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author | Sven Gothel <[email protected]> | 2013-06-24 06:53:05 +0200 |
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committer | Sven Gothel <[email protected]> | 2013-06-24 06:53:05 +0200 |
commit | 3e528a69db38711c789a08d1d7335e5a7739f780 (patch) | |
tree | bbe32ca3a89dd1f154fa3198a057438bca1d427c /src/newt/native/AndroidWindow.c | |
parent | e5dd5757379353a9dd10248136afef65c33f6420 (diff) |
TestGearsES2GLJPanel*: Use GearsES1 is using bitmap - On Windows GDI would be returned!
We still have to solve the GL renderer selection / probing problem, i.e. in such cases
we don't know before context realization which GL renderer we actually receive.
Diffstat (limited to 'src/newt/native/AndroidWindow.c')
0 files changed, 0 insertions, 0 deletions