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authorSven Gothel <[email protected]>2015-03-09 15:45:36 +0100
committerSven Gothel <[email protected]>2015-03-09 15:45:36 +0100
commit0adbc977ac7848e8092fa1d58174d0a37aabb86b (patch)
tree3917a3cd756df3fdaa4320bfc4ebc9c32bb43f71 /src/oculusvr
parentf0f6ee411efb97d34c443c070bb640c8d8a8333f (diff)
Bug 1142 - NEWT: Add support to retrieve the primary MonitorDevice
Support added for - Windows - X11 XRandR 1.3 - OSX Note: Our whole MonitorMode association handling is currently _not_ dynamic. - only on Windows we actually use native unique ID, which might not change (adapter and monitor idx) - On OSX and X11 we simply use indices, but if monitor setup changes - they refer to different instances. In case it is desired to cover dynamic monitor setup change, we need to address this issue in a new bug entry.
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