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authorSven Gothel <[email protected]>2015-10-01 23:36:54 +0200
committerSven Gothel <[email protected]>2015-10-01 23:36:54 +0200
commita9b3f6d13b45284e81b91a1e1e31b35c31dd3670 (patch)
tree1a2550bc440cb27476d9d9a328600dc4b5fb296b /src/nativewindow/classes/jogamp
parent4b0be44f54a7d89192c03725a16e396eba98a712 (diff)
Bug 1232 - NEWT Translucent Decorated Windows Not Working On Windows >= 8 (Lack of Aero / Blur )
Adopting new undocumented user32.dll Windows >= 8 API: - SetWindowCompositionAttribute / AccentState See: - <https://github.com/riverar/sample-win10-aeroglass/blob/master/MainWindow.xaml.cs> - <http://withinrafael.com/adding-the-aero-glass-blur-to-your-windows-10-apps/> - <http://undoc.airesoft.co.uk/user32.dll/SetWindowCompositionAttribute.php> - <http://undoc.airesoft.co.uk/user32.dll/GetWindowCompositionAttribute.php> +++ Cleaning up WindowsDWM.h, use on header file (in stub_includes) for GlueGen and implementation. +++ Merge java implementation within GDIUtil.DwmSetupTranslucency(..), to be utilized by NEWT and JOGL. NEWT issues GDIUtil.DwmSetupTranslucency(..) at creation and when toggling decoration. Toggling decoration on Win >= 8 leads to lost of translucency when returning to decorated window. On Win 7, this may work .. but is also buggy. +++ Followup patch is needed for NEWT to _not_ clear the background!
Diffstat (limited to 'src/nativewindow/classes/jogamp')
-rw-r--r--src/nativewindow/classes/jogamp/nativewindow/windows/GDIUtil.java79
1 files changed, 78 insertions, 1 deletions
diff --git a/src/nativewindow/classes/jogamp/nativewindow/windows/GDIUtil.java b/src/nativewindow/classes/jogamp/nativewindow/windows/GDIUtil.java
index 7c01d7b2e..c0f277f09 100644
--- a/src/nativewindow/classes/jogamp/nativewindow/windows/GDIUtil.java
+++ b/src/nativewindow/classes/jogamp/nativewindow/windows/GDIUtil.java
@@ -128,7 +128,13 @@ public class GDIUtil implements ToolkitProperties {
* Windows >= 8, even if not manifested
* @see https://msdn.microsoft.com/en-us/library/windows/desktop/ms724832%28v=vs.85%29.aspx
*/
- private static final VersionNumber Win8Version = new VersionNumber(6, 2, 0);
+ public static final VersionNumber Win8Version = new VersionNumber(6, 2, 0);
+
+ /**
+ * Windows >= 10, manifested
+ * @see https://msdn.microsoft.com/en-us/library/windows/desktop/ms724832%28v=vs.85%29.aspx
+ */
+ public static final VersionNumber Win10Version = new VersionNumber(10, 0, 0);
/**
* Wrapper for {@link GDI#DwmIsCompositionEnabled()}
@@ -148,6 +154,77 @@ public class GDIUtil implements ToolkitProperties {
}
}
+ public static boolean DwmSetupTranslucency(final long hwnd, final boolean enable) {
+ if( !GDI.DwmIsExtensionAvailable() ) {
+ if(DEBUG) {
+ System.err.println("GDIUtil.DwmSetupTranslucency on wnd 0x"+Long.toHexString(hwnd)+": enable "+enable+" -> failed, extension not available");
+ }
+ return !enable;
+ }
+ final VersionNumber winVer = Platform.getOSVersionNumber();
+ final boolean isWin8 = winVer.compareTo(Win8Version) >= 0;
+ if( !isWin8 && !GDI.DwmIsCompositionEnabled() ) {
+ if(DEBUG) {
+ System.err.println("GDIUtil.DwmSetupTranslucency on wnd 0x"+Long.toHexString(hwnd)+": enable "+enable+" -> failed, composition disabled");
+ }
+ return !enable;
+ }
+ final boolean hasWinCompEXT = GDI.IsWindowCompositionExtensionAvailable();
+ final boolean useWinCompEXT = isWin8 && hasWinCompEXT;
+ final boolean isUndecorated = IsUndecorated(hwnd);
+ boolean ok;
+ if( useWinCompEXT && !isUndecorated ) {
+ final AccentPolicy accentPolicy = AccentPolicy.create();
+ if( enable ) {
+ // For undecorated windows, this would also enable the Glass effect!
+ accentPolicy.setAccentState(GDI.ACCENT_ENABLE_BLURBEHIND);
+ } else {
+ accentPolicy.setAccentState(GDI.ACCENT_DISABLED);
+ }
+ ok = GDI.SetWindowCompositionAccentPolicy(hwnd, accentPolicy);
+ } else {
+ // Works even for >= Win8, if undecorated
+ final DWM_BLURBEHIND bb = DWM_BLURBEHIND.create();
+ final int dwFlags = enable ? GDI.DWM_BB_ENABLE | GDI.DWM_BB_BLURREGION | GDI.DWM_BB_TRANSITIONONMAXIMIZED : GDI.DWM_BB_ENABLE;
+ // final int dwFlags = GDI.DWM_BB_ENABLE;
+ bb.setDwFlags( dwFlags );
+ bb.setFEnable( enable ? 1 : 0 );
+ bb.setHRgnBlur(0);
+ bb.setFTransitionOnMaximized(1);
+ ok = GDI.DwmEnableBlurBehindWindow(hwnd, bb);
+ if( ok ) {
+ final MARGINS m = MARGINS.create();
+ m.setCxLeftWidth(-1);
+ m.setCxRightWidth(-1);
+ m.setCyBottomHeight(-1);
+ m.setCyTopHeight(-1);
+ ok = GDI.DwmExtendFrameIntoClientArea(hwnd, m);
+ }
+ }
+ /***
+ * Not required ..
+ *
+ if( ok && isWin8 && !isUndecorated ) {
+ final IntBuffer pvAttribute = Buffers.newDirectIntBuffer(1);
+ if( enable ) {
+ // Glass Effect even if undecorated, hence not truly 100% translucent!
+ pvAttribute.put(0, GDI.DWMNCRP_ENABLED);
+ } else {
+ pvAttribute.put(0, GDI.DWMNCRP_DISABLED);
+ }
+ final int err = GDI.DwmSetWindowAttribute(hwnd, GDI.DWMWA_NCRENDERING_POLICY,
+ pvAttribute,
+ Buffers.sizeOfBufferElem(pvAttribute)*pvAttribute.capacity());
+ ok = 0 == err; // S_OK
+ } */
+ if(DEBUG) {
+ final boolean isChild = IsChild(hwnd);
+ System.err.println("GDIUtil.DwmSetupTranslucency on wnd 0x"+Long.toHexString(hwnd)+": enable "+enable+", isUndecorated "+isUndecorated+", isChild "+isChild+
+ ", version "+winVer+", isWin8 "+isWin8+", hasWinCompEXT "+hasWinCompEXT+", useWinCompEXT "+useWinCompEXT+" -> ok: "+ok);
+ }
+ return ok;
+ }
+
public static boolean IsUndecorated(final long win) {
return IsUndecorated0(win);
}