diff options
author | Kenneth Russel <[email protected]> | 2005-05-27 20:02:53 +0000 |
---|---|---|
committer | Kenneth Russel <[email protected]> | 2005-05-27 20:02:53 +0000 |
commit | e74339cd179c38c9cdda05e293f8e6005814c6c5 (patch) | |
tree | 6baf32d19b897b72e7825bfb87105087e8f70a66 /src/net/java/games/jogl/impl | |
parent | c064fc5b4b7afaa2b6ad79a81f3f678c36ed0d30 (diff) |
Fixed bug in floating-point pbuffer support on Linux and made HDR demo
better-behaved on Linux
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@286 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/net/java/games/jogl/impl')
-rw-r--r-- | src/net/java/games/jogl/impl/x11/X11OnscreenGLContext.java | 2 | ||||
-rw-r--r-- | src/net/java/games/jogl/impl/x11/X11PbufferGLContext.java | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/net/java/games/jogl/impl/x11/X11OnscreenGLContext.java b/src/net/java/games/jogl/impl/x11/X11OnscreenGLContext.java index 241a45dc9..66a3efb19 100644 --- a/src/net/java/games/jogl/impl/x11/X11OnscreenGLContext.java +++ b/src/net/java/games/jogl/impl/x11/X11OnscreenGLContext.java @@ -121,7 +121,7 @@ public class X11OnscreenGLContext extends X11GLContext { while (!pbuffersToInstantiate.isEmpty()) { X11PbufferGLContext ctx = (X11PbufferGLContext) pbuffersToInstantiate.remove(pbuffersToInstantiate.size() - 1); - ctx.createPbuffer(display, context); + ctx.createPbuffer(display, context, getGL()); } } return ret; diff --git a/src/net/java/games/jogl/impl/x11/X11PbufferGLContext.java b/src/net/java/games/jogl/impl/x11/X11PbufferGLContext.java index ba3b60845..d0a694fa9 100644 --- a/src/net/java/games/jogl/impl/x11/X11PbufferGLContext.java +++ b/src/net/java/games/jogl/impl/x11/X11PbufferGLContext.java @@ -90,7 +90,7 @@ public class X11PbufferGLContext extends X11GLContext { throw new GLException("Not yet implemented"); } - public void createPbuffer(long display, long parentContext) { + public void createPbuffer(long display, long parentContext, GL gl) { if (display == 0) { throw new GLException("Null display"); } |