diff options
author | Kenneth Russel <[email protected]> | 2004-07-09 23:03:24 +0000 |
---|---|---|
committer | Kenneth Russel <[email protected]> | 2004-07-09 23:03:24 +0000 |
commit | 115b1d63d1e541b6ac3a4319c06cdc28f64c1975 (patch) | |
tree | 0d83bc241678a15627add9780e6a0df1d09d0fac /src/net/java | |
parent | db4a342a3b192f5fcf7dfc69d698e63c91a75441 (diff) |
Bug fix to new context destruction / recreation code associated with
recent checkin for following issues:
Issue 59: GLContext Leak
Issue 67: Java/Jogl app hangs some systems, not others, during reshape.
Issue 69: Error on window resize
Issue 89: Losing Backbuffer when Resizing/Moving a window
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@136 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/net/java')
-rw-r--r-- | src/net/java/games/jogl/impl/windows/WindowsOffscreenGLContext.java | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/net/java/games/jogl/impl/windows/WindowsOffscreenGLContext.java b/src/net/java/games/jogl/impl/windows/WindowsOffscreenGLContext.java index 68a5655da..9e871caba 100644 --- a/src/net/java/games/jogl/impl/windows/WindowsOffscreenGLContext.java +++ b/src/net/java/games/jogl/impl/windows/WindowsOffscreenGLContext.java @@ -118,7 +118,7 @@ public class WindowsOffscreenGLContext extends WindowsGLContext { if (pendingOffscreenResize) { if (pendingOffscreenWidth != width || pendingOffscreenHeight != height) { if (hglrc != 0) { - destroy(); + destroyImpl(); } width = pendingOffscreenWidth; height = pendingOffscreenHeight; @@ -128,6 +128,19 @@ public class WindowsOffscreenGLContext extends WindowsGLContext { return super.makeCurrent(initAction); } + protected void destroyImpl() { + if (hglrc != 0) { + super.destroyImpl(); + // Must destroy OpenGL context, bitmap and device context + WGL.SelectObject(hdc, origbitmap); + WGL.DeleteObject(hbitmap); + WGL.DeleteDC(hdc); + origbitmap = 0; + hbitmap = 0; + hdc = 0; + } + } + public synchronized void swapBuffers() throws GLException { } @@ -167,17 +180,4 @@ public class WindowsOffscreenGLContext extends WindowsGLContext { choosePixelFormatAndCreateContext(false); } - - private void destroy() { - // Must destroy OpenGL context, bitmap and device context - WGL.wglDeleteContext(hglrc); - WGL.SelectObject(hdc, origbitmap); - WGL.DeleteObject(hbitmap); - WGL.DeleteDC(hdc); - hglrc = 0; - origbitmap = 0; - hbitmap = 0; - hdc = 0; - GLContextShareSet.contextDestroyed(this); - } } |