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authorSven Gothel <[email protected]>2014-09-14 01:18:25 +0200
committerSven Gothel <[email protected]>2014-09-14 01:18:25 +0200
commit500ed18de822527acdd10f9295122ad3b3e7762b (patch)
treed148d80d0102fbe669b55bc2609c35409a1407cc /src/oculusvr
parent026dd9a12058257483bbff1259dd89bf2040ddab (diff)
Tests: Util NEWTGLContext: Utilize common createWindow(..) function, switch on-/offscreen via capabilities (Fixes TestTextRendererNEWTBugXXXX)
TestTextRendererNEWTBugXXXX used NEWTGLContext.createOffscreenWindow(..) which created an pbuffer based offscreen not capable of ES2 rendering etc. Offscreen tests use NEWTGLContext.createWindow(..) w/ caps.setOnscreen(false), hence favor FBO instances.
Diffstat (limited to 'src/oculusvr')
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