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authorSven Gothel <[email protected]>2015-08-29 03:54:47 +0200
committerSven Gothel <[email protected]>2015-08-29 03:54:47 +0200
commit618f6380b6eb6a96f8f1829c1dfb621a71209711 (patch)
tree1406182d2310756c62afc4872391322829cdb11d /src/oculusvr/classes
parente88216bd03a41480b81345ed9afc45ddea5ecfcd (diff)
Bug 1203: SharedResourceRunner.Implementation impl. shall use AbstractGraphicsDevice's uniqueID instead of connection
AbstractGraphicsDevice's uniqueID supports multiple device types and units while including the connection. This is required for proper EGLDrawableFactory's profile probing on different native platform devices. Using common abstract implementation 'AImplementation' for WindowsWGL's, X11GLX's and EGL's DrawableFactory.
Diffstat (limited to 'src/oculusvr/classes')
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