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author | Kenneth Russel <[email protected]> | 2005-01-31 08:57:26 +0000 |
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committer | Kenneth Russel <[email protected]> | 2005-01-31 08:57:26 +0000 |
commit | 58cb43c6e0140be2f89e99743fe28a021ada9074 (patch) | |
tree | 456abe1f7339c140fdf37d12a16d6c9d6fd246ca /src/net/java/games/gluegen/JavaMethodBindingEmitter.java | |
parent | 14878b7669c08fcf6137b64d07f17bfe1f41a214 (diff) |
Fixed Issue 102: Fail to find cgShader environment with webstart
Incorporated suggestion from submitter to call System.loadLibrary() on
cg and cgGL before calling System.loadLibrary() on jogl_cg. Hopefully
this will help Java Web Started applications by allowing the person
doing the deployment to also deploy the Cg runtime environment if
desired.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@199 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/net/java/games/gluegen/JavaMethodBindingEmitter.java')
0 files changed, 0 insertions, 0 deletions