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author | Kenneth Russel <[email protected]> | 2005-02-03 08:09:47 +0000 |
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committer | Kenneth Russel <[email protected]> | 2005-02-03 08:09:47 +0000 |
commit | c96639da4df03ff8119294e9bb0b8972b1ab5742 (patch) | |
tree | db4d912c26297fd2a25943f869cbbfb5960b11d6 /src/net/java/games/jogl/util/GLUT.java | |
parent | f982fe24893868e61bec285daa8093a23ef1546a (diff) |
Fixed Issue 37: GLJPanel + Animator.stop() halts event dispatch thread
Updated heuristic of when to block waiting for the animator to stop.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@205 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/net/java/games/jogl/util/GLUT.java')
0 files changed, 0 insertions, 0 deletions