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author | Sven Gothel <[email protected]> | 2023-05-04 03:26:31 +0200 |
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committer | Sven Gothel <[email protected]> | 2023-05-04 03:26:31 +0200 |
commit | 1e9adf43f23b6780a6885dfe6bf3d06e1147f0c3 (patch) | |
tree | 615d32629c47e9c37fb0af69cb2145e5c2a9234d /src/nativewindow/native/ios/CAEAGLLayered.m | |
parent | 34a6853f8bef69277863dba181195a9275b55b16 (diff) |
HowToBuild: Windows: We use MinGW64 w/ 'posix threads' instead of 'win32 threads', allowing C++ std::mutex etc to be used (openal-soft)
Diffstat (limited to 'src/nativewindow/native/ios/CAEAGLLayered.m')
0 files changed, 0 insertions, 0 deletions