diff options
author | Sven Gothel <[email protected]> | 2015-10-01 23:36:54 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2015-10-01 23:36:54 +0200 |
commit | a9b3f6d13b45284e81b91a1e1e31b35c31dd3670 (patch) | |
tree | 1a2550bc440cb27476d9d9a328600dc4b5fb296b /src/nativewindow/classes | |
parent | 4b0be44f54a7d89192c03725a16e396eba98a712 (diff) |
Bug 1232 - NEWT Translucent Decorated Windows Not Working On Windows >= 8 (Lack of Aero / Blur )
Adopting new undocumented user32.dll Windows >= 8 API:
- SetWindowCompositionAttribute / AccentState
See:
- <https://github.com/riverar/sample-win10-aeroglass/blob/master/MainWindow.xaml.cs>
- <http://withinrafael.com/adding-the-aero-glass-blur-to-your-windows-10-apps/>
- <http://undoc.airesoft.co.uk/user32.dll/SetWindowCompositionAttribute.php>
- <http://undoc.airesoft.co.uk/user32.dll/GetWindowCompositionAttribute.php>
+++
Cleaning up WindowsDWM.h, use on header file (in stub_includes)
for GlueGen and implementation.
+++
Merge java implementation within GDIUtil.DwmSetupTranslucency(..),
to be utilized by NEWT and JOGL.
NEWT issues GDIUtil.DwmSetupTranslucency(..) at creation
and when toggling decoration.
Toggling decoration on Win >= 8 leads to lost of translucency
when returning to decorated window.
On Win 7, this may work .. but is also buggy.
+++
Followup patch is needed for NEWT to _not_ clear the background!
Diffstat (limited to 'src/nativewindow/classes')
-rw-r--r-- | src/nativewindow/classes/jogamp/nativewindow/windows/GDIUtil.java | 79 |
1 files changed, 78 insertions, 1 deletions
diff --git a/src/nativewindow/classes/jogamp/nativewindow/windows/GDIUtil.java b/src/nativewindow/classes/jogamp/nativewindow/windows/GDIUtil.java index 7c01d7b2e..c0f277f09 100644 --- a/src/nativewindow/classes/jogamp/nativewindow/windows/GDIUtil.java +++ b/src/nativewindow/classes/jogamp/nativewindow/windows/GDIUtil.java @@ -128,7 +128,13 @@ public class GDIUtil implements ToolkitProperties { * Windows >= 8, even if not manifested * @see https://msdn.microsoft.com/en-us/library/windows/desktop/ms724832%28v=vs.85%29.aspx */ - private static final VersionNumber Win8Version = new VersionNumber(6, 2, 0); + public static final VersionNumber Win8Version = new VersionNumber(6, 2, 0); + + /** + * Windows >= 10, manifested + * @see https://msdn.microsoft.com/en-us/library/windows/desktop/ms724832%28v=vs.85%29.aspx + */ + public static final VersionNumber Win10Version = new VersionNumber(10, 0, 0); /** * Wrapper for {@link GDI#DwmIsCompositionEnabled()} @@ -148,6 +154,77 @@ public class GDIUtil implements ToolkitProperties { } } + public static boolean DwmSetupTranslucency(final long hwnd, final boolean enable) { + if( !GDI.DwmIsExtensionAvailable() ) { + if(DEBUG) { + System.err.println("GDIUtil.DwmSetupTranslucency on wnd 0x"+Long.toHexString(hwnd)+": enable "+enable+" -> failed, extension not available"); + } + return !enable; + } + final VersionNumber winVer = Platform.getOSVersionNumber(); + final boolean isWin8 = winVer.compareTo(Win8Version) >= 0; + if( !isWin8 && !GDI.DwmIsCompositionEnabled() ) { + if(DEBUG) { + System.err.println("GDIUtil.DwmSetupTranslucency on wnd 0x"+Long.toHexString(hwnd)+": enable "+enable+" -> failed, composition disabled"); + } + return !enable; + } + final boolean hasWinCompEXT = GDI.IsWindowCompositionExtensionAvailable(); + final boolean useWinCompEXT = isWin8 && hasWinCompEXT; + final boolean isUndecorated = IsUndecorated(hwnd); + boolean ok; + if( useWinCompEXT && !isUndecorated ) { + final AccentPolicy accentPolicy = AccentPolicy.create(); + if( enable ) { + // For undecorated windows, this would also enable the Glass effect! + accentPolicy.setAccentState(GDI.ACCENT_ENABLE_BLURBEHIND); + } else { + accentPolicy.setAccentState(GDI.ACCENT_DISABLED); + } + ok = GDI.SetWindowCompositionAccentPolicy(hwnd, accentPolicy); + } else { + // Works even for >= Win8, if undecorated + final DWM_BLURBEHIND bb = DWM_BLURBEHIND.create(); + final int dwFlags = enable ? GDI.DWM_BB_ENABLE | GDI.DWM_BB_BLURREGION | GDI.DWM_BB_TRANSITIONONMAXIMIZED : GDI.DWM_BB_ENABLE; + // final int dwFlags = GDI.DWM_BB_ENABLE; + bb.setDwFlags( dwFlags ); + bb.setFEnable( enable ? 1 : 0 ); + bb.setHRgnBlur(0); + bb.setFTransitionOnMaximized(1); + ok = GDI.DwmEnableBlurBehindWindow(hwnd, bb); + if( ok ) { + final MARGINS m = MARGINS.create(); + m.setCxLeftWidth(-1); + m.setCxRightWidth(-1); + m.setCyBottomHeight(-1); + m.setCyTopHeight(-1); + ok = GDI.DwmExtendFrameIntoClientArea(hwnd, m); + } + } + /*** + * Not required .. + * + if( ok && isWin8 && !isUndecorated ) { + final IntBuffer pvAttribute = Buffers.newDirectIntBuffer(1); + if( enable ) { + // Glass Effect even if undecorated, hence not truly 100% translucent! + pvAttribute.put(0, GDI.DWMNCRP_ENABLED); + } else { + pvAttribute.put(0, GDI.DWMNCRP_DISABLED); + } + final int err = GDI.DwmSetWindowAttribute(hwnd, GDI.DWMWA_NCRENDERING_POLICY, + pvAttribute, + Buffers.sizeOfBufferElem(pvAttribute)*pvAttribute.capacity()); + ok = 0 == err; // S_OK + } */ + if(DEBUG) { + final boolean isChild = IsChild(hwnd); + System.err.println("GDIUtil.DwmSetupTranslucency on wnd 0x"+Long.toHexString(hwnd)+": enable "+enable+", isUndecorated "+isUndecorated+", isChild "+isChild+ + ", version "+winVer+", isWin8 "+isWin8+", hasWinCompEXT "+hasWinCompEXT+", useWinCompEXT "+useWinCompEXT+" -> ok: "+ok); + } + return ok; + } + public static boolean IsUndecorated(final long win) { return IsUndecorated0(win); } |