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authorSven Gothel <[email protected]>2012-02-13 07:00:01 +0100
committerSven Gothel <[email protected]>2012-02-13 07:00:01 +0100
commit4011e70eed8c88aee0fcd051a50ab3f15bb94f68 (patch)
treee7fb1c33d4c0e75fc52dc3ec2d927f76c51de216 /src/newt/classes/com/jogamp
parentddd375375025fb83aba90c80b9a089876dad5434 (diff)
OpenGL ES/EGL Overhaul
- GLProfile properly detects native EGL/ES1/ES2 on the 'desktop' device factory. This allows usage of Mesa's EGL/ES or Imageon's PVR emulation, etc. - GLProfile drops getDefaultDesktopDevice() and getDefaultEGLDevice() since both are aligned by getDefaultDevice(). - Fix GL_ARB_ES2_compatibility detection and utilize resulting isGLES2Compatible() where possible. This allows ES2 compatible desktop profiles to use core ES2 functionality (glShaderBinary() .. etc) even with a GL2ES2 desktop implementation. - EGLDrawable: If createSurface(..) fails (BAD_NATIVE_WINDOW) w/ surfaceHandle it uses windowHandle if available and differs. This allows the ANGLE impl. to work. - Properly order of EGL/ES library lookup: ES2: libGLESv2.so.2, libGLESv2.so, GLES20, GLESv2_CM EGL: libEGL.so.1, libEGL.so, EGL - *DynamicLookupHelper reference will be null if it's library is not complete (all tool libs, all glue libs and a ProcAddressFunc lookup function - if named). - Enhance GL version string (incl. ES2 compatible, hw/sw, ..) - GLBase: Fix docs and remove redundancies - Prepared (disabled) DesktopES2DynamicLibraryBundleInfo to be used for a real EGL/ES2 implementation within the desktop GL lib (AMD). Sadly it currenly crashed within eglGetDisplay(EGL_DEFAULT_DISPLAY), hence it's disabled.
Diffstat (limited to 'src/newt/classes/com/jogamp')
-rw-r--r--src/newt/classes/com/jogamp/newt/opengl/GLWindow.java8
1 files changed, 2 insertions, 6 deletions
diff --git a/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java b/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java
index 92f57577d..dc2db7f74 100644
--- a/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java
+++ b/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java
@@ -35,7 +35,6 @@
package com.jogamp.newt.opengl;
import java.io.PrintStream;
-import java.util.List;
import com.jogamp.common.GlueGenVersion;
import com.jogamp.common.util.VersionUtil;
@@ -901,12 +900,9 @@ public class GLWindow implements GLAutoDrawable, Window, NEWTEventConsumer, FPSC
System.err.println(GlueGenVersion.getInstance());
System.err.println(JoglVersion.getInstance());
+ System.err.println(JoglVersion.getDefaultOpenGLInfo(null).toString());
+
final GLProfile glp = GLProfile.getDefault();
- final GLDrawableFactory factory = GLDrawableFactory.getFactory(glp);
- final List<GLCapabilitiesImmutable> availCaps = factory.getAvailableCapabilities(null);
- for(int i=0; i<availCaps.size(); i++) {
- System.err.println(availCaps.get(i));
- }
final GLCapabilitiesImmutable caps = new GLCapabilities( glp );
GLWindow glWindow = GLWindow.create(caps);