diff options
author | Kenneth Russel <[email protected]> | 2003-11-04 02:29:09 +0000 |
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committer | Kenneth Russel <[email protected]> | 2003-11-04 02:29:09 +0000 |
commit | f516d8cdc25577dd1227b85578d361749ab8063d (patch) | |
tree | 3ced6a2d9944594df420e5b02b458591691eeb83 /src/net/java/games/jogl/impl/GLContextInitActionPair.java | |
parent | b76c821858e7ee132aa08cc8d9d61e82eb9aa53f (diff) |
Implemented a per-thread GLContext stack, which gives a thread
knowledge of the OpenGL contexts it has made current and allows a
GLDrawable to make its context current recursively as well as allowing
a GLEventListener to call another GLDrawable's display() method from
within its display(). This mechanism can be used fairly easily to
expose swapBuffers in the public API, as has been requested. Updated
the demos which had to explicitly call display() on more than one
drawable to use the Animator class and to call GLDrawable.display()
from within their GLEventListeners' display() methods. Updated
documentation. Fixed bugs in gleem's CameraParameters class.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@69 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/net/java/games/jogl/impl/GLContextInitActionPair.java')
-rwxr-xr-x | src/net/java/games/jogl/impl/GLContextInitActionPair.java | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/src/net/java/games/jogl/impl/GLContextInitActionPair.java b/src/net/java/games/jogl/impl/GLContextInitActionPair.java new file mode 100755 index 000000000..ed2e78ac8 --- /dev/null +++ b/src/net/java/games/jogl/impl/GLContextInitActionPair.java @@ -0,0 +1,58 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MIDROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package net.java.games.jogl.impl; + +public class GLContextInitActionPair { + private GLContext ctx; + private Runnable initAction; + + public GLContextInitActionPair(GLContext ctx, Runnable initAction) { + this.ctx = ctx; + this.initAction = initAction; + } + + public GLContext getContext() { + return ctx; + } + + public Runnable getInitAction() { + return initAction; + } +} |