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authorSven Gothel <[email protected]>2013-03-24 05:08:30 +0100
committerSven Gothel <[email protected]>2013-03-24 05:08:30 +0100
commit18cb57246372eda72c25a5cd9a69a873bdf09489 (patch)
treee3ca6f545800190dcd7c53c81e9097a8bb07e923 /src/newt/classes
parent218b9d88f4ec1d15a46697dd7c5e835660020f99 (diff)
NEWT/MouseEvent: Refine MultiTouch Event Spec regarding associated 'action' pointer Index; Add PointerType[PointerClass]; Add 'wheelScale' Attribute;
- Refine MultiTouch Event Spec regarding associated 'action' pointer Index In case an instance represents multi-touch events, i.e. {@link #getPointerCount()} is > 1, the first data element represents the pointer which triggered the action if individual to one pointer. For example {@link #getX(int) e.getX(0)} at {@link #EVENT_MOUSE_PRESSED} returns the data of the pressed pointer, etc. - Add PointerType[PointerClass] This allows applications to identify the type and it's class [On-/Offscreen] helping to interpret semantics, e.g. wheel-rotate and new wheel-scale - Add 'wheelScale' Attribute Returns the scale used to determine the {@link #getWheelRotation() wheel rotation}, which semantics depends on the {@link #getPointerType() pointer type's} {@link PointerClass}. See API doc for details .. TODO: NEWT/Android changes adopting these changes.
Diffstat (limited to 'src/newt/classes')
-rw-r--r--src/newt/classes/com/jogamp/newt/event/MouseEvent.java97
1 files changed, 82 insertions, 15 deletions
diff --git a/src/newt/classes/com/jogamp/newt/event/MouseEvent.java b/src/newt/classes/com/jogamp/newt/event/MouseEvent.java
index 8ad1f3f24..87a9eeb7c 100644
--- a/src/newt/classes/com/jogamp/newt/event/MouseEvent.java
+++ b/src/newt/classes/com/jogamp/newt/event/MouseEvent.java
@@ -34,9 +34,34 @@
package com.jogamp.newt.event;
+/**
+ * Pointer event of type {@link PointerType}.
+ * <p>
+ * In case an instance represents multi-touch events, i.e. {@link #getPointerCount()} is &gt; 1,
+ * the first data element represents the pointer which triggered the action if individual to one pointer.<br/>
+ * For example {@link #getX(int) e.getX(0)} at {@link #EVENT_MOUSE_PRESSED} returns the data of the pressed pointer, etc.
+ * </p>
+ */
@SuppressWarnings("serial")
public class MouseEvent extends InputEvent
{
+ /** Class of pointer types */
+ public static enum PointerClass{
+ Offscreen, Onscreen, Undefined;
+ }
+
+ /** Type of pointer devices */
+ public static enum PointerType{
+ Mouse(PointerClass.Offscreen), Pen(PointerClass.Onscreen), Touch(PointerClass.Onscreen), Undefined(PointerClass.Undefined);
+
+ public PointerClass getPointerClass() { return pc; }
+
+ private PointerType(PointerClass pc) {
+ this.pc = pc;
+ }
+ PointerClass pc;
+ }
+
/** ID for button 1, value <code>1</code> */
public static final short BUTTON1 = 1;
/** ID for button 2, value <code>2</code> */
@@ -62,7 +87,8 @@ public class MouseEvent extends InputEvent
public static final short getClickTimeout() {
return 300;
}
-
+
+ /** Constructor for tradition 1-pointer mouse events. */
public MouseEvent(short eventType, Object source, long when,
int modifiers, int x, int y, short clickCount, short button,
float rotation)
@@ -70,17 +96,20 @@ public class MouseEvent extends InputEvent
super(eventType, source, when, modifiers);
this.x = new int[]{x};
this.y = new int[]{y};
- this.pressure = new float[]{0f};
+ this.pressure = constMousePressure;
this.maxPressure= 1.0f;
- this.pointerids = new short[]{-1};
+ this.pointerIDs = constMousePointerIDs;
this.clickCount=clickCount;
this.button=button;
this.wheelRotation = rotation;
+ this.wheelScale = 1f;
+ this.pointerTypes = constMousePointerTypes;
}
+ /** Constructor for multi-touch pointer events. */
public MouseEvent(short eventType, Object source, long when,
- int modifiers, int[] x, int[] y, float[] pressure, float maxPressure, short[] pointerids, short clickCount,
- short button, float rotation)
+ int modifiers, int[] x, int[] y, float[] pressure, float maxPressure, PointerType pointerTypes[], short[] pointerids, short clickCount,
+ short button, float rotation, float rotationScale)
{
super(eventType, source, when, modifiers);
this.x = x;
@@ -95,10 +124,12 @@ public class MouseEvent extends InputEvent
}
this.pressure = pressure;
this.maxPressure= maxPressure;
- this.pointerids = pointerids;
+ this.pointerIDs = pointerids;
this.clickCount=clickCount;
this.button=button;
this.wheelRotation = rotation;
+ this.wheelScale = rotationScale;
+ this.pointerTypes = pointerTypes;
}
/**
@@ -109,13 +140,25 @@ public class MouseEvent extends InputEvent
}
/**
+ * @return the {@link PointerType} for the data at index.
+ * return null if index not available.
+ */
+ public PointerType getPointerType(int index) {
+ if(index >= pointerIDs.length) {
+ return null;
+ }
+ return pointerTypes[index];
+ }
+
+ /**
* @return the pointer id for the data at index.
* return -1 if index not available.
*/
public short getPointerId(int index) {
- if(index >= pointerids.length)
+ if(index >= pointerIDs.length) {
return -1;
- return pointerids[index];
+ }
+ return pointerIDs[index];
}
public short getButton() {
@@ -216,6 +259,23 @@ public class MouseEvent extends InputEvent
return wheelRotation;
}
+ /**
+ * Returns the scale used to determine the {@link #getWheelRotation() wheel rotation},
+ * which semantics depends on the {@link #getPointerType() pointer type's} {@link PointerClass}.
+ * <p>
+ * For {@link PointerClass#Offscreen}, the scale is always <code>1.0f</code> and denominates
+ * an abstract value without association to a physical value.
+ * </p>
+ * <p>
+ * For {@link PointerClass#Onscreen}, the scale varies and denominates
+ * the divisor of the distance the finger[s] have moved on the screen.
+ * Hence <code>scale * rotation</code> reproduces the screen distance in pixels the finger[s] have moved.
+ * </p>
+ */
+ public float getWheelScale() {
+ return wheelScale;
+ }
+
public String toString() {
return toString(null).toString();
}
@@ -227,14 +287,14 @@ public class MouseEvent extends InputEvent
sb.append("MouseEvent[").append(getEventTypeString(getEventType()))
.append(", ").append(x).append("/").append(y)
.append(", button ").append(button).append(", count ")
- .append(clickCount).append(", wheel rotation ").append(wheelRotation);
- if(pointerids.length>0) {
- sb.append(", pointer<").append(pointerids.length).append(">[");
- for(int i=0; i<pointerids.length; i++) {
+ .append(clickCount).append(", wheel rotation ").append(wheelRotation).append(" * ").append(wheelScale);
+ if(pointerIDs.length>0) {
+ sb.append(", pointer<").append(pointerIDs.length).append(">[");
+ for(int i=0; i<pointerIDs.length; i++) {
if(i>0) {
sb.append(", ");
}
- sb.append(pointerids[i]).append(": ")
+ sb.append(pointerIDs[i]).append("/").append(pointerTypes[i]).append(": ")
.append(x[i]).append("/").append(y[i]).append(", ")
.append("p[").append(pressure[i]).append("/").append(maxPressure).append("=").append(pressure[i]/maxPressure).append("]");
}
@@ -257,12 +317,19 @@ public class MouseEvent extends InputEvent
default: return "unknown (" + type + ")";
}
}
- private final int x[], y[];;
+ private final int x[], y[];
+ // private final short tiltX[], tiltY[]; // TODO: A generic way for pointer axis information, see Android MotionEvent!
private final short clickCount, button;
private final float wheelRotation;
+ private final float wheelScale;
private final float pressure[];
private final float maxPressure;
- private final short pointerids[];
+ private final short pointerIDs[];
+ private final PointerType pointerTypes[];
+
+ private static final float[] constMousePressure = new float[]{0f};
+ private static final short[] constMousePointerIDs = new short[]{0};
+ private static final PointerType[] constMousePointerTypes = new PointerType[] { PointerType.Mouse };
public static final short EVENT_MOUSE_CLICKED = 200;
public static final short EVENT_MOUSE_ENTERED = 201;