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authorKenneth Russel <[email protected]>2005-10-24 19:21:03 +0000
committerKenneth Russel <[email protected]>2005-10-24 19:21:03 +0000
commitd6f9dbc493df725d3d574403549de142c5e1222a (patch)
tree8eb152b0627f8d1897a27c5204d6ce2efb4963e4 /src/net/java/games/jogl/GLPbuffer.java
parent42843c3290d64c41c9c8a18b93f5ad3c00d35ddc (diff)
Merged JSR-231 branch on to the main JOGL trunk. The main trunk now
contains the evolving JSR-231 Reference Implementation and the JSR-231 branch is permanently closed. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@401 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/net/java/games/jogl/GLPbuffer.java')
-rw-r--r--src/net/java/games/jogl/GLPbuffer.java90
1 files changed, 0 insertions, 90 deletions
diff --git a/src/net/java/games/jogl/GLPbuffer.java b/src/net/java/games/jogl/GLPbuffer.java
deleted file mode 100644
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--- a/src/net/java/games/jogl/GLPbuffer.java
+++ /dev/null
@@ -1,90 +0,0 @@
-/*
- * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any kind. ALL
- * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
- * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
- * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
- * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
- * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
- * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
- * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
- * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
- * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
- * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
- * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed or intended for use
- * in the design, construction, operation or maintenance of any nuclear
- * facility.
- *
- * Sun gratefully acknowledges that this software was originally authored
- * and developed by Kenneth Bradley Russell and Christopher John Kline.
- */
-
-package net.java.games.jogl;
-
-/** Offscreen rendering support via pbuffers. This class adds very
- little functionality over the GLDrawable class; the only methods
- are those which allow access to the pbuffer's contents as a
- texture map and which enable offscreen rendering to floating-point
- buffers. These methods are currently highly experimental and may
- be removed in a future release. */
-
-public interface GLPbuffer extends GLDrawable {
- /** Indicates the GL_APPLE_float_pixels extension is being used for this pbuffer. */
- public static final int APPLE_FLOAT = 1;
-
- /** Indicates the GL_ATI_texture_float extension is being used for this pbuffer. */
- public static final int ATI_FLOAT = 2;
-
- /** Indicates the GL_NV_float_buffer extension is being used for this pbuffer. */
- public static final int NV_FLOAT = 3;
-
- /** Binds this pbuffer to its internal texture target. Only valid to
- call if offscreen render-to-texture has been specified in the
- GLCapabilities for this GLPbuffer. If the
- render-to-texture-rectangle capability has also been specified,
- this will use e.g. wglBindTexImageARB as its implementation and
- cause the texture to be bound to e.g. the
- GL_TEXTURE_RECTANGLE_NV state; otherwise, during the display()
- phase the pixels will have been copied into an internal texture
- target and this will cause that to be bound to the GL_TEXTURE_2D
- state. */
- public void bindTexture();
-
- /** Unbinds the pbuffer from its internal texture target. */
- public void releaseTexture();
-
- /** Queries initialization status of this pBuffer. */
- public boolean isInitialized();
-
- /** Destroys the native resources associated with this pbuffer. It
- is not valid to call display() or any other routines on this
- pbuffer after it has been destroyed. */
- public void destroy();
-
- /** Indicates which vendor's extension is being used to support
- floating point channels in this pbuffer if that capability was
- requested in the GLCapabilities during pbuffer creation. Returns
- one of NV_FLOAT, ATI_FLOAT or APPLE_FLOAT, or throws GLException
- if floating-point channels were not requested for this pbuffer.
- This function may only be called once the init method for this
- pbuffer's GLEventListener has been called. */
- public int getFloatingPointMode();
-}