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authorKenneth Russel <[email protected]>2003-07-08 09:20:04 +0000
committerKenneth Russel <[email protected]>2003-07-08 09:20:04 +0000
commit4f936be964c9e8613a5e43e1d88490ff7f550ec9 (patch)
tree74a2c01c6093d89ac123d08642b11a2007cc99e2 /src/net/java/games/jogl/impl/windows/WindowsPbufferGLContext.java
parent93d272a0525ec57aa3cd584f15cde6cf2a637e0c (diff)
Added sharing of display lists and textures among OpenGL contexts
through new methods in GLDrawableFactory; GLContext has not been exposed in the public API. Tested with new simple TestContextSharing demonstration on Windows, Linux and Mac OS X. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@18 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/net/java/games/jogl/impl/windows/WindowsPbufferGLContext.java')
-rw-r--r--src/net/java/games/jogl/impl/windows/WindowsPbufferGLContext.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/net/java/games/jogl/impl/windows/WindowsPbufferGLContext.java b/src/net/java/games/jogl/impl/windows/WindowsPbufferGLContext.java
index 484c8f8af..18e954b2a 100644
--- a/src/net/java/games/jogl/impl/windows/WindowsPbufferGLContext.java
+++ b/src/net/java/games/jogl/impl/windows/WindowsPbufferGLContext.java
@@ -67,7 +67,7 @@ public class WindowsPbufferGLContext extends WindowsGLContext {
private int texture; // actual texture object
public WindowsPbufferGLContext(GLCapabilities capabilities, int initialWidth, int initialHeight) {
- super(null, capabilities, null);
+ super(null, capabilities, null, null);
this.initWidth = initialWidth;
this.initHeight = initialHeight;
if (initWidth <= 0 || initHeight <= 0) {