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authorSven Gothel <[email protected]>2014-01-24 05:01:40 +0100
committerSven Gothel <[email protected]>2014-01-24 05:01:40 +0100
commitb7f673dad7025400e445e8796305a3ea6b7c1679 (patch)
treeee95d6feb5e0977122d0d261bcae9f5bfb2141a3 /src/nativewindow
parent9a642c08f9ee818a89d5eab8ce16ca8e0ee7f9d9 (diff)
Bug 950 - Recognize full FBO capabilities for ES 3.0 - [GLContext|GL].hasFullFBOSupport() == true
OpenGL ES 3.0 supports full framebuffer operations, incl. multiple color-attachments and multisample. Hence [GLContext|GL].hasFullFBOSupport() shall returns true w/ a ES 3.0 context.
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