diff options
author | Kenneth Russel <[email protected]> | 2003-07-14 05:34:51 +0000 |
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committer | Kenneth Russel <[email protected]> | 2003-07-14 05:34:51 +0000 |
commit | 32350278dd07c95bec7e8adcf19ca1601dd6c6b4 (patch) | |
tree | 1e33a3c50e9c5173a2f8b08270e0cb4a1b692192 /src/net/java/games/gluegen/ant/StaticGLGenTask.java | |
parent | 4f936be964c9e8613a5e43e1d88490ff7f550ec9 (diff) |
Added Ant build support, contributed by Rob Grzywinski and Artur
Biesiadowski. Modified their original build.xml to understand
dependencies between build phases (to avoid full rebuilds each time)
and to invoke the C compiler without requiring an external Makefile.
At this point the old Makefile/Makefile2 pair is obsolete and will be
deleted shortly, as soon as the Ant build has been tested on Linux and
Mac OS X. Additionally, Cygwin is no longer needed for the build; the
documentation will be updated to reflect this. Refactored some of the
stub_includes files to be common between platforms, yielding a build
process cleanup. Fixed bugs in Javadocs.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@19 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/net/java/games/gluegen/ant/StaticGLGenTask.java')
-rw-r--r-- | src/net/java/games/gluegen/ant/StaticGLGenTask.java | 303 |
1 files changed, 303 insertions, 0 deletions
diff --git a/src/net/java/games/gluegen/ant/StaticGLGenTask.java b/src/net/java/games/gluegen/ant/StaticGLGenTask.java new file mode 100644 index 000000000..35ed2d504 --- /dev/null +++ b/src/net/java/games/gluegen/ant/StaticGLGenTask.java @@ -0,0 +1,303 @@ +package net.java.games.gluegen.ant; + +/* + * StaticGLGenTask.java + * Copyright (C) 2003 Rob Grzywinski ([email protected]) + * + * Copying, distribution and use of this software in source and binary + * forms, with or without modification, is permitted provided that the + * following conditions are met: + * + * Distributions of source code must reproduce the copyright notice, + * this list of conditions and the following disclaimer in the source + * code header files; and Distributions of binary code must reproduce + * the copyright notice, this list of conditions and the following + * disclaimer in the documentation, Read me file, license file and/or + * other materials provided with the software distribution. + * + * The names of Sun Microsystems, Inc. ("Sun") and/or the copyright + * holder may not be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED "AS IS," WITHOUT A WARRANTY OF ANY + * KIND. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND + * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE, NON-INTERFERENCE, ACCURACY OF + * INFORMATIONAL CONTENT OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. THE + * COPYRIGHT HOLDER, SUN AND SUN'S LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL THE + * COPYRIGHT HOLDER, SUN OR SUN'S LICENSORS BE LIABLE FOR ANY LOST + * REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, + * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND + * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR + * INABILITY TO USE THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY + * OF SUCH DAMAGES. YOU ACKNOWLEDGE THAT THIS SOFTWARE IS NOT + * DESIGNED, LICENSED OR INTENDED FOR USE IN THE DESIGN, CONSTRUCTION, + * OPERATION OR MAINTENANCE OF ANY NUCLEAR FACILITY. THE COPYRIGHT + * HOLDER, SUN AND SUN'S LICENSORS DISCLAIM ANY EXPRESS OR IMPLIED + * WARRANTY OF FITNESS FOR SUCH USES. + */ + +import java.io.IOException; + +import org.apache.tools.ant.BuildException; +import org.apache.tools.ant.DirectoryScanner; +import org.apache.tools.ant.Project; +import org.apache.tools.ant.Task; +import org.apache.tools.ant.taskdefs.Execute; +import org.apache.tools.ant.taskdefs.LogStreamHandler; +import org.apache.tools.ant.types.CommandlineJava; +import org.apache.tools.ant.types.FileSet; +import org.apache.tools.ant.types.Path; +import org.apache.tools.ant.types.PatternSet; +import org.apache.tools.ant.util.JavaEnvUtils; + +/** + * <p>An <a href="http://ant.apache.org">ANT</a> {@link org.apache.tools.ant.Task} + * for using {@link net.java.games.gluegen.opengl.BuildStaticGLInfo}.</p> + * + * <p>Usage:</p> + * <pre> + <staticglgen package="[generated files package]" + headers="[file pattern of GL headers]" + outputdir="[directory to output the generated files]" /> + * </pre> + * + * @author Rob Grzywinski <a href="mailto:[email protected]">[email protected]</a> + */ +// FIXME: blow out javadoc +public class StaticGLGenTask extends Task +{ + /** + * <p>The {@link net.java.games.gluegen.opengl.BuildStaticGLInfo} classname.</p> + */ + private static final String GL_GEN = "net.java.games.gluegen.opengl.BuildStaticGLInfo"; + + // ========================================================================= + /** + * <p>The {@link org.apache.tools.ant.types.CommandlineJava} that is used + * to execute {@link net.java.games.gluegen.opengl.BuildStaticGLInfo}.</p> + */ + private CommandlineJava glgenCommandline; + + // ========================================================================= + /** + * <p>The package name for the generated files.</p> + */ + private String packageName; + + /** + * <p>The output directory.</p> + */ + private String outputDirectory; + + /** + * <p>The {@link org.apache.tools.ant.types.FileSet} of GL headers.</p> + */ + private FileSet headerSet = new FileSet(); + + // ========================================================================= + /** + * <p>Create and add the VM and classname to {@link org.apache.tools.ant.types.CommandlineJava}.</p> + */ + public StaticGLGenTask() + { + // create the CommandlineJava that will be used to call BuildStaticGLInfo + glgenCommandline = new CommandlineJava(); + + // set the VM and classname in the commandline + glgenCommandline.setVm(JavaEnvUtils.getJreExecutable("java")); + glgenCommandline.setClassname(GL_GEN); + } + + // ========================================================================= + // ANT getters and setters + /** + * <p>Set the package name for the generated files. This is called by ANT.</p> + * + * @param packageName the name of the package for the generated files + */ + public void setPackage(String packageName) + { + log( ("Setting package name to: " + packageName), Project.MSG_VERBOSE); + this.packageName = packageName; + } + + /** + * <p>Set the output directory. This is called by ANT.</p> + * + * @param directory the output directory + */ + public void setOutputDir(String directory) + { + log( ("Setting output directory to: " + directory), + Project.MSG_VERBOSE); + this.outputDirectory = directory; + } + + /** + * <p>Add a header file to the list. This is called by ANT for a nested + * element.</p> + * + * @return {@link org.apache.tools.ant.types.PatternSet.NameEntry} + */ + public PatternSet.NameEntry createHeader() + { + return headerSet.createInclude(); + } + + /** + * <p>Add a header file to the list. This is called by ANT for a nested + * element.</p> + * + * @return {@link org.apache.tools.ant.types.PatternSet.NameEntry} + */ + public PatternSet.NameEntry createHeadersFile() + { + return headerSet.createIncludesFile(); + } + + /** + * <p>Set the set of header patterns. Patterns may be separated by a comma + * or a space. This is called by ANT.</p> + * + * @param headers the string containing the header patterns + */ + public void setHeaders(String headers) + { + headerSet.setIncludes(headers); + } + + /** + * <p>Add an optional classpath that defines the location of {@link net.java.games.gluegen.opengl.BuildStaticGLInfo} + * and <code>BuildStaticGLInfo</code>'s dependencies.</p> + * + * @returns {@link org.apache.tools.ant.types.Path} + */ + public Path createClasspath() + { + return glgenCommandline.createClasspath(project).createPath(); + } + + // ========================================================================= + /** + * <p>Run the task. This involves validating the set attributes, creating + * the command line to be executed and finally executing the command.</p> + * + * @see org.apache.tools.ant.Task#execute() + */ + public void execute() + throws BuildException + { + // validate that all of the required attributes have been set + validateAttributes(); + + // TODO: add logic to determine if the generated file needs to be + // regenerated + + // add the attributes to the CommandlineJava + addAttributes(); + + log(glgenCommandline.describeCommand(), Project.MSG_VERBOSE); + + // execute the command and throw on error + final int error = execute(glgenCommandline.getCommandline()); + if(error == 1) + throw new BuildException( ("BuildStaticGLInfo returned: " + error), location); + } + + /** + * <p>Ensure that the user specified all required arguments.</p> + * + * @throws BuildException if there are required arguments that are not + * present or not valid + */ + private void validateAttributes() + throws BuildException + { + // validate that the package name is set + if(!isValid(packageName)) + throw new BuildException("Invalid package name: " + packageName); + + // validate that the output directory is set + // TODO: switch to file and ensure that it exists + if(!isValid(outputDirectory)) + throw new BuildException("Invalid output directory name: " + outputDirectory); + + // TODO: validate that there are headers set + } + + /** + * <p>Is the specified string valid? A valid string is non-<code>null</code> + * and has a non-zero length.</p> + * + * @param string the string to be tested for validity + * @return <code>true</code> if the string is valid. <code>false</code> + * otherwise. + */ + private boolean isValid(String string) + { + // check for null + if(string == null) + return false; + + // ensure that the string has a non-zero length + // NOTE: must trim() to remove leading and trailing whitespace + if(string.trim().length() < 1) + return false; + + // the string is valid + return true; + } + + /** + * <p>Add all of the attributes to the command line. They have already + * been validated.</p> + */ + private void addAttributes() + { + // add the package name + glgenCommandline.createArgument().setValue(packageName); + + // add the output directory name + glgenCommandline.createArgument().setValue(outputDirectory); + + // add the header -files- from the FileSet + headerSet.setDir(getProject().getBaseDir()); + DirectoryScanner directoryScanner = headerSet.getDirectoryScanner(getProject()); + String[] directoryFiles = directoryScanner.getIncludedFiles(); + for(int i=0; i<directoryFiles.length; i++) + { + glgenCommandline.createArgument().setValue(directoryFiles[i]); + } + } + + /** + * <p>Execute {@link net.java.games.gluegen.opengl.BuildStaticGLInfo} in a + * forked JVM.</p> + * + * @throws BuildException + */ + private int execute(String[] command) + throws BuildException + { + // create the object that will perform the command execution + Execute execute = new Execute(new LogStreamHandler(this, Project.MSG_INFO, + Project.MSG_WARN), + null); + + // set the project and command line + execute.setAntRun(project); + execute.setCommandline(command); + + // execute the command + try + { + return execute.execute(); + } catch(IOException ioe) + { + throw new BuildException(ioe, location); + } + } +} |