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authorSven Gothel <[email protected]>2013-03-24 07:08:42 +0100
committerSven Gothel <[email protected]>2013-03-24 07:08:42 +0100
commitded080fd890c21b54ba1f96d84f9e355711dc88a (patch)
treeba90a80580cf26b17731690d37ffae68da0b32e1 /src/newt/classes/com/jogamp
parent654a678bd7171e81ec947cafa854dad366f5041e (diff)
Newt/MouseEvent: Add 'float[3] getRotation()', getWheelScale() -> getRotationScale(), refinement of commit 18cb57246372eda72c25a5cd9a69a873bdf09489
Turns out the 'wheel' semantics are not generic enough and confining rotation values to one axis only satisfies the traditional mouse wheel. Widen the definition of 'rotation' and delivering 3-axis if supported. On NEWT/Android, we deliver the 2-axis for example, allowing to rotate around both or scrolling using both directions (-> GearsES2).
Diffstat (limited to 'src/newt/classes/com/jogamp')
-rw-r--r--src/newt/classes/com/jogamp/newt/event/MouseEvent.java89
-rw-r--r--src/newt/classes/com/jogamp/newt/event/MouseListener.java15
2 files changed, 87 insertions, 17 deletions
diff --git a/src/newt/classes/com/jogamp/newt/event/MouseEvent.java b/src/newt/classes/com/jogamp/newt/event/MouseEvent.java
index 87a9eeb7c..a40b0aa18 100644
--- a/src/newt/classes/com/jogamp/newt/event/MouseEvent.java
+++ b/src/newt/classes/com/jogamp/newt/event/MouseEvent.java
@@ -52,7 +52,15 @@ public class MouseEvent extends InputEvent
/** Type of pointer devices */
public static enum PointerType{
- Mouse(PointerClass.Offscreen), Pen(PointerClass.Onscreen), Touch(PointerClass.Onscreen), Undefined(PointerClass.Undefined);
+ /** {@link PointerClass#Offscreen} mouse. */
+ Mouse(PointerClass.Offscreen),
+ /** {@link PointerClass#Offscreen} touch pad, usually using fingers. */
+ TouchPad(PointerClass.Offscreen),
+ /** {@link PointerClass#Onscreen} touch screen, usually using fingers. */
+ TouchScreen(PointerClass.Onscreen),
+ /** {@link PointerClass#Onscreen} pen on screen ?. */
+ Pen(PointerClass.Onscreen),
+ Undefined(PointerClass.Undefined);
public PointerClass getPointerClass() { return pc; }
@@ -101,15 +109,20 @@ public class MouseEvent extends InputEvent
this.pointerIDs = constMousePointerIDs;
this.clickCount=clickCount;
this.button=button;
- this.wheelRotation = rotation;
- this.wheelScale = 1f;
+ this.rotationXYZ = new float[] { 0f, 0f, 0f };
+ if( isShiftDown() ) {
+ this.rotationXYZ[0] = rotation;
+ } else {
+ this.rotationXYZ[1] = rotation;
+ }
+ this.rotationScale = 1f;
this.pointerTypes = constMousePointerTypes;
}
/** Constructor for multi-touch pointer events. */
public MouseEvent(short eventType, Object source, long when,
int modifiers, int[] x, int[] y, float[] pressure, float maxPressure, PointerType pointerTypes[], short[] pointerids, short clickCount,
- short button, float rotation, float rotationScale)
+ short button, float[] rotationXYZ, float rotationScale)
{
super(eventType, source, when, modifiers);
this.x = x;
@@ -127,8 +140,8 @@ public class MouseEvent extends InputEvent
this.pointerIDs = pointerids;
this.clickCount=clickCount;
this.button=button;
- this.wheelRotation = rotation;
- this.wheelScale = rotationScale;
+ this.rotationXYZ = rotationXYZ;
+ this.rotationScale = rotationScale;
this.pointerTypes = pointerTypes;
}
@@ -252,18 +265,62 @@ public class MouseEvent extends InputEvent
* </p>
* <p>
* The button number refers to the wheel number.
- * </p>
- * @return
+ * </p>
+ * @deprecated Use {@link #getRotation()}
*/
public float getWheelRotation() {
- return wheelRotation;
+ return isShiftDown() ? rotationXYZ[0] : rotationXYZ[1] ;
}
+ /**
+ * Returns a 3-component float array filled with the values of the rotational axis
+ * in the following order: horizontal-, vertical- and z-axis.
+ * <p>
+ * A vertical rotation of <b>&gt; 0.0f is up</b> and <b>&lt; 0.0f is down</b>.
+ * </p>
+ * <p>
+ * A horizontal rotation of <b>&gt; 0.0f is left</b> and <b>&lt; 0.0f is right</b>.
+ * </p>
+ * <p>
+ * A z-axis rotation of <b>&gt; 0.0f is back</b> and <b>&lt; 0.0f is front</b>.
+ * </p>
+ * <p>
+ * <i>However</i>, on some OS this might be flipped due to the OS <i>default</i> behavior.
+ * The latter is true for OS X 10.7 (Lion) for example.
+ * </p>
+ * <p>
+ * On PointerClass {@link PointerClass#Onscreen onscreen} devices, i.e. {@link PointerType#TouchScreen touch screens},
+ * rotation events are usually produced by a 2-finger movement, where horizontal and vertical rotation values are filled.
+ * </p>
+ * <p>
+ * On PointerClass {@link PointerClass#Offscreen offscreen} devices, i.e. {@link PointerType#Mouse mouse},
+ * either the horizontal or the vertical rotation value is filled.
+ * </p>
+ * <p>
+ * The {@link InputEvent#SHIFT_MASK} modifier is set in case <b>|horizontal| &gt; |vertical|</b> value.<br/>
+ * This can be utilized to implement only one 2d rotation direction, you may use {@link #isShiftDown()} to query it.
+ * </p>
+ * <p>
+ * In case the pointer type is {@link PointerType#Mouse mouse},
+ * events are usually send in steps of one, ie. <i>-1.0f</i> and <i>1.0f</i>.
+ * Higher values may result due to fast scrolling.
+ * Fractional values may result due to slow scrolling with high resolution devices.<br/>
+ * Here the button number refers to the wheel number.
+ * </p>
+ * <p>
+ * In case the pointer type is of class {@link PointerClass#Onscreen}, e.g. {@link PointerType#TouchScreen touch screen},
+ * see {@link #getRotationScale()} for semantics.
+ * </p>
+ */
+ public float[] getRotation() {
+ return rotationXYZ;
+ }
+
/**
- * Returns the scale used to determine the {@link #getWheelRotation() wheel rotation},
+ * Returns the scale used to determine the {@link #getRotation() rotation value},
* which semantics depends on the {@link #getPointerType() pointer type's} {@link PointerClass}.
* <p>
- * For {@link PointerClass#Offscreen}, the scale is always <code>1.0f</code> and denominates
+ * For {@link PointerClass#Offscreen}, the scale is usually <code>1.0f</code> and denominates
* an abstract value without association to a physical value.
* </p>
* <p>
@@ -272,8 +329,8 @@ public class MouseEvent extends InputEvent
* Hence <code>scale * rotation</code> reproduces the screen distance in pixels the finger[s] have moved.
* </p>
*/
- public float getWheelScale() {
- return wheelScale;
+ public float getRotationScale() {
+ return rotationScale;
}
public String toString() {
@@ -287,7 +344,7 @@ public class MouseEvent extends InputEvent
sb.append("MouseEvent[").append(getEventTypeString(getEventType()))
.append(", ").append(x).append("/").append(y)
.append(", button ").append(button).append(", count ")
- .append(clickCount).append(", wheel rotation ").append(wheelRotation).append(" * ").append(wheelScale);
+ .append(clickCount).append(", rotation [").append(rotationXYZ[0]).append(", ").append(rotationXYZ[1]).append(", ").append(rotationXYZ[2]).append("] * ").append(rotationScale);
if(pointerIDs.length>0) {
sb.append(", pointer<").append(pointerIDs.length).append(">[");
for(int i=0; i<pointerIDs.length; i++) {
@@ -320,8 +377,8 @@ public class MouseEvent extends InputEvent
private final int x[], y[];
// private final short tiltX[], tiltY[]; // TODO: A generic way for pointer axis information, see Android MotionEvent!
private final short clickCount, button;
- private final float wheelRotation;
- private final float wheelScale;
+ private final float[] rotationXYZ;
+ private final float rotationScale;
private final float pressure[];
private final float maxPressure;
private final short pointerIDs[];
diff --git a/src/newt/classes/com/jogamp/newt/event/MouseListener.java b/src/newt/classes/com/jogamp/newt/event/MouseListener.java
index 7668b755c..ce6796081 100644
--- a/src/newt/classes/com/jogamp/newt/event/MouseListener.java
+++ b/src/newt/classes/com/jogamp/newt/event/MouseListener.java
@@ -34,6 +34,13 @@
package com.jogamp.newt.event;
+import com.jogamp.newt.event.MouseEvent.PointerType;
+
+/**
+ * Listener for {@link MouseEvent}s.
+ *
+ * @see MouseEvent
+ */
public interface MouseListener extends NEWTEventListener
{
public void mouseClicked(MouseEvent e);
@@ -44,7 +51,13 @@ public interface MouseListener extends NEWTEventListener
public void mouseMoved(MouseEvent e);
public void mouseDragged(MouseEvent e);
- /** See {@link MouseEvent#getWheelRotation() } */
+ /**
+ * Traditional event name originally produced by a {@link PointerType#Mouse mouse} pointer type.
+ * <p>
+ * Triggered for any rotational pointer events, see
+ * {@link MouseEvent#getRotation()} and {@link MouseEvent#getRotationScale()}.
+ * </p>
+ */
public void mouseWheelMoved(MouseEvent e);
}