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authorKenneth Russel <[email protected]>2003-08-21 19:09:45 +0000
committerKenneth Russel <[email protected]>2003-08-21 19:09:45 +0000
commit4195f8984ec08d9c5d4a4794728a046af9f0924b (patch)
tree657040c6f45f9f0d3fc2a3413795adf8a83017c2 /src/net/java/games/jogl/GLUtesselatorCallback.java
parentd4647dc1d9020f9c7bec2fac06dbb0424cb11c29 (diff)
GLU tesselator port by Pepijn Van Eeckhoudt and Nathan Parker Burg.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@57 232f8b59-042b-4e1e-8c03-345bb8c30851
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+/*
+* Portions Copyright (C) 2003 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package net.java.games.jogl;
+
+/**
+ * <b>GLUtesselatorCallback</b> interface provides methods that the user will
+ * override to define the callbacks for a tessellation object.
+ *
+ * @author Eric Veach, July 1994
+ * @author Java Port: Pepijn Van Eeckhoudt, July 2003
+ * @author Java Port: Nathan Parker Burg, August 2003
+ */
+public interface GLUtesselatorCallback {
+ /**
+ * The <b>begin</b> callback method is invoked like
+ * {@link net.java.games.jogl.GL#glBegin glBegin} to indicate the start of a
+ * (triangle) primitive. The method takes a single argument of type int. If
+ * the <b>GLU_TESS_BOUNDARY_ONLY</b> property is set to <b>GL_FALSE</b>, then
+ * the argument is set to either <b>GL_TRIANGLE_FAN</b>,
+ * <b>GL_TRIANGLE_STRIP</b>, or <b>GL_TRIANGLES</b>. If the
+ * <b>GLU_TESS_BOUNDARY_ONLY</b> property is set to <b>GL_TRUE</b>, then the
+ * argument will be set to <b>GL_LINE_LOOP</b>.
+ *
+ * @param type
+ * Specifics the type of begin/end pair being defined. The following
+ * values are valid: <b>GL_TRIANGLE_FAN</b>, <b>GL_TRIANGLE_STRIP</b>,
+ * <b>GL_TRIANGLES</b> or <b>GL_LINE_LOOP</b>.
+ *
+ * @see net.java.games.jogl.GLU#gluTessCallback gluTessCallback
+ * @see net.java.games.jogl.GLUtesselatorCallback#end end
+ * @see net.java.games.jogl.GLUtesselatorCallback#begin begin
+ */
+ public void begin(int type);
+
+ /**
+ * The same as the {@link net.java.games.jogl.GLUtesselatorCallback#begin
+ * begin} callback method except that it takes an additional reference
+ * argument. This reference is identical to the opaque reference provided when
+ * {@link net.java.games.jogl.GLU#gluTessBeginPolygon gluTessBeginPolygon} was
+ * called.
+ *
+ * @param type
+ * Specifics the type of begin/end pair being defined. The following
+ * values are valid: <b>GL_TRIANGLE_FAN</b>, <b>GL_TRIANGLE_STRIP</b>,
+ * <b>GL_TRIANGLES</b> or <b>GL_LINE_LOOP</b>.
+ * @param polygonData
+ * Specifics a reference to user-defined data.
+ *
+ * @see net.java.games.jogl.GLU#gluTessCallback gluTessCallback
+ * @see net.java.games.jogl.GLUtesselatorCallback#endData endData
+ * @see net.java.games.jogl.GLUtesselatorCallback#begin begin
+ */
+ public void beginData(int type, Object polygonData);
+
+
+ /**
+ * The <b>edgeFlag</b> callback method is similar to
+ * {@link net.java.games.jogl.GL#glEdgeFlag glEdgeFlag}. The method takes
+ * a single boolean boundaryEdge that indicates which edges lie on the
+ * polygon boundary. If the boundaryEdge is <b>GL_TRUE</b>, then each vertex
+ * that follows begins an edge that lies on the polygon boundary, that is,
+ * an edge that separates an interior region from an exterior one. If the
+ * boundaryEdge is <b>GL_FALSE</b>, then each vertex that follows begins an
+ * edge that lies in the polygon interior. The edge flag callback (if
+ * defined) is invoked before the first vertex callback.<P>
+ *
+ * Since triangle fans and triangle strips do not support edge flags, the
+ * begin callback is not called with <b>GL_TRIANGLE_FAN</b> or
+ * <b>GL_TRIANGLE_STRIP</b> if a non-null edge flag callback is provided.
+ * (If the callback is initialized to null, there is no impact on
+ * performance). Instead, the fans and strips are converted to independent
+ * triangles.
+ *
+ * @param boundaryEdge
+ * Specifics which edges lie on the polygon boundary.
+ *
+ * @see net.java.games.jogl.GLU#gluTessCallback gluTessCallback
+ * @see net.java.games.jogl.GLUtesselatorCallback#edgeFlagData edgeFlagData
+ */
+ public void edgeFlag(boolean boundaryEdge);
+
+
+ /**
+ * The same as the {@link net.java.games.jogl.GLUtesselatorCallback#edgeFlag
+ * edgeFlage} callback method except that it takes an additional reference
+ * argument. This reference is identical to the opaque reference provided when
+ * {@link net.java.games.jogl.GLU#gluTessBeginPolygon gluTessBeginPolygon} was
+ * called.
+ *
+ * @param boundaryEdge
+ * Specifics which edges lie on the polygon boundary.
+ * @param polygonData
+ * Specifics a reference to user-defined data.
+ *
+ * @see net.java.games.jogl.GLU#gluTessCallback gluTessCallback
+ * @see net.java.games.jogl.GLUtesselatorCallback#edgeFlag edgeFlag
+ */
+ public void edgeFlagData(boolean boundaryEdge, Object polygonData);
+
+
+ /**
+ * The <b>vertex</b> callback method is invoked between the
+ * {@link net.java.games.jogl.GLUtesselatorCallback#begin begin} and
+ * {@link net.java.games.jogl.GLUtesselatorCallback#end end} callback methods.
+ * It is similar to {@link net.java.games.jogl.GL#glVertex glVertex}, and it
+ * defines the vertices of the triangles created by the tessellation process.
+ * The method takes a reference as its only argument. This reference is
+ * identical to the opaque reference provided by the user when the vertex was
+ * described (see {@link net.java.games.jogl.GLU#gluTessVertex
+ * gluTessVertex}).
+ *
+ * @param vertexData
+ * Specifics a reference to the vertices of the triangles created
+ * byt the tessellatin process.
+ *
+ * @see net.java.games.jogl.GLU#gluTessCallback gluTessCallback
+ * @see net.java.games.jogl.GLUtesselatorCallback#vertexData vertexData
+ */
+ public void vertex(Object vertexData);
+
+
+ /**
+ * The same as the {@link net.java.games.jogl.GLUtesselatorCallback#vertex
+ * vertex} callback method except that it takes an additional reference
+ * argument. This reference is identical to the opaque reference provided when
+ * {@link net.java.games.jogl.GLU#gluTessBeginPolygon gluTessBeginPolygon} was
+ * called.
+ *
+ * @param vertexData
+ * Specifics a reference to the vertices of the triangles created
+ * byt the tessellatin process.
+ * @param polygonData
+ * Specifics a reference to user-defined data.
+ *
+ * @see net.java.games.jogl.GLU#gluTessCallback gluTessCallback
+ * @see net.java.games.jogl.GLUtesselatorCallback#vertex vertex
+ */
+ public void vertexData(Object vertexData, Object polygonData);
+
+
+ /**
+ * The end callback serves the same purpose as
+ * {@link net.java.games.jogl.GL#glEnd glEnd}. It indicates the end of a
+ * primitive and it takes no arguments.
+ *
+ * @see net.java.games.jogl.GLU#gluTessCallback gluTessCallback
+ * @see net.java.games.jogl.GLUtesselatorCallback#begin begin
+ * @see net.java.games.jogl.GLUtesselatorCallback#endData endData
+ */
+ public void end();
+
+
+ /**
+ * The same as the {@link net.java.games.jogl.GLUtesselatorCallback#end end}
+ * callback method except that it takes an additional reference argument. This
+ * reference is identical to the opaque reference provided when
+ * {@link net.java.games.jogl.GLU#gluTessBeginPolygon gluTessBeginPolygon} was
+ * called.
+ *
+ * @param polygonData
+ * Specifics a reference to user-defined data.
+ *
+ * @see net.java.games.jogl.GLU#gluTessCallback gluTessCallback
+ * @see net.java.games.jogl.GLUtesselatorCallback#beginData beginData
+ * @see net.java.games.jogl.GLUtesselatorCallback#end end
+ */
+ public void endData(Object polygonData);
+
+
+ /**
+ * The <b>combine</b> callback method is called to create a new vertex when
+ * the tessellation detects an intersection, or wishes to merge features. The
+ * method takes four arguments: an array of three elements each of type
+ * double, an array of four references, an array of four elements each of
+ * type float, and a reference to a reference.<P>
+ *
+ * The vertex is defined as a linear combination of up to four existing
+ * vertices, stored in <i>data</i>. The coefficients of the linear combination
+ * are given by <i>weight</i>; these weights always add up to 1. All vertex
+ * pointers are valid even when some of the weights are 0. <i>coords</i> gives
+ * the location of the new vertex.<P>
+ *
+ * The user must allocate another vertex, interpolate parameters using
+ * <i>data</i> and <i>weight</i>, and return the new vertex pointer in
+ * <i>outData</i>. This handle is supplied during rendering callbacks. The
+ * user is responsible for freeing the memory some time after
+ * {@link net.java.games.jogl.GLU#gluTessEndPolygon gluTessEndPolygon} is
+ * called.<P>
+ *
+ * For example, if the polygon lies in an arbitrary plane in 3-space, and a
+ * color is associated with each vertex, the <b>GLU_TESS_COMBINE</b>
+ * callback might look like this:
+ * </UL>
+ * <PRE>
+ * void myCombine(double[] coords, Object[] data,
+ * float[] weight, Object[] outData)
+ * {
+ * MyVertex newVertex = new MyVertex();
+ *
+ * newVertex.x = coords[0];
+ * newVertex.y = coords[1];
+ * newVertex.z = coords[2];
+ * newVertex.r = weight[0]*data[0].r +
+ * weight[1]*data[1].r +
+ * weight[2]*data[2].r +
+ * weight[3]*data[3].r;
+ * newVertex.g = weight[0]*data[0].g +
+ * weight[1]*data[1].g +
+ * weight[2]*data[2].g +
+ * weight[3]*data[3].g;
+ * newVertex.b = weight[0]*data[0].b +
+ * weight[1]*data[1].b +
+ * weight[2]*data[2].b +
+ * weight[3]*data[3].b;
+ * newVertex.a = weight[0]*data[0].a +
+ * weight[1]*data[1].a +
+ * weight[2]*data[2].a +
+ * weight[3]*data[3].a;
+ * outData = newVertex;
+ * }</PRE>
+ *
+ * @param coords
+ * Specifics the location of the new vertex.
+ * @param data
+ * Specifics the vertices used to create the new vertex.
+ * @param weight
+ * Specifics the weights used to create the new vertex.
+ * @param outData
+ * Reference user the put the coodinates of the new vertex.
+ *
+ * @see net.java.games.jogl.GLU#gluTessCallback gluTessCallback
+ * @see net.java.games.jogl.GLUtesselatorCallback#combineData combineData
+ */
+ public void combine(double[] coords, Object[] data,
+ float[] weight, Object[] outData);
+
+
+ /**
+ * The same as the {@link net.java.games.jogl.GLUtesselatorCallback#combine
+ * combine} callback method except that it takes an additional reference
+ * argument. This reference is identical to the opaque reference provided when
+ * {@link net.java.games.jogl.GLU#gluTessBeginPolygon gluTessBeginPolygon} was
+ * called.
+ *
+ * @param coords
+ * Specifics the location of the new vertex.
+ * @param data
+ * Specifics the vertices used to create the new vertex.
+ * @param weight
+ * Specifics the weights used to create the new vertex.
+ * @param outData
+ * Reference user the put the coodinates of the new vertex.
+ * @param polygonData
+ * Specifics a reference to user-defined data.
+ *
+ * @see net.java.games.jogl.GLU#gluTessCallback gluTessCallback
+ * @see net.java.games.jogl.GLUtesselatorCallback#combine combine
+ */
+ public void combineData(double[] coords, Object[] data,
+ float[] weight, Object[] outData,
+ Object polygonData);
+
+
+ /**
+ * The <b>error</b> callback method is called when an error is encountered.
+ * The one argument is of type int; it indicates the specific error that
+ * occurred and will be set to one of <b>GLU_TESS_MISSING_BEGIN_POLYGON</b>,
+ * <b>GLU_TESS_MISSING_END_POLYGON</b>, <b>GLU_TESS_MISSING_BEGIN_CONTOUR</b>,
+ * <b>GLU_TESS_MISSING_END_CONTOUR</b>, <b>GLU_TESS_COORD_TOO_LARGE</b>,
+ * <b>GLU_TESS_NEED_COMBINE_CALLBACK</b> or <b>GLU_OUT_OF_MEMORY</b>.
+ * Character strings describing these errors can be retrieved with the
+ * {@link net.java.games.jogl.GLU#gluErrorString gluErrorString} call.<P>
+ *
+ * The GLU library will recover from the first four errors by inserting the
+ * missing call(s). <b>GLU_TESS_COORD_TOO_LARGE</b> indicates that some
+ * vertex coordinate exceeded the predefined constant
+ * <b>GLU_TESS_MAX_COORD</b> in absolute value, and that the value has been
+ * clamped. (Coordinate values must be small enough so that two can be
+ * multiplied together without overflow.)
+ * <b>GLU_TESS_NEED_COMBINE_CALLBACK</b> indicates that the tessellation
+ * detected an intersection between two edges in the input data, and the
+ * <b>GLU_TESS_COMBINE</b> or <b>GLU_TESS_COMBINE_DATA</b> callback was not
+ * provided. No output is generated. <b>GLU_OUT_OF_MEMORY</b> indicates that
+ * there is not enough memory so no output is generated.
+ *
+ * @param errnum
+ * Specifics the error number code.
+ *
+ * @see net.java.games.jogl.GLU#gluTessCallback gluTessCallback
+ * @see net.java.games.jogl.GLUtesselatorCallback#errorData errorData
+ */
+ public void error(int errnum);
+
+
+ /**
+ * The same as the {@link net.java.games.jogl.GLUtesselatorCallback#error
+ * error} callback method except that it takes an additional reference
+ * argument. This reference is identical to the opaque reference provided when
+ * {@link net.java.games.jogl.GLU#gluTessBeginPolygon gluTessBeginPolygon} was
+ * called.
+ *
+ * @param errnum
+ * Specifics the error number code.
+ * @param polygonData
+ * Specifics a reference to user-defined data.
+ *
+ * @see net.java.games.jogl.GLU#gluTessCallback gluTessCallback
+ * @see net.java.games.jogl.GLUtesselatorCallback#error error
+ */
+ public void errorData(int errnum, Object polygonData);
+
+ //void mesh(net.java.games.jogl.impl.tesselator.GLUmesh mesh);
+}