diff options
author | Kenneth Russel <[email protected]> | 2004-11-15 20:21:06 +0000 |
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committer | Kenneth Russel <[email protected]> | 2004-11-15 20:21:06 +0000 |
commit | 70c096c01fb666844adbd488e3309830ddd0ba1a (patch) | |
tree | 213b610dd64af7c9ec2a8247a0a7cd024f9384fd /src/net/java/games/jogl/impl | |
parent | 38a01ec6fd4ed9e7326cc4fd18e6b7f72856094e (diff) |
Fixed Issue 119: Dual-head problems on Windows XP
Added needed synchronization around creation of dummy windows for
wglChoosePixelFormatARB calls. Fixed race condition in StaticGLInfo
initialization.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@170 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/net/java/games/jogl/impl')
-rw-r--r-- | src/net/java/games/jogl/impl/windows/WindowsGLContextFactory.java | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/net/java/games/jogl/impl/windows/WindowsGLContextFactory.java b/src/net/java/games/jogl/impl/windows/WindowsGLContextFactory.java index a4f588158..726091bf1 100644 --- a/src/net/java/games/jogl/impl/windows/WindowsGLContextFactory.java +++ b/src/net/java/games/jogl/impl/windows/WindowsGLContextFactory.java @@ -263,7 +263,9 @@ public class WindowsGLContextFactory extends GLContextFactory { public void run() { // Create a native window and device context - HWND = WGL.CreateDummyWindow( rectangle.x, rectangle.y, rectangle.width, rectangle.height ); + synchronized (WindowsGLContextFactory.class) { + HWND = WGL.CreateDummyWindow( rectangle.x, rectangle.y, rectangle.width, rectangle.height ); + } HDC = WGL.GetDC( HWND ); // Start the message pump at shutdown |