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authorSven Gothel <[email protected]>2012-07-25 04:23:35 +0200
committerSven Gothel <[email protected]>2012-07-25 04:23:35 +0200
commit7bb5885fc3a904f49e22f0c8cbf747d9b189a7ba (patch)
treee5617fa74ff4a401fa60a080c5b3e8cf4ee21233 /src/newt/native/MacWindow.m
parent00bef95008b02cc71e166da122884402e9381f44 (diff)
SWT Update: SWT GLCanvas creates lazy when resource is ready; Create new NewtCanvasSWT allowing to parent NEWT windows natively.
SWT GLCanvas creates lazy when resource is ready - Ensures drawable and context are created when size > zero and native visualID is valid. The latter is platform dependent. - Note that you cannot utilize custom GLCapabilities w/ this one, since the configurations is already realized - use NewtCanvasSWT. Create new NewtCanvasSWT allowing to parent NEWT windows natively: - Similar to NewtCanvasAWT - Allows attaching / detaching NEWT windows NewtCanvasAWT: Public setNEWTChild(..) fixed Added test cases for the above - tested on Linux, OSX and Windows w/ SWT Note: As usual for OSX, add -XstartOnFirstThread Details: - NEWT Display has new method: 'EDTUtil setEDTUtil(EDTUtil)' allowing to set a custom event dispatch utility. We use this to set our SWTEDTUtil for using NEWT w/ SWT complying w/ SWT threading constraints.
Diffstat (limited to 'src/newt/native/MacWindow.m')
-rw-r--r--src/newt/native/MacWindow.m56
1 files changed, 26 insertions, 30 deletions
diff --git a/src/newt/native/MacWindow.m b/src/newt/native/MacWindow.m
index 01cbd80ec..bbadc9dd0 100644
--- a/src/newt/native/MacWindow.m
+++ b/src/newt/native/MacWindow.m
@@ -599,6 +599,15 @@ JNIEXPORT jlong JNICALL Java_jogamp_newt_driver_macosx_MacWindow_createWindow0
}
DBG_PRINT( "createWindow0 - is visible.1: %d\n", [myWindow isVisible]);
+ // Remove animations for child windows
+ if(NULL != parentWindow) {
+NS_DURING
+ // Available >= 10.7 - Removes default animations
+ [myWindow setAnimationBehavior: NSWindowAnimationBehaviorNone];
+NS_HANDLER
+NS_ENDHANDLER
+ }
+
#ifdef VERBOSE_ON
int dbgIdx = 1;
#endif
@@ -734,7 +743,7 @@ NS_ENDHANDLER
if(NULL!=pWin) {
[mWin detachFromParent: pWin];
}
- [mWin orderOut: mWin];
+ [mWin performSelectorOnMainThread:@selector(orderOut:) withObject:mWin waitUntilDone:NO];
DBG_PRINT( "windowClose.1 - %p,%d view %p,%d, parent %p\n",
mWin, getRetainCount(mWin), mView, getRetainCount(mView), pWin);
@@ -742,11 +751,6 @@ NS_ENDHANDLER
// Only release window, if release is not yet in process.
// E.g. destroyNotifySent:=true set by NewtMacWindow::windowWillClose(), i.e. window-close was clicked.
if(!destroyNotifySent) {
- // '[mWin close]' causes a crash at exit.
- // This probably happens b/c it sends events to the main loop
- // but our resources are gone ?!
- // However, issuing a simple release seems to work quite well.
- // [mWin release];
[mWin performSelectorOnMainThread:@selector(release) withObject:nil waitUntilDone:NO];
}
@@ -806,11 +810,8 @@ JNIEXPORT void JNICALL Java_jogamp_newt_driver_macosx_MacWindow_requestFocus0
DBG_PRINT( "requestFocus - window: %p, force %d, hasFocus %d (START)\n", mWin, force, hasFocus);
[mWin makeFirstResponder: nil];
- [mWin performSelectorOnMainThread:@selector(orderFrontRegardless) withObject:nil waitUntilDone:YES];
- [mWin performSelectorOnMainThread:@selector(makeKeyWindow) withObject:nil waitUntilDone:YES];
- // This will occasionally cause a free of non allocated object crash:
- // [mWin orderFrontRegardless];
- // [mWin makeKeyWindow];
+ [mWin performSelectorOnMainThread:@selector(orderFrontRegardless) withObject:nil waitUntilDone:NO];
+ [mWin performSelectorOnMainThread:@selector(makeKeyWindow) withObject:nil waitUntilDone:NO];
DBG_PRINT( "requestFocus - window: %p, force %d (END)\n", mWin, force);
@@ -819,26 +820,27 @@ JNIEXPORT void JNICALL Java_jogamp_newt_driver_macosx_MacWindow_requestFocus0
/*
* Class: jogamp_newt_driver_macosx_MacWindow
- * Method: requestFocusParent0
+ * Method: resignFocus0
* Signature: (J)V
*/
-JNIEXPORT void JNICALL Java_jogamp_newt_driver_macosx_MacWindow_requestFocusParent0
+JNIEXPORT void JNICALL Java_jogamp_newt_driver_macosx_MacWindow_resignFocus0
(JNIEnv *env, jobject window, jlong w)
{
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
NSWindow* mWin = (NSWindow*) ((intptr_t) w);
NSWindow* pWin = [mWin parentWindow];
-#ifdef VERBOSE_ON
BOOL hasFocus = [mWin isKeyWindow];
-#endif
- DBG_PRINT( "requestFocusParent0 - window: %p, parent: %p, hasFocus %d (START)\n", mWin, pWin, hasFocus );
- if(NULL != pWin) {
- [pWin performSelectorOnMainThread:@selector(makeKeyWindow) withObject:nil waitUntilDone:YES];
- // This will occasionally cause a free of non allocated object crash:
- // [pWin makeKeyWindow];
+ DBG_PRINT( "requestFocusParent0 - window: %p, parent %p, hasFocus %d (START)\n", mWin, pWin, hasFocus );
+ if( hasFocus ) {
+ if(NULL != pWin) {
+ // [mWin performSelectorOnMainThread:@selector(makeFirstResponder:) withObject:pWin waitUntilDone:NO];
+ [pWin performSelectorOnMainThread:@selector(makeKeyWindow) withObject:nil waitUntilDone:NO];
+ } else {
+ [mWin performSelectorOnMainThread:@selector(resignKeyWindow) withObject:nil waitUntilDone:NO];
+ }
}
- DBG_PRINT( "requestFocusParent0 - window: %p, parent: %p (END)\n", mWin, pWin);
+ DBG_PRINT( "requestFocusParent0 - window: %p (END)\n", mWin);
[pool release];
}
@@ -856,9 +858,7 @@ JNIEXPORT void JNICALL Java_jogamp_newt_driver_macosx_MacWindow_orderFront0
DBG_PRINT( "orderFront0 - window: %p (START)\n", win);
- [win performSelectorOnMainThread:@selector(orderFrontRegardless) withObject:nil waitUntilDone:YES];
- // This will occasionally cause a free of non allocated object crash:
- // [win orderFrontRegardless];
+ [win performSelectorOnMainThread:@selector(orderFrontRegardless) withObject:nil waitUntilDone:NO];
DBG_PRINT( "orderFront0 - window: %p (END)\n", win);
@@ -880,13 +880,9 @@ JNIEXPORT void JNICALL Java_jogamp_newt_driver_macosx_MacWindow_orderOut0
DBG_PRINT( "orderOut0 - window: (parent %p) %p (START)\n", pWin, mWin);
if(NULL == pWin) {
- [mWin performSelectorOnMainThread:@selector(orderOut:) withObject:mWin waitUntilDone:YES];
- // This will occasionally cause a free of non allocated object crash:
- // [mWin orderOut: mWin];
+ [mWin performSelectorOnMainThread:@selector(orderOut:) withObject:mWin waitUntilDone:NO];
} else {
- [mWin performSelectorOnMainThread:@selector(orderBack:) withObject:mWin waitUntilDone:YES];
- // This will occasionally cause a free of non allocated object crash:
- // [mWin orderBack: mWin];
+ [mWin performSelectorOnMainThread:@selector(orderBack:) withObject:mWin waitUntilDone:NO];
}
DBG_PRINT( "orderOut0 - window: (parent %p) %p (END)\n", pWin, mWin);