diff options
author | Kenneth Russel <[email protected]> | 2005-06-30 19:30:24 +0000 |
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committer | Kenneth Russel <[email protected]> | 2005-06-30 19:30:24 +0000 |
commit | bee7e4acd087a2de8369c47149c9b2c35e9f3a68 (patch) | |
tree | 3f715c2cdf462364cfaac4c9e3223fd7526463b1 /src/net/java/games/jogl/impl/GLContext.java | |
parent | 97454dd0cedb5a99a5f9d26c1ef130e09d790fb8 (diff) |
Fixed Issue 168: Add support for transparency in GLJPanel
Obey setOpaque() when selecting buffered image type. User must still
request alpha bits in the GLCapabilities. Not supported on all
back-end renderers; for example, Microsoft GDI renderer does not
implement alpha bits when rendering to DIB sections. Added examples of
use in JGears and JRefract demos.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@314 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/net/java/games/jogl/impl/GLContext.java')
-rw-r--r-- | src/net/java/games/jogl/impl/GLContext.java | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/net/java/games/jogl/impl/GLContext.java b/src/net/java/games/jogl/impl/GLContext.java index a70b195ac..41fa98c4b 100644 --- a/src/net/java/games/jogl/impl/GLContext.java +++ b/src/net/java/games/jogl/impl/GLContext.java @@ -593,10 +593,6 @@ public abstract class GLContext { requests. */ protected abstract boolean isOffscreen(); - /** Only called for offscreen contexts; returns the type of - BufferedImage required for reading this context's pixels. */ - public abstract int getOffscreenContextBufferedImageType(); - /** Only called for offscreen contexts; returns the buffer from which to read pixels (GL.GL_FRONT or GL.GL_BACK). */ public abstract int getOffscreenContextReadBuffer(); |