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authorKenneth Russel <[email protected]>2005-06-22 08:05:55 +0000
committerKenneth Russel <[email protected]>2005-06-22 08:05:55 +0000
commite9b806b277428b74a51afb5e076afe7dfabb26d4 (patch)
tree779d537277a577c7fb8161ed4013a88026933eb0 /src/net/java/games/jogl/impl/FunctionAvailabilityCache.java
parent9cf58f1f404b069ab3f13f80daa774b7da4ff8e2 (diff)
Fixed Issue 166: Memory leak with ATI Mobility Radeon 9700
Worked around memory leak in ATI's OpenGL drivers by adding system property -Djogl.GLContext.nofree which users can specify on the command line. There is no good general-purpose workaround for this bug which works well on all hardware and in all kinds of applications. Issues may remain if this workaround is used and if the GLCanvas is removed and re-added to its parent container. Use at your own risk. Also cleaned up Windows ChoosePixelFormat code path; made sure PIXELFORMATDESCRIPTOR was completely filled out. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@306 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/net/java/games/jogl/impl/FunctionAvailabilityCache.java')
0 files changed, 0 insertions, 0 deletions