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authorSven Gothel <[email protected]>2014-07-27 03:49:21 +0200
committerSven Gothel <[email protected]>2014-07-27 03:49:21 +0200
commitc77b8f586cb2553582a42f5b90aeee5ef85f1efe (patch)
tree2f304461ff3d87b75f347dd5cf36a580aa73c854 /src/newt/classes
parent37760af388303834e359703aad9562ce6165845f (diff)
Bug 1033: Guarantee atomicity of high-level GLAutoDrawable operations, avoiding race conditions.
GLAutoDrawable (API CHANGE) allowing atomic operations: - Add class API-doc chapter about 'GLAutoDrawable Locking' - Add method invoke(..) API-doc description about throwing IllegalStateException in case of a detected deadlock situation ahead (Note: Implemented in GLDrawableHelper.invoke(..) for all implementations) - Add new methods for proper multithread handling: - public RecursiveLock getUpstreamLock(); - public boolean isThreadGLCapable(); +++ GLEventListenerState/GLDrawableUtil: - Perform operation in a atomic fashion, i.e. lock GLAutoDrawable during whole operations: - GLDrawableUtil.swapGLContext(..) - GLDrawableUtil.swapGLContextAndAllGLEventListener(..) - GLEventListenerState.moveFrom(..) - GLEventListenerState.moveTo(..) - ReshapeGLEventListener: - Moved from GLEventListenerState.ReshapeGLEventListener -> GLDrawableUtil.ReshapeGLEventListener - Takes 'displayAfterReshape' case into account. +++ javax.media.opengl.Threading Clarifications: - Public 'enum Mode', i.e. Threading.Mode - Public getMode() - Clarified 'isOpenGLThread()': - Take 'singleThreaded' into account directly, i.e. always return 'true' if singleThreaded == false
Diffstat (limited to 'src/newt/classes')
-rw-r--r--src/newt/classes/com/jogamp/newt/opengl/GLWindow.java10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java b/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java
index b9c4e35f2..24a203b31 100644
--- a/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java
+++ b/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java
@@ -143,6 +143,11 @@ public class GLWindow extends GLAutoDrawableBase implements GLAutoDrawable, Wind
return window;
}
+ @Override
+ public final RecursiveLock getUpstreamLock() {
+ return window.getLock();
+ }
+
/**
* Creates a new GLWindow attaching a new Window referencing a
* new default Screen and default Display with the given GLCapabilities.
@@ -643,11 +648,6 @@ public class GLWindow extends GLAutoDrawableBase implements GLAutoDrawable, Wind
//
@Override
- protected final RecursiveLock getLock() {
- return window.getLock();
- }
-
- @Override
public void display() {
if( !isNativeValid() || !isVisible() ) { return; }