diff options
author | Sven Gothel <[email protected]> | 2014-05-26 19:04:41 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2014-05-26 19:04:41 +0200 |
commit | 759d90674d977bae24ba58684fad3830f7f0d40f (patch) | |
tree | 16c402b0cc667e7d4d7899f9be92756465a372db /src/newt | |
parent | 56d60b36798fa8dae48bf2aa5e2de6f3178ab0d1 (diff) |
Bug 1012: Fix erroneous handling of multiple monitor coordinates on OSX with NEWT
To properly convert Top-Left (TL) from/to Bottom-Left (BL) coordinates
we need to utilize the given CGDisplay viewport (TL)
and NSScreen (BL) to perform the y-flip.
This is especially true for the case of having multiple monitors
covering different viewports (mixed resolution).
Diffstat (limited to 'src/newt')
-rw-r--r-- | src/newt/classes/jogamp/newt/driver/macosx/WindowDriver.java | 2 | ||||
-rw-r--r-- | src/newt/native/NewtMacWindow.m | 71 |
2 files changed, 53 insertions, 20 deletions
diff --git a/src/newt/classes/jogamp/newt/driver/macosx/WindowDriver.java b/src/newt/classes/jogamp/newt/driver/macosx/WindowDriver.java index 540186f2e..4653faf01 100644 --- a/src/newt/classes/jogamp/newt/driver/macosx/WindowDriver.java +++ b/src/newt/classes/jogamp/newt/driver/macosx/WindowDriver.java @@ -430,7 +430,7 @@ public class WindowDriver extends WindowImpl implements MutableSurface, DriverCl private Point getLocationOnScreenImpl(final int x, final int y, final NativeWindow parent, final boolean useParent) { if( !useParent && !isOffscreenInstance && 0 != surfaceHandle) { - return OSXUtil.GetLocationOnScreen(surfaceHandle, true, x, y); + return OSXUtil.GetLocationOnScreen(surfaceHandle, x, y); } final Point p = new Point(x, y); diff --git a/src/newt/native/NewtMacWindow.m b/src/newt/native/NewtMacWindow.m index 1a70de445..c4800bd26 100644 --- a/src/newt/native/NewtMacWindow.m +++ b/src/newt/native/NewtMacWindow.m @@ -477,14 +477,26 @@ static jmethodID windowRepaintID = NULL; } } +/** + * p abs screen position w/ bottom-left origin + */ - (void) setMousePosition:(NSPoint)p { NSWindow* nsWin = [self window]; if( NULL != nsWin ) { NSScreen* screen = [nsWin screen]; - NSRect screenRect = [screen frame]; - CGPoint pt = { p.x, screenRect.size.height - p.y }; // y-flip (CG is top-left origin) + CGDirectDisplayID display = NewtScreen_getCGDirectDisplayIDByNSScreen(screen); + CGRect frameTL = CGDisplayBounds (display); // origin top-left + NSRect frameBL = [screen frame]; // origin bottom-left + CGPoint pt = { p.x, frameTL.origin.y + frameTL.size.height - ( p.y - frameBL.origin.y ) }; // y-flip from BL-screen -> TL-screen + + DBG_PRINT( "setMousePosition: point-in[%d/%d], screen tl[%d/%d %dx%d] bl[%d/%d %dx%d] -> %d/%d\n", + (int)p.x, (int)p.y, + (int)frameTL.origin.x, (int)frameTL.origin.y, (int)frameTL.size.width, (int)frameTL.size.height, + (int)frameBL.origin.x, (int)frameBL.origin.y, (int)frameBL.size.width, (int)frameBL.size.height, + (int)pt.x, (int)pt.y); + CGEventRef ev = CGEventCreateMouseEvent (NULL, kCGEventMouseMoved, pt, kCGMouseButtonLeft); CGEventPost (kCGHIDEventTap, ev); } @@ -956,19 +968,20 @@ static jmethodID windowRepaintID = NULL; { int totalHeight = nsz.height + cachedInsets[3]; // height + insets.bottom - DBG_PRINT( "newtAbsClientTLWinPos2AbsBLScreenPos: given %d/%d %dx%d, insets bottom %d -> totalHeight %d\n", + DBG_PRINT( "newtAbsClientTLWinPos2AbsBLScreenPos: point-in[%d/%d], size-in[%dx%d], insets bottom %d -> totalHeight %d\n", (int)p.x, (int)p.y, (int)nsz.width, (int)nsz.height, cachedInsets[3], totalHeight); NSScreen* screen = [self screen]; - NSRect screenFrame = [screen frame]; - DBG_PRINT( "newtAbsClientTLWinPos2AbsBLScreenPos: screen %d/%d %dx%d\n", - (int)screenFrame.origin.x, (int)screenFrame.origin.y, (int)screenFrame.size.width, (int)screenFrame.size.height); + CGDirectDisplayID display = NewtScreen_getCGDirectDisplayIDByNSScreen(screen); + CGRect frameTL = CGDisplayBounds (display); // origin top-left + NSRect frameBL = [screen frame]; // origin bottom-left + NSPoint r = NSMakePoint(p.x, frameBL.origin.y + frameBL.size.height - ( p.y - frameTL.origin.y ) - totalHeight); // y-flip from TL-screen -> BL-screen - NSPoint r = NSMakePoint(screenFrame.origin.x + p.x, - screenFrame.origin.y + screenFrame.size.height - p.y - totalHeight); - - DBG_PRINT( "newtAbsClientTLWinPos2AbsBLScreenPos: result %d/%d\n", (int)r.x, (int)r.y); + DBG_PRINT( "newtAbsClientTLWinPos2AbsBLScreenPos: screen tl[%d/%d %dx%d] bl[%d/%d %dx%d -> %d/%d\n", + (int)frameTL.origin.x, (int)frameTL.origin.y, (int)frameTL.size.width, (int)frameTL.size.height, + (int)frameBL.origin.x, (int)frameBL.origin.y, (int)frameBL.size.width, (int)frameBL.size.height, + (int)r.x, (int)r.y); return r; } @@ -983,9 +996,16 @@ static jmethodID windowRepaintID = NULL; NSView* mView = [self contentView]; NSRect mViewFrame = [mView frame]; + NSPoint r = NSMakePoint(winFrame.origin.x + p.x, + winFrame.origin.y + ( mViewFrame.size.height - p.y ) ); // y-flip in view + + DBG_PRINT( "newtRelClientTLWinPos2AbsBLScreenPos: point-in[%d/%d], winFrame[%d/%d %dx%d], viewFrame[%d/%d %dx%d] -> %d/%d\n", + (int)p.x, (int)p.y, + (int)winFrame.origin.x, (int)winFrame.origin.y, (int)winFrame.size.width, (int)winFrame.size.height, + (int)mViewFrame.origin.x, (int)mViewFrame.origin.y, (int)mViewFrame.size.width, (int)mViewFrame.size.height, + (int)r.x, (int)r.y); - return NSMakePoint(winFrame.origin.x + p.x, - winFrame.origin.y + ( mViewFrame.size.height - p.y ) ); // y-flip in view + return r; } - (NSSize) newtClientSize2TLSize: (NSSize) nsz @@ -1001,20 +1021,33 @@ static jmethodID windowRepaintID = NULL; */ - (NSPoint) getLocationOnScreen: (NSPoint) p { - NSScreen* screen = [self screen]; - NSRect screenRect = [screen frame]; - NSView* view = [self contentView]; NSRect viewFrame = [view frame]; - NSRect r; r.origin.x = p.x; r.origin.y = viewFrame.size.height - p.y; // y-flip r.size.width = 0; r.size.height = 0; - // NSRect rS = [win convertRectToScreen: r]; // 10.7 - NSPoint oS = [self convertBaseToScreen: r.origin]; - oS.y = screenRect.origin.y + screenRect.size.height - oS.y; + // NSRect rS = [self convertRectToScreen: r]; // 10.7 + NSPoint oS = [self convertBaseToScreen: r.origin]; // BL-screen + + NSScreen* screen = [self screen]; + CGDirectDisplayID display = NewtScreen_getCGDirectDisplayIDByNSScreen(screen); + CGRect frameTL = CGDisplayBounds (display); // origin top-left + NSRect frameBL = [screen frame]; // origin bottom-left + oS.y = frameTL.origin.y + frameTL.size.height - ( oS.y - frameBL.origin.y ); // y-flip from BL-screen -> TL-screen + +#ifdef VERBOSE_ON + NSRect winFrame = [self frame]; + DBG_PRINT( "getLocationOnScreen: point-in[%d/%d], winFrame[%d/%d %dx%d], viewFrame[%d/%d %dx%d], screen tl[%d/%d %dx%d] bl[%d/%d %dx%d] -> %d/%d\n", + (int)p.x, (int)p.y, + (int)winFrame.origin.x, (int)winFrame.origin.y, (int)winFrame.size.width, (int)winFrame.size.height, + (int)viewFrame.origin.x, (int)viewFrame.origin.y, (int)viewFrame.size.width, (int)viewFrame.size.height, + (int)frameTL.origin.x, (int)frameTL.origin.y, (int)frameTL.size.width, (int)frameTL.size.height, + (int)frameBL.origin.x, (int)frameBL.origin.y, (int)frameBL.size.width, (int)frameBL.size.height, + (int)oS.x, (int)oS.y); +#endif + return oS; } |