diff options
author | Sven Gothel <sgothel@jausoft.com> | 2013-04-23 07:53:31 +0200 |
---|---|---|
committer | Sven Gothel <sgothel@jausoft.com> | 2013-04-23 07:53:31 +0200 |
commit | 0f7412855c118cb501d8a001df7a7487354b5029 (patch) | |
tree | 13da9cd0d86bb37aedbad199811700f1de87ef04 /src/newt/classes/com/jogamp | |
parent | 03a3f209aff955410e0f3133e73078529c23d3e1 (diff) |
Fix Bug 722: Make GLEventListenerState 'transaction' safe Animator.pause[ surface.lock[ modify ] ]
GLEventListenerState:
New model for GLEventListenerState's transaction safety:
- Z Decorate-1: Animator.pause [ X ] Animator.resume
- X Decorate-2: Surface.lock [ Y ] Surface.unlock
- Instead of setting AbstractGraphicsDevice, just swap the handle and ownership.
- Issuing setRealized(..) only if required, i.e. having an upstream-surface (EGL..) depending on used device
- Utilizing setRealized(..) on the GLAD's delegated 'real' drawable, avoiding optional GLAD locking.
- Cleanup and above changes shall render impl. easier to read.
GLEventListenerState Unit Tests:
- If swapping/moving from AWT -> NEWT, use a NEWT dedicated Display
avoiding ATI driver XCB crash - read comment.
Diffstat (limited to 'src/newt/classes/com/jogamp')
0 files changed, 0 insertions, 0 deletions