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authorKenneth Russel <[email protected]>2005-02-23 09:40:12 +0000
committerKenneth Russel <[email protected]>2005-02-23 09:40:12 +0000
commitf4ae5496e788696508e6f7592b62761473ebc8d5 (patch)
tree2e8e5ea737b42ec95d60fdd4023b0eedc67286a4 /src/net/java/games/jogl/util/BitmapFontRec.java
parentcc03005c049d3dbdbda27975055dea5ae391085f (diff)
Partial fix for Issue 140: glu.gluBuild2DMipmaps crash
This was a bug in the SGI GLU sample implementation and was reproduced by converting the attached test program to C and compiling in the code from the sample implementation. This bug was already fixed in the Mesa sources as bug 2510 and the patch was found at http://cvs.freedesktop.org/mesa/Mesa/src/glu/sgi/libutil/mipmap.c?rev=1.6&view=log by Googling for the terms "mipmap.c last row". The fix is to add a test-and-clamp for the highest row read from the texture. There is still a problem with visual artifacts when scaling non-power-of-two textures that this test case reproduces and that is continuing to be investigated. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@234 232f8b59-042b-4e1e-8c03-345bb8c30851
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