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authorSven Gothel <[email protected]>2014-05-26 18:54:27 +0200
committerSven Gothel <[email protected]>2014-05-26 18:54:27 +0200
commit56d60b36798fa8dae48bf2aa5e2de6f3178ab0d1 (patch)
tree4c86190128414205d0b768780e3272e32bd1e81a /src/newt/native/WindowsWindow.c
parent98ed02cdb7b325d8afde596a5ef04f97be2018d4 (diff)
Bug 741 HiDPI: Refine Monitor/Screen [virtual] Viewport Definition / Add NEWT Support / Fix JAWT getPixelScale deadlock
- NativeWindow/Surface/NEWT API DOC: Define Coordinate System of Window and Screen - OSXUtil: Add getPixelScale(..) via Screen index and 'windowOrView' - JAWTWindow/JAWTUtil.getPixelScale(..): Use pre-fetched AWT GraphicsConfiguration to solve AWT-TreeLock (deadlock) - [Virtual] Viewport of MonitorDevice and Screen: - Properly calculate and expose [virtual] viewport in window and pixel units - OSX Monitor viewports in pixel units are 'reconstructed' - Window/Viewport to Monitor selection shall be perfomed via window units (unique) - OSX NEWT Window create/init (native): Use given size and coordinates even in fullscreen mode Don't override by quering NSScreen coordinates, trust given values. - Fix test cases, i.e. usage of pixel- and window-units
Diffstat (limited to 'src/newt/native/WindowsWindow.c')
-rw-r--r--src/newt/native/WindowsWindow.c12
1 files changed, 8 insertions, 4 deletions
diff --git a/src/newt/native/WindowsWindow.c b/src/newt/native/WindowsWindow.c
index c20e156c1..70d0c6f83 100644
--- a/src/newt/native/WindowsWindow.c
+++ b/src/newt/native/WindowsWindow.c
@@ -1859,10 +1859,14 @@ JNIEXPORT jintArray JNICALL Java_jogamp_newt_driver_windows_ScreenDriver_getMoni
prop[propIndex++] = monitor_idx;
prop[propIndex++] = widthmm;
prop[propIndex++] = heightmm;
- prop[propIndex++] = dm.dmPosition.x; // rotated viewport
- prop[propIndex++] = dm.dmPosition.y; // rotated viewport
- prop[propIndex++] = dm.dmPelsWidth; // rotated viewport
- prop[propIndex++] = dm.dmPelsHeight; // rotated viewport
+ prop[propIndex++] = dm.dmPosition.x; // rotated viewport pixel units
+ prop[propIndex++] = dm.dmPosition.y; // rotated viewport pixel units
+ prop[propIndex++] = dm.dmPelsWidth; // rotated viewport pixel units
+ prop[propIndex++] = dm.dmPelsHeight; // rotated viewport pixel units
+ prop[propIndex++] = dm.dmPosition.x; // rotated viewport window units (same)
+ prop[propIndex++] = dm.dmPosition.y; // rotated viewport window units (same)
+ prop[propIndex++] = dm.dmPelsWidth; // rotated viewport window units (same)
+ prop[propIndex++] = dm.dmPelsHeight; // rotated viewport window units (same)
jintArray properties = (*env)->NewIntArray(env, propCount);
if (properties == NULL) {