diff options
author | Kenneth Russel <[email protected]> | 2006-01-18 03:04:39 +0000 |
---|---|---|
committer | Kenneth Russel <[email protected]> | 2006-01-18 03:04:39 +0000 |
commit | 7a64cc30190d7cb0b285198ad17fdfa569b025c7 (patch) | |
tree | 5b288fc4defa44c49b3cc3a402f094c2ceb0585c /src/native/jogl | |
parent | 6489c103b5005a5d0b8e701105f07a1cd3dec576 (diff) |
Fixed build breakage after last checkin; silenced compiler warning,
minor cleanup
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@548 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/native/jogl')
-rw-r--r-- | src/native/jogl/MacOSXWindowSystemInterface.m | 17 |
1 files changed, 6 insertions, 11 deletions
diff --git a/src/native/jogl/MacOSXWindowSystemInterface.m b/src/native/jogl/MacOSXWindowSystemInterface.m index 42d3d8e5d..e554379ec 100644 --- a/src/native/jogl/MacOSXWindowSystemInterface.m +++ b/src/native/jogl/MacOSXWindowSystemInterface.m @@ -13,21 +13,13 @@ #endif #endif -// kCGLPFAColorFloat is equivalent to NSOpenGLPFAColorFloat, but the -// latter is only available on 10.4 and we need to compile under -// 10.3 -#ifndef NSOpenGLPFAColorFloat - #define NSOpenGLPFAColorFloat kCGLPFAColorFloat -#endif - - typedef int Bool; static Bool rendererInfoInitialized = false; static int bufferDepthsLength = 17; static int bufferDepths[] = {kCGL128Bit, kCGL96Bit, kCGL64Bit, kCGL48Bit, kCGL32Bit, kCGL24Bit, kCGL16Bit, kCGL12Bit, kCGL10Bit, kCGL8Bit, kCGL6Bit, kCGL5Bit, kCGL4Bit, kCGL3Bit, kCGL2Bit, kCGL1Bit, kCGL0Bit}; static int bufferDepthsBits[] = {128, 96, 64, 48, 32, 24, 16, 12, 10, 8, 6, 5, 4, 3, 2, 1, 0}; -static int accRenderID = 0; // the ID of the accelerated renderer +static long accRenderID = 0; // the ID of the accelerated renderer static int maxColorSize = kCGL128Bit; // max depth of color buffer static int maxDepthSize = kCGL128Bit; // max depth of depth buffer static int maxAccumSize = kCGL128Bit; // max depth of accum buffer @@ -41,7 +33,7 @@ void getRendererInfo() CGLRendererInfoObj info; long numRenderers = 0; CGLError err = CGLQueryRendererInfo(CGDisplayIDToOpenGLDisplayMask(kCGDirectMainDisplay), &info, &numRenderers); - if (err == kCGLNoError) + if (err == 0 /* kCGLNoError not available on 10.3 */) { CGLDescribeRenderer(info, 0, kCGLRPRendererCount, &numRenderers); long j; @@ -186,7 +178,10 @@ void* createContext(void* shareContext, void* view, NSOpenGLPixelFormatAttribute attribs[256]; int idx = 0; if (pbuffer) attribs[idx++] = NSOpenGLPFAPixelBuffer; - if (floatingPoint) attribs[idx++] = NSOpenGLPFAColorFloat; + // kCGLPFAColorFloat is equivalent to NSOpenGLPFAColorFloat, but the + // latter is only available on 10.4 and we need to compile under + // 10.3 + if (floatingPoint) attribs[idx++] = kCGLPFAColorFloat; if (doubleBuffer) attribs[idx++] = NSOpenGLPFADoubleBuffer; if (stereo) attribs[idx++] = NSOpenGLPFAStereo; attribs[idx++] = NSOpenGLPFAColorSize; attribs[idx++] = colorSize; |