diff options
author | Sven Gothel <[email protected]> | 2012-07-06 01:20:48 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2012-07-06 01:20:48 +0200 |
commit | e85e3ec2a73ac35aaf911f0b1e34b234be1622da (patch) | |
tree | 4b6f6b01581da278e8efd19ea07c833484a1cb57 /src/newt/classes/jogamp | |
parent | b2e6ceed92da95130d0f37234c43712c7f9a98db (diff) |
Enhance Bootsrapping of JOGL around 37% - 40% (1st start in new JVM) - GLProfile and GLContext*
GLProfile: Enhance bootsrapping performance of loading GL*Impl class
- Offthread classloading of all GL*Impl via reflection at startup
reduces startup time here around 12% (800ms down to 700ms).
GLContext*: Enhance bootsrapping performance of querying available GL profiles
- Add PROFILE_ALIASING mode, defaults to true - can be disabled w/ property 'jogl.debug.GLContext.NoProfileAliasing'
- PROFILE_ALIASING:
If true (default), bootstrapping the available GL profiles
will use the highest compatible GL context for each profile,
hence skipping querying lower profiles if a compatible higher one is found.
Linux x86_64 - Nvidia: 28%, 700ms down to 500ms
Linux x86_64 - AMD : 40%, 1500ms down to 900ms
- GL*Impl:
- make fields final: glProfile, _context, buffer*Tracker and glStateTracker
- allow null _context/glProfile in initialization (bootstrapping)
- JoglVersion.getDefaultOpenGLInfo(..)
- add arg: 'boolean withCapabilitiesInfo', allowing to suppres the list of caps
Diffstat (limited to 'src/newt/classes/jogamp')
-rw-r--r-- | src/newt/classes/jogamp/newt/driver/android/MD.java | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/newt/classes/jogamp/newt/driver/android/MD.java b/src/newt/classes/jogamp/newt/driver/android/MD.java index 150dea9c7..403eae383 100644 --- a/src/newt/classes/jogamp/newt/driver/android/MD.java +++ b/src/newt/classes/jogamp/newt/driver/android/MD.java @@ -43,7 +43,7 @@ public class MD { .append(JoglVersion.getInstance()).append(Platform.NEWLINE) .append(Platform.NEWLINE); - JoglVersion.getDefaultOpenGLInfo(sb); + JoglVersion.getDefaultOpenGLInfo(sb, true); return sb.toString(); } |