateTexSizeWithNewSize]; + Bool texSizeChanged = [self validateTexSizeWithDedicatedSize]; if( NULL != pbuffer ) { if( texSizeChanged && 0 != textureID ) { diff --git a/src/jogl/native/macosx/MacOSXWindowSystemInterface.m b/src/jogl/native/macosx/MacOSXWindowSystemInterface.m index e8925f8e8..f8faeb8d0 100644 --- a/src/jogl/native/macosx/MacOSXWindowSystemInterface.m +++ b/src/jogl/native/macosx/MacOSXWindowSystemInterface.m @@ -575,7 +575,6 @@ void setContextView(NSOpenGLContext* ctx, NSView* view) { [ctx setView:view]; } [pool release]; - return ctx; } Bool makeCurrentContext(NSOpenGLContext* ctx) { |