diff options
author | Kenneth Russel <[email protected]> | 2005-04-24 00:10:41 +0000 |
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committer | Kenneth Russel <[email protected]> | 2005-04-24 00:10:41 +0000 |
commit | bafff33544dae0f28a0a7141d2a4ee05295ea2ec (patch) | |
tree | 52ab68a2f188a8f207474ab3c80d2abeaa125bb0 /src/net/java/games/jogl/impl/GLContext.java | |
parent | 95a1681443162db968c5430097780bfd0ade0a68 (diff) |
Fixed Issue 92: Platform Independent VSync functionality
Added GL.setSwapInterval() which delegates to appropriate
platform-dependent routines. Must be called only from within
GLEventListener callbacks.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@260 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/net/java/games/jogl/impl/GLContext.java')
-rw-r--r-- | src/net/java/games/jogl/impl/GLContext.java | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/net/java/games/jogl/impl/GLContext.java b/src/net/java/games/jogl/impl/GLContext.java index 17667fbce..318ff24a2 100644 --- a/src/net/java/games/jogl/impl/GLContext.java +++ b/src/net/java/games/jogl/impl/GLContext.java @@ -552,6 +552,13 @@ public abstract class GLContext { */ public abstract void releasePbufferFromTexture(); + /* + * Sets the swap interval for onscreen OpenGL contexts. Has no + * effect for offscreen contexts. + */ + public void setSwapInterval(final int interval) { + } + /** Maps the given "platform-independent" function name to a real function name. Currently this is only used to map "glAllocateMemoryNV" and associated routines to wglAllocateMemoryNV / glXAllocateMemoryNV. */ |