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authorSven Gothel <[email protected]>2011-04-23 06:20:45 +0200
committerSven Gothel <[email protected]>2011-04-23 06:20:45 +0200
commitea819ff768d507c37a981c1ab0bdc0cad32c6a87 (patch)
tree769f0b3c394fb93da235cd7abf6bdd7f642be42a /src/newt/classes/com/jogamp
parentf5e0656fe20925d8c921d1b4cc70acd02dfbf9fd (diff)
New FPSCounter, impl. by GLWindow and GLAnimatorControl (fps perf related API change)
- Don't fetch System.currentTimeMillis() by default and for every frame (performance) - Default behavior is FPSCounter switched off - Enable by frame interval, ie measure each 60 frames. - FPSCounterImpl is default impl. used by impl. FPSCounter class (reduce code/redundancy) - Might be promoted to GLAutoDrawable ?!
Diffstat (limited to 'src/newt/classes/com/jogamp')
-rw-r--r--src/newt/classes/com/jogamp/newt/opengl/GLWindow.java98
1 files changed, 38 insertions, 60 deletions
diff --git a/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java b/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java
index 48531fcf8..2dcb6345e 100644
--- a/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java
+++ b/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java
@@ -34,6 +34,7 @@
package com.jogamp.newt.opengl;
+import java.io.PrintStream;
import java.util.List;
import com.jogamp.common.GlueGenVersion;
@@ -48,6 +49,7 @@ import javax.media.nativewindow.util.Point;
import javax.media.nativewindow.util.Insets;
import javax.media.opengl.*;
+import jogamp.opengl.FPSCounterImpl;
import jogamp.opengl.GLDrawableHelper;
import com.jogamp.opengl.JoglVersion;
@@ -64,14 +66,14 @@ import com.jogamp.opengl.JoglVersion;
* via {@link #invoke(boolean, javax.media.opengl.GLRunnable)} to the OpenGL command stream.<br>
* <p>
*/
-public class GLWindow implements GLAutoDrawable, Window, NEWTEventConsumer {
+public class GLWindow implements GLAutoDrawable, Window, NEWTEventConsumer, FPSCounter {
private WindowImpl window;
/**
* Constructor. Do not call this directly -- use {@link #create()} instead.
*/
protected GLWindow(Window window) {
- resetCounter();
+ resetFPSCounter();
this.window = (WindowImpl) window;
((WindowImpl)this.window).setHandleDestroyNotify(false);
window.addWindowListener(new WindowAdapter() {
@@ -365,7 +367,7 @@ public class GLWindow implements GLAutoDrawable, Window, NEWTEventConsumer {
if(Window.DEBUG_WINDOW_EVENT || Window.DEBUG_IMPLEMENTATION) {
System.err.println("GLWindow.resetCounter() "+Thread.currentThread());
}
- GLWindow.this.resetCounter();
+ GLWindow.this.resetFPSCounter();
}
public synchronized void setVisibleActionPost(boolean visible, boolean nativeWindowCreated) {
@@ -433,9 +435,7 @@ public class GLWindow implements GLAutoDrawable, Window, NEWTEventConsumer {
// To make reshape events be sent immediately before a display event
private boolean sendReshape=false;
private boolean sendDestroy=false;
- private boolean perfLog = false;
- private long startTime, curTime, lastCheck;
- private int totalFrames, lastFrames;
+ private FPSCounterImpl fpsCounter = new FPSCounterImpl();
public GLDrawableFactory getFactory() {
return factory;
@@ -507,12 +507,6 @@ public class GLWindow implements GLAutoDrawable, Window, NEWTEventConsumer {
return null;
}
- public boolean getPerfLogEnabled() { return perfLog; }
-
- public void enablePerfLog(boolean v) {
- perfLog = v;
- }
-
public void invoke(boolean wait, GLRunnable glRunnable) {
if(null!=helper) {
helper.invoke(this, wait, glRunnable);
@@ -577,7 +571,7 @@ public class GLWindow implements GLAutoDrawable, Window, NEWTEventConsumer {
public final void run() {
// Lock: Locked Surface/Window by MakeCurrent/Release
helper.init(GLWindow.this);
- resetCounter();
+ resetFPSCounter();
}
}
private InitAction initAction = new InitAction();
@@ -592,66 +586,50 @@ public class GLWindow implements GLAutoDrawable, Window, NEWTEventConsumer {
helper.display(GLWindow.this);
- curTime = System.currentTimeMillis();
- totalFrames++;
-
- if(perfLog) {
- long dt0, dt1;
- lastFrames++;
- dt0 = curTime-lastCheck;
- if ( dt0 > 5000 ) {
- dt1 = curTime-startTime;
- System.err.println(dt0/1000 +"s: "+ lastFrames + "f, " + (lastFrames*1000)/dt0 + " fps, "+dt0/lastFrames+" ms/f; "+
- "total: "+ dt1/1000+"s, "+(totalFrames*1000)/dt1 + " fps, "+dt1/totalFrames+" ms/f");
- lastCheck=curTime;
- lastFrames=0;
- }
- }
+ fpsCounter.tickFPS();
}
}
private DisplayAction displayAction = new DisplayAction();
- /**
- * @return Time of the first display call in milliseconds.
- * This value is reset if becoming visible again or reparenting.
- */
- public final long getStartTime() {
- return startTime;
+ public final void setUpdateFPSFrames(int frames, PrintStream out) {
+ fpsCounter.setUpdateFPSFrames(frames, out);
+ }
+
+ public final void resetFPSCounter() {
+ fpsCounter.resetFPSCounter();
}
- /**
- * @return Time of the last display call in milliseconds.
- * This value is reset if becoming visible again or reparenting.
- */
- public final long getCurrentTime() {
- return curTime;
+ public final int getUpdateFPSFrames() {
+ return fpsCounter.getUpdateFPSFrames();
+ }
+
+ public final long getFPSStartTime() {
+ return fpsCounter.getFPSStartTime();
}
- /**
- * @return Duration <code>getCurrentTime() - getStartTime()</code>.
- *
- * @see #getStartTime()
- * @see #getCurrentTime()
- */
- public final long getDuration() {
- return getCurrentTime()-getStartTime();
+ public final long getLastFPSUpdateTime() {
+ return fpsCounter.getLastFPSUpdateTime();
}
- /**
- * @return Number of frames displayed since the first display call, ie <code>getStartTime()</code>.
- * This value is reset if becoming visible again or reparenting.
- */
- public final int getTotalFrames() {
- return totalFrames;
+ public final long getLastFPSPeriod() {
+ return fpsCounter.getLastFPSPeriod();
+ }
+
+ public final float getLastFPS() {
+ return fpsCounter.getLastFPS();
+ }
+
+ public final int getTotalFPSFrames() {
+ return fpsCounter.getTotalFPSFrames();
}
- /** Reset all counter (startTime, currentTime, frame number) */
- public final synchronized void resetCounter() {
- startTime = System.currentTimeMillis(); // overwrite startTime to real init one
- curTime = startTime;
- lastCheck = startTime;
- totalFrames = 0; lastFrames = 0;
+ public final long getTotalFPSDuration() {
+ return fpsCounter.getTotalFPSDuration();
}
+
+ public final float getTotalFPS() {
+ return fpsCounter.getTotalFPS();
+ }
private class SwapBuffersAction implements Runnable {
public final void run() {