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authorSven Gothel <[email protected]>2013-11-01 12:38:54 +0100
committerSven Gothel <[email protected]>2013-11-01 12:38:54 +0100
commitf4574bf6846f2084f6a403552f7be6e845107c73 (patch)
tree1699c8bee62797231657265a741acad58d1a43e9 /src/nativewindow/native/NativewindowCommon.c
parent33db4580da46ba21771499fdf50489e60294e439 (diff)
Bug 885 - GLMediaPlayer: Allow single threaded mode - Especially where multiple media textures (Android) or shared GL context are not usable.
- GLMediaPlayer: - TEXTURE_COUNT_MIN is the new minimum: '1' - i.e. no multithreading, single threaded player - TEXTURE_COUNT_DEFAULT is '4' - multithreaded - GLMediaPlayerImpl: - Add Single threaded mode, but perform initStreamImpl(..) off-thread. -
Diffstat (limited to 'src/nativewindow/native/NativewindowCommon.c')
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