diff options
author | Kenneth Russel <[email protected]> | 2003-07-14 05:34:51 +0000 |
---|---|---|
committer | Kenneth Russel <[email protected]> | 2003-07-14 05:34:51 +0000 |
commit | 32350278dd07c95bec7e8adcf19ca1601dd6c6b4 (patch) | |
tree | 1e33a3c50e9c5173a2f8b08270e0cb4a1b692192 /src/net/java/games/jogl | |
parent | 4f936be964c9e8613a5e43e1d88490ff7f550ec9 (diff) |
Added Ant build support, contributed by Rob Grzywinski and Artur
Biesiadowski. Modified their original build.xml to understand
dependencies between build phases (to avoid full rebuilds each time)
and to invoke the C compiler without requiring an external Makefile.
At this point the old Makefile/Makefile2 pair is obsolete and will be
deleted shortly, as soon as the Ant build has been tested on Linux and
Mac OS X. Additionally, Cygwin is no longer needed for the build; the
documentation will be updated to reflect this. Refactored some of the
stub_includes files to be common between platforms, yielding a build
process cleanup. Fixed bugs in Javadocs.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@19 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/net/java/games/jogl')
-rw-r--r-- | src/net/java/games/jogl/impl/FunctionAvailabilityCache.java | 4 | ||||
-rw-r--r-- | src/net/java/games/jogl/impl/GLContext.java | 2 | ||||
-rw-r--r-- | src/net/java/games/jogl/impl/windows/WindowsGLContext.java | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/src/net/java/games/jogl/impl/FunctionAvailabilityCache.java b/src/net/java/games/jogl/impl/FunctionAvailabilityCache.java index 74a3e888d..99fb36434 100644 --- a/src/net/java/games/jogl/impl/FunctionAvailabilityCache.java +++ b/src/net/java/games/jogl/impl/FunctionAvailabilityCache.java @@ -136,9 +136,9 @@ public final class FunctionAvailabilityCache { * Returns true if the given OpenGL function is part of the OpenGL core * that corresponds to the give OpenGL version string. * - * @param versionString must be of the form "X" or "X.Y" or "X.Y.Z", where + * @param glVersionString must be of the form "X" or "X.Y" or "X.Y.Z", where * X, Y, and Z are integers - @ @exception GLException if the glFunctionName passed in is + * @exception GLException if the glFunctionName passed in is * not the name of any known OpenGL extension function. */ public static boolean isPartOfGLCore(String glVersionString, String glFunctionName) diff --git a/src/net/java/games/jogl/impl/GLContext.java b/src/net/java/games/jogl/impl/GLContext.java index db8842b39..3923ed307 100644 --- a/src/net/java/games/jogl/impl/GLContext.java +++ b/src/net/java/games/jogl/impl/GLContext.java @@ -309,7 +309,7 @@ public abstract class GLContext { * * @param glFunctionName the name of the OpenGL function (e.g., use * "glPolygonOffsetEXT" to check if the {@link - * net.java.games.jogl.glPolygonOffsetEXT(float,float)} is available). + * net.java.games.jogl.GL#glPolygonOffsetEXT(float,float)} is available). */ protected boolean isFunctionAvailable(String glFunctionName) { return functionAvailability.isFunctionAvailable(mapToRealGLFunctionName(glFunctionName)); diff --git a/src/net/java/games/jogl/impl/windows/WindowsGLContext.java b/src/net/java/games/jogl/impl/windows/WindowsGLContext.java index 44ff97ffc..bdda563b4 100644 --- a/src/net/java/games/jogl/impl/windows/WindowsGLContext.java +++ b/src/net/java/games/jogl/impl/windows/WindowsGLContext.java @@ -107,7 +107,7 @@ public abstract class WindowsGLContext extends GLContext { /** * Creates and initializes an appropriate OpenGL context. Should only be - * called by {@link makeCurrent(Runnable)}. + * called by {@link #makeCurrent(Runnable)}. */ protected abstract void create(); |