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authorSven Gothel <[email protected]>2019-07-08 05:10:02 +0200
committerSven Gothel <[email protected]>2019-07-08 05:10:02 +0200
commit0f97d9292cc7ff97f61f68b69c5a375cc023a5af (patch)
tree9e669aff05ec49482db63e0f5fe608e8744f153a /src/nativewindow/classes/com
parentd488ff097fc329a3185c6c64a8a6908e1f9f63d6 (diff)
NEWT iOS: Support Multi-Touch Events, PixelScale, ..
Note: Two subsequent commit will add some required change in the native UIWindow/UIView creation methods to actually make the NEWT view being displayed ;-) The demo 'com.jogamp.opengl.demos.ios.Hello' demonstrated a standard NEWT application running on iOS. Previous NativeWindow wrap-around demo is preserved in 'com.jogamp.opengl.demos.ios.Hello1'. Tested on ipad 11'inch arm64 and x86_64 simulation: - Using GearsES2 demo - PixelScale 1f, 2f and 0f - last two using max pixel scale - Touch w/ GearsES2 works: -- 1 finger rotate -- 2 finger drag -- 2 finger pinch-zoom gesture detection
Diffstat (limited to 'src/nativewindow/classes/com')
-rw-r--r--src/nativewindow/classes/com/jogamp/nativewindow/NativeWindowFactory.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/nativewindow/classes/com/jogamp/nativewindow/NativeWindowFactory.java b/src/nativewindow/classes/com/jogamp/nativewindow/NativeWindowFactory.java
index 8e00d318c..63063bef7 100644
--- a/src/nativewindow/classes/com/jogamp/nativewindow/NativeWindowFactory.java
+++ b/src/nativewindow/classes/com/jogamp/nativewindow/NativeWindowFactory.java
@@ -103,7 +103,7 @@ public abstract class NativeWindowFactory {
public static final String TYPE_MACOSX = ".macosx";
/** iOS type, as retrieved with {@link #getNativeWindowType(boolean)}. String is canonical via {@link String#intern()}. */
- public static final String TYPE_IOS = ".iOS";
+ public static final String TYPE_IOS = ".ios";
/** Generic AWT type, as retrieved with {@link #getNativeWindowType(boolean)}. String is canonical via {@link String#intern()}. */
public static final String TYPE_AWT = ".awt";