diff options
author | Kenneth Russel <[email protected]> | 2003-07-14 05:34:51 +0000 |
---|---|---|
committer | Kenneth Russel <[email protected]> | 2003-07-14 05:34:51 +0000 |
commit | 32350278dd07c95bec7e8adcf19ca1601dd6c6b4 (patch) | |
tree | 1e33a3c50e9c5173a2f8b08270e0cb4a1b692192 /src/net/java/games/jogl/impl/GLContext.java | |
parent | 4f936be964c9e8613a5e43e1d88490ff7f550ec9 (diff) |
Added Ant build support, contributed by Rob Grzywinski and Artur
Biesiadowski. Modified their original build.xml to understand
dependencies between build phases (to avoid full rebuilds each time)
and to invoke the C compiler without requiring an external Makefile.
At this point the old Makefile/Makefile2 pair is obsolete and will be
deleted shortly, as soon as the Ant build has been tested on Linux and
Mac OS X. Additionally, Cygwin is no longer needed for the build; the
documentation will be updated to reflect this. Refactored some of the
stub_includes files to be common between platforms, yielding a build
process cleanup. Fixed bugs in Javadocs.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@19 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/net/java/games/jogl/impl/GLContext.java')
-rw-r--r-- | src/net/java/games/jogl/impl/GLContext.java | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/net/java/games/jogl/impl/GLContext.java b/src/net/java/games/jogl/impl/GLContext.java index db8842b39..3923ed307 100644 --- a/src/net/java/games/jogl/impl/GLContext.java +++ b/src/net/java/games/jogl/impl/GLContext.java @@ -309,7 +309,7 @@ public abstract class GLContext { * * @param glFunctionName the name of the OpenGL function (e.g., use * "glPolygonOffsetEXT" to check if the {@link - * net.java.games.jogl.glPolygonOffsetEXT(float,float)} is available). + * net.java.games.jogl.GL#glPolygonOffsetEXT(float,float)} is available). */ protected boolean isFunctionAvailable(String glFunctionName) { return functionAvailability.isFunctionAvailable(mapToRealGLFunctionName(glFunctionName)); |