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authorSven Gothel <[email protected]>2013-07-05 02:36:19 +0200
committerSven Gothel <[email protected]>2013-07-05 02:36:19 +0200
commitc8f7884cad992d327f6acab4d5373c86a1077547 (patch)
treed371327464e57decabfb4836543c6521f085a507 /src/newt/classes/com/jogamp
parenta07d1288b6dc842d02df290e4dbd6479078549a6 (diff)
GLWindow.shutdownRenderingAction: If on anim thread, simply stop ourselves (non-blocking)
Diffstat (limited to 'src/newt/classes/com/jogamp')
-rw-r--r--src/newt/classes/com/jogamp/newt/opengl/GLWindow.java25
1 files changed, 15 insertions, 10 deletions
diff --git a/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java b/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java
index 25249cee4..286840ed1 100644
--- a/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java
+++ b/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java
@@ -537,16 +537,21 @@ public class GLWindow extends GLAutoDrawableBase implements GLAutoDrawable, Wind
public void shutdownRenderingAction() {
final GLAnimatorControl anim = GLWindow.this.getAnimator();
if ( null != anim && anim.isAnimating() ) {
- AccessController.doPrivileged(new PrivilegedAction<Object>() {
- public Object run() {
- final Thread animThread = anim.getThread();
- if( null != animThread ) {
- try {
- animThread.stop();
- } catch(Throwable t) { }
- }
- return null;
- } } );
+ final Thread animThread = anim.getThread();
+ if( animThread == Thread.currentThread() ) {
+ anim.stop(); // on anim thread, non-blocking
+ } else {
+ AccessController.doPrivileged(new PrivilegedAction<Object>() {
+ public Object run() {
+ if( anim.isAnimating() && null != animThread ) {
+ try {
+ animThread.stop();
+ } catch(Throwable t) {
+ }
+ }
+ return null;
+ } } );
+ }
}
}
}