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authorSven Gothel <[email protected]>2013-02-16 03:55:22 +0100
committerSven Gothel <[email protected]>2013-02-16 03:55:22 +0100
commita94ff9252df66c303f48489c3e8926104941465c (patch)
tree1269a332e763c40ac97b1f137523e3ced3f6aaaa /src/nativewindow/classes/javax
parentd178475967536f4d1e58fd6e0be49b03fe4cd4b7 (diff)
Fix Bug 691 (part-3): NSOpenGLLayer::openGLContextForPixelFormat(..) on main-thread deadlock'ed due to locked shared context
NSOpenGLLayer::openGLContextForPixelFormat(..) is performed on main-thread at 1st NSOpenGLLayer display method. This happened irregulary, i.e. sometimes (T0) right after NSOpenGLLayer creation and attachSurfaceLayer()/AddCASublayer(..), sometimes later (T1). NSOpenGLLayer::openGLContextForPixelFormat(..) uses the passed shared user context. The shared user context is locked at NSOpenGLLayer's creation (T0) and if performed at this early time the call deadlocks due to pthread_mutex wait for the shared user context. This fix performs NSOpenGLLayer creation and layer attachment while the shared user context is kept unlocked and enforces NSOpenGLLayer display and hence NSOpenGLLayer::openGLContextForPixelFormat(..). Added CGL.setNSOpenGLLayerEnabled(..) to enable/disable NSOpenGLLayer - currently not used. - Passed AddRemove tests for GLCanvas/Swing and GLWindow/NewtCanvasAWT w/ 100 loops on Java6 and Java7 on OSX. - Passed Instruments Leaks test w/ 10 loops on Java6 and Java7
Diffstat (limited to 'src/nativewindow/classes/javax')
-rw-r--r--src/nativewindow/classes/javax/media/nativewindow/OffscreenLayerSurface.java8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/nativewindow/classes/javax/media/nativewindow/OffscreenLayerSurface.java b/src/nativewindow/classes/javax/media/nativewindow/OffscreenLayerSurface.java
index f6bc5822b..ba60a7f38 100644
--- a/src/nativewindow/classes/javax/media/nativewindow/OffscreenLayerSurface.java
+++ b/src/nativewindow/classes/javax/media/nativewindow/OffscreenLayerSurface.java
@@ -33,6 +33,14 @@ package javax.media.nativewindow;
public interface OffscreenLayerSurface {
/**
* Attach the offscreen layer to this offscreen layer surface.
+ * <p>
+ * Implementation may realize all required resources at this point.
+ * </p>
+ * <p>
+ * It is mandatory that any related resources, e.g. a shared context,
+ * are not locked while calling this method.
+ * </p>
+ *
* @see #isOffscreenLayerSurfaceEnabled()
* @throws NativeWindowException if {@link #isOffscreenLayerSurfaceEnabled()} == false
*/