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author | Sven Gothel <[email protected]> | 2011-02-28 23:54:33 +0100 |
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committer | Sven Gothel <[email protected]> | 2011-02-28 23:54:33 +0100 |
commit | 481285c3d19d0a4c019cffc72b7a8b58296b748e (patch) | |
tree | b44c9560b796da0a1587e791785875b558c93ea4 /src/newt/native/KDWindow.c | |
parent | a65516db85582ac3391b4a3d978ac07b9e1e6951 (diff) |
fix test - dont use GLAutoDrawable.invoke(boolean wait, GLRunnable glRunnable)
for window locking calls, ie window changes. The GLRunnable list is executed while window is locked.
Diffstat (limited to 'src/newt/native/KDWindow.c')
0 files changed, 0 insertions, 0 deletions