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authorSven Gothel <[email protected]>2015-01-23 00:48:16 +0100
committerSven Gothel <[email protected]>2015-01-23 00:48:16 +0100
commitd0676451343e826e49d9c5732320f080d4c11c8d (patch)
tree1b756b7063d7f0ed512d80ef0a7cbd28f9d6ab76 /src/nativewindow/native/win32/WindowsDWM.h
parent6253fe0f8e4191018a9d2b7bb7c1d7ab2392a6f4 (diff)
Bug 1096 - Expose EGL to public: com.jogamp.opengl.egl.EGL ; EGLDrawableFactory: Validate static EGL func-ptr, probe EGL/ES2 first
- Move EGL to public package jogamp.opengl.egl.EGL -> com.jogamp.opengl.egl.EGL - EGLDrawableFactory - Validate static EGL func-ptr against EGL/ES2, ignoring EGL/[ES|GL] collisions w/ diff. native EGL implementations due to static EGL usage. - Probe EGL/ES2 first
Diffstat (limited to 'src/nativewindow/native/win32/WindowsDWM.h')
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