diff options
author | Sven Gothel <[email protected]> | 2013-07-04 01:41:15 +0200 |
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committer | Sven Gothel <[email protected]> | 2013-07-04 01:41:15 +0200 |
commit | 98ab29dded5d8f8e482b02a8782f1dc87bb3a1a5 (patch) | |
tree | b74612101bfdf8a151dc20773592fbaa2851f473 /src/newt | |
parent | 238e2482fa6129418189458405ae2622987cd02e (diff) |
Remove deprecated methods.
- Quaternion.isEmpty()
- Texture.dispose(GL)
- GLContext.getGLVersionMajor() / ..Minor()
- GLContextImpl.bindPbufferToTexture() / releasePbufferFromTexture()
- MouseEvent.getWheelRotation()
-
Diffstat (limited to 'src/newt')
-rw-r--r-- | src/newt/classes/com/jogamp/newt/event/MouseEvent.java | 27 |
1 files changed, 0 insertions, 27 deletions
diff --git a/src/newt/classes/com/jogamp/newt/event/MouseEvent.java b/src/newt/classes/com/jogamp/newt/event/MouseEvent.java index 18c8285f7..93bbcc0b9 100644 --- a/src/newt/classes/com/jogamp/newt/event/MouseEvent.java +++ b/src/newt/classes/com/jogamp/newt/event/MouseEvent.java @@ -252,33 +252,6 @@ public class MouseEvent extends InputEvent } /** - * <i>Usually</i> a wheel rotation of <b>> 0.0f is up</b>, - * and <b>< 0.0f is down</b>. - * <p> - * Usually a wheel rotations is considered a vertical scroll.<br/> - * If {@link #isShiftDown()}, a wheel rotations is - * considered a horizontal scroll, where <b>shift-up = left = > 0.0f</b>, - * and <b>shift-down = right = < 0.0f</b>. - * </p> - * <p> - * <i>However</i>, on some OS this might be flipped due to the OS <i>default</i> behavior. - * The latter is true for OS X 10.7 (Lion) for example. - * </p> - * <p> - * The events will be send usually in steps of one, ie. <i>-1.0f</i> and <i>1.0f</i>. - * Higher values may result due to fast scrolling. - * Fractional values may result due to slow scrolling with high resolution devices. - * </p> - * <p> - * The button number refers to the wheel number. - * </p> - * @deprecated Use {@link #getRotation()} - */ - public float getWheelRotation() { - return isShiftDown() ? rotationXYZ[0] : rotationXYZ[1] ; - } - - /** * Returns a 3-component float array filled with the values of the rotational axis * in the following order: horizontal-, vertical- and z-axis. * <p> |